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Created
8 months, 18 days ago
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throwinshade
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Neura
It/Its
Lv. 20
wY02lXb.png
unknown.png #??? - Iron Glitch Electric Psychic
HP 56 Speed 40
Attack 38 Defense 27
Sp. Atk 31 Sp. Def 32
Adamant nature. Mischievous.
Ability: Lightning Rod Held Item: None
Agility Psychic
Status - Power: -- - Accuracy: --%
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Discharge Electric
Special - Power: 80 - Accuracy: 100%
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Electro Ball Electric
Special - Power: -- - Accuracy: 100%
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move’s power.
Charge Electric
Status - Power: -- - Accuracy: --%
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user’s Sp. Def stat.

Do ya need that fixed?

Neura is as much of a prankster as it is extremely helpful. It tends to have a habit of confusing the ones around it, pulling a little prank and shocking others, and then turning around to help someone with an electricity issue. If someone is having any form of electricity issue, whether it be their home's power going out, a signal not being sent through the radios properly, or anything like that, Neura is the one for the job, able to tap into any kind of electronic and help pull whatever's going on out of the system.

Neura appeared out of nowhere through a glitched dimensional tear, but once it proved harmless to the inhabitants, they all welcomed it with open arms, asking it to be a part of their town and living with them and just enjoying life in the new dimension it stumbled into. At first, it was a little taken aback buy all of the welcoming faces, but seeing how calm and happy everyone was, it decided it would stay. Now it plays harmless pranks and solves electrical issues where needed.