Info


Created
6 months, 10 days ago
Favorites
5

Basic Info


Full Name:

North Westward

Gender:

male (he/him)

Age:

late 20s

Species:

Spinx

Creation Date:

January 1 2024 (concept September 23rd 2023)

Profile


hails from a paramilitary organization / minutemen style independent guard military. they're not good people but he was born and raised there with Dagger and Comet. Was very close with his superior who trained him (read: father figure); gave him his primary harpip gift. Comet was lost/stolen/taken or something at a young age; possibly part of why North strayed from the group ??? 

He eventually gets a decent perspective on the outside world and splits from the group without telling anyone. Superior finds out and tries to hunt him down (maybe North kills him?? grievously injures him??) and North's gift is corrupted. North is still on the run, in part trying to find Comet, in part just trying to stay away from the organization. Dagger has been tasked with hunting him now and is on his tail and they will definitely kiss later

Quite straightforward, tells it like it is. Kind of a pessimist but in a realist sort of way; it doesn't drag down his mood even if what he says can lack... hope... i guess? lol. Very competent and knows it and deservedly acts like it.

Social Connections

Comet - little sibling, estranged
Dagger - enemies-to-lovers goth bf, childhood besties (link to come <3)


Species - Spinxyn

Spinx are a terribly mischievous type of sphinx native to Nephfei with a deep love for pranks and fashion. They are magicless, unlike the other species of their world - legend has it they pranked the gods and were punished - and thus are very magically malleable. Because of this, spinx can be cursed or gifted with magic and it affects their bodies drastically.

Spinxyn are identifiable by their heart-shaped faces, sloped banana ribcage, and innate desire to cause problems on purpose.

World Context || Nephfei group <3

A modern fantasy world governed by magical gods, Nephfei is home to four sentient species - harpips, centicorns, merphins, and spinxyn. They live together in relative peace aside from some cultural clashes between locales of differing ideologies. The world has been imbued with magic, in all four species and in the earth itself, but spinxyn have none of their own; revoked by the gods, so they say, as an ancient punishment. With tangible deities, Nephfeism is a prevalent religion amongst the inhabitants, and some religious spinxyn see their situation as deserved punishment, while others deny the gods entirely and rally against this unfair treatment.

Nephfei has a good amount of modern-day technology, though its electricity is replaced by magic. Lighting, household appliances, television, games, and the internet at large all exist with relative similarity to the real world. Despite the societal advancements, though, a significant amount of the world's history and inner workings remain shrouded in mystery and magical secrets...

Stats
> 5' 8" tall


Miscellany
> none yet


Abilities (?)
> Corrupted harpip gift - his primary pair of wings was gifted to him by a superior and have since corrupted, turning into robotic metal wings instead. they're still functional but they're cold and they ache
> Secondary harpip gift(s) - he has a few other gifts from old companions (the leggy ones) that he uses to buoy his flight magic now that his primary pair is messed up


☆ Masterlist Entry ☆

||  Favorite Art ||  Primary Ref  ||  Official Species Ref  ||


Primary Notes
> eyebrows are also gradiented
> eye target rings continue around entire white
> mechanical wings and tail are entirely made of metal, the feathers are cut shapes
> engines are mounted to the underside of horizontal tails (tailplanes)

> please always include goggles and bolo tie! jacket is preferred but ultimately optional
> cuffs dont come off
> goggles should technically have another strap on the big ring to hold em onto his head i just forgot it :v

Other Stuff
> slim, medium-sized keetycat. long legs
> ears are extremely expressive and can rotate all the way up and down and back, but do not bend!


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