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Story
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JASMINE MAE ESTRELLA: Early Life
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- babygirl
JUNO: VALORANT agent
Juno, the Filipina master of duality, eclipses the battlefield with precision through light and dark. Her unpredictability keeps enemies on the run, but she always lurks back from her shadows to unveil their demise.
Juno is a Filipina Radiant and the twenty-fifth agent to join the VALORANT Protocol. Her dual-radiance of manipulating light and dark energy reflect well onto her character, physically and mentally.
Juno used to work at a Kingdom facility in Maryland, USA, specializing in radiant gene research. While her colleagues shared a general interest in radiance, Juno had a personal goal to delve deeper into her capabilities ever since she was affected by First Light. She kept her radiance hidden until word got out, leading to being forced into countless experiments.
These experiments tired her mentally and started affecting her ability to control her powers. The negative treatment from her colleagues, who saw her as a "feral animal," drastically changed her perception of them and Kingdom in general. This, in turn, caused her to lose control, resulting in the deaths of multiple Kingdom employees. Shocked, Juno fled the scene, preparing to lurk across the country to avoid being found.
Personality
Likes
Dislikes
C SHADOW SPIRAL
basic ability / deterrent
EQUIP a destructible shadow projectile that can bounce off walls. FIRE to send the projectile, which will detect enemies in its line of sight and lock on to them to deal damage. ALT FIRE to adjust the speed of the projectile.
200 5s 70hp 75hp (center), 30hp (outer)
Strike 'em down.
Q FLAREWAVE
basic ability / vision blocker
300 5s (fortified), 12s total
Take cover!
E SILHOUETTE FIELD
signature ability / vision blocker
EQUIP a Silhouette Field. INTERACT to switch the field’s state from Dawn or Dusk. In the Dawn state, enemies who shift walk through will be concussed upon exiting the field. In the Dusk state, enemies remain nearsighted and deafened until they exit the field, in which the effects will eventually disappear. EQUIP to place the Silhouette Field. FIRE to move the field forward within a limited range, ALT FIRE to move it back.
250 15s 1s concuss, nearsight + deafen until exit 30s
Casting shadows.
X HINDSIGHT
ultimate ability / intel
EQUIP a fragment of destabilized energy. FIRE to enter the mind of the last enemy seen by Juno. Both players are nearsighted and deafened, and Juno can see her target's loadout and available utility.
♦♦♦♦♦♦♦ 7 5s nearsight + deafen
I WON'T LET YOU HIDE!
TBA. :P
JASMINE MAE ESTRELLA: Early Life
tba tbaJUNO: VALORANT agent
Friendly
Juno seems to pity her mirror self, telling her team to 'leave [her double] to [her]', in fear that her team would hurt her. She expresses remorse when she has to kill her double.
Oh, their Juno's with them. Leave her to me, I've... got a score to settle...! Totally...
Best Friend
Even when Jett held Juno at gunpoint before she was recruited, the two immediately bonded over being known as dangerous radiants, and being wanted worldwide. Jett makes an effort to drag Juno along on every mission the duelist goes on.
You and me, Jett. We'll thrive in the eye of the storm.
Romantic Partner
Iso was the first agent to become friends with Juno after her recruitment. They bantered often and had good chemistry, and regularly trained together in the Range. She comforted the duelist when he had night terrors about Hourglass.
Why don't we show them our strength isn't just a myth, Iso?
Best Friend
Fade helped Juno with her nightmares when she caught her up late at night. They saw similarities in each other and shared advice about random things. In Omega Earth, Fade is Juno's romantic interest.
Track them and I'll ambush them, Fade. They'll fear encountering us again.
Mentor
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Let's work in tandem, Omen. Our presence alone will make them too paranoid to fight back.
Acquaintance
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Boss
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Acquaintance
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