Having lived in this area his entire life, he knows the metro like the back of his hand, deciding to take the way out. Before he is able to make the entire way through the railline, he meets and teams up with another octoling fugitive; Cuff. The two eventually run into a lost Agent 3 and Capn Cuttlefish; Bait didn't really care to help the two, not even being able to communicate thru more than broken inklish, he eventually cracks, allowing them to catch on the trip to the surface with the help of a radio-communicated Marina and Pearl.
(Some kind of fucked up Agent 8 but not really Agent 8 scenario? No evil telephone.... no Agent 8 v Agent 3?!)
He picks up work at Grizzco, being the helmsman for the place and generally being worked half to death being the only person working the position, and the hours just make it worse. Most of the time at work is linked up with his co-worker, Charms, who has to stay on site and supervise due to his own position. The two sometimes spend up to 5 day shifts together, the advisor and helmsman both needing to stay on the boat most of the day besides cleanup, taking the freetime they have becoming good friends.
The job was easier with him around, spending day and night with someone he considers himself closest to. Eventually, Cuff and Charms, both being mutual friends of Bait, meet. The two form a rivalism-friendship, usually needing to be mediated by Bait; who, honestly thinks it's a little hilarious.
The other is eventually transferred to another city for work, and though the two stay in contact, Bait becomes more of a hermit, spending majority of his time working. (Which, usually, is loudly disapproved of by those close to him)