Viskri

Celozon

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Created
6 months, 27 days ago
Creator
Celozon
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Disclaimer: Inspired by the 'Lizardman' species & characters in Heroes of Might and Magic 3. Lives in an approximately similar worldspace though not anywhere specific within the game, the 'lore' here is mostly made up by me and not reflective of the in-game lore. This character is also not intended as a commentary on anything. The referenced game is essentially a fantasy war/strategy game so I thought it would be interesting to consider a character within that world who is wholly uninterested in engaging with it. Also I think lizard people are cool :)


Nickname: Visk, Vee

Gender: Female (she/her)

Species: Lizardfolk

Rough personality: Stubborn, generally only concerned with how something effects her, doesn't want to bother herself with other people's problems or get involved in them. Comes off very cold and cynical. Extremely pessimistic. Sees the world she lives in as not only broken, but impossible to fix, and that nothing she or anyone else does can change that. Prefers to alienate herself from others and society at large as a result of this worldview as she finds it difficult to trust in anyone other than herself and her own abilities. She learned to be self-sufficient out of necessity after her parents died, teaching herself new skills through trail and error. Very concerned with being prepared for any situation and having backup plans (would absolutely be an apocalypse prepper).

Skills: Uses a bow as her primary weapon but is also skilled with the knife. Knows minimal magic and has little interest in learning any beyond what  can help with hunting and living in the wild ('show path', sleep spells,  repair spells for broken arrows, basic elemental spells to make fires,  shelter, or water etc). Lives mainly off what she hunts and what she can forage, so is knowledgeable in everything needed to do that (ie understand of animals, tracking, plant identification, etc). Has some skill in alchemy and typically carries around potions for healing, and poisons (mainly paralytic poisons for aggressive wildlife, but is also very concerned with being discovered by others and considers the poisons her 'backup', though she hasn't needed them yet).

Rough background: Grew up in a small fortress town, which was constantly plagued by war. Her family trained Wyverns for use in war. As a result she was taught a great deal of wyvern husbandry. She also learned archery as it was considered part of the heritage of her species and what her kind were most well known for. As a child, her parents were killed by an invading army. After this she lived on the streets and became a thief. She became increasingly self-centered, what she needed to survive was  the most important thing, even if it meant stealing from others. She came to believe wars served no real purpose other than for some far away ruler to exert power against some other ruler, and that she and everyone around her were considered disposable in service to these wars. As an adult, every time a new army took over her town they would look for new recruits, attempting to conscript her and anyone else old enough to fight. Eventually she decided that the only way to escape the endless wars would be to leave this life entirely, and make her own life in the wilds. She did just this, leaving with what resources she could carry and her pet pygmy wyvern. She now leaves deep in the swamp, primarily living off what edible plants she can gather and animals she can hunt. She will occasionally visit the nearby village to trade pelts for things she can't otherwise make herself. Spends her free time developing other skills to supplement her lifestyle.

Pet wyvern: Pygmy variation, primarily assists Visk as a hunting companion and for scouting the forest. The pygmy variation is not bred often anymore since it is not useful for fighting, but her family did breed some for use in scouting. This particular one Visk has raised from an egg and is about the only other living thing she expresses affection for. Wyverns are not typically given names, but Visk has come to calling her's 'Zavu', a term of endearment, which in her native language roughly translates to 'little one' and is typically used in the context of a parent referring to their young child. As a reptilian species it is often difficult to ascertain the gender of a wyvern without breeding them, and it is common for wyverns to be considered non-gendered and that the gender is unimportant unless they are bred. Visk has no intention of breeding hers.


General notes for design:

- Viskri is a cis female, but as a reptile does not have mammary glands. Chest should be completely flat with no breasts (ie neither masculine or feminine). Bright oranges and yellows for eyes, with slit pupils. No particular scale placement/type, just croc/gator vibes. Generally wears few clothes, which may look ragged or unkempt from living in the woods. Tends to carry around bags and pouches to put helpful herbs and plants in.