Mitski

sugarsuture

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Created
6 years, 2 months ago
Creator
sugarsuture
Favorites
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Profile


 MITSKI
BARD & LVL 1. | DROW | CHAOTIC GOOD | URCHIN

STRENGTH
(+0)
11

DEXTERITY
(+3)
17

CONSTITUTION
(+2)
14

INTELLIGENCE
(+0)
10

WISDOM
(+0)
11

CHARISMA
(+3)
17

SAVING THROWS

0         Strength
+5         Dexterity
0         Constitution
0         Intelligence
0         Wisdom
+5         Charisma


SKILLS

+5          Acrobatics (Dex)
0          Animal Handling (Wis)
0          Arcana (Int)
0          Athletics (Str)
+5          Deception (Cha)
0          History (Int)
0          Insight (Wis)
+3          Intimidation (Cha)
0          Investigation (Int)
0          Medicine (Wis)
0          Nature (Int)
+2          Perception (Wis)
+5          Performance (Cha)
0          Persuasion (Cha)
0          Religion (Int)
+5          Sleight of Hand (Dex)
+5          Stealth (Dex)
0          Survival (Wis)

AC
14

INITIATIVE
+3

SPEED
60


MAX HIT POINTS

10


PROFICIENCIES & LANGUAGES

Languages:
Elvish, Common, Undercommon

Weapons:
Club, Dagger

Armor:
Leather


FEATURES & TRAITS

Fey Ancestry. - Advantage on charmed saves and immune to sleep magic.

Trance. - Trance 4 hrs. instead of sleep 8.

City Secrets. - You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can travel between any two locations in the city twice as fast as your speed would normally allow.

Darkvision. - Accustomed to twilit forests and the night sky, you have superior vision in dark and dim Conditions. You can see in dim light within 120 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray.

Keen Senses. - You have proficiency in the Perception skill.

PERSONALITY TRAITS

-  She is an artist! She loves being in the spotlight and creating a ruckus. She loves rhythm and tone, and cannot resist a beat. She is down with the clown until she is dead in the ground.
 -  LOUD LOUD LOUD! She loves taking up space. She's SMELY..... she doesn't like bathing or being touched. 


IDEALS

-  Say yes to making a mess! There is no order without opposing chaos, and she plans to BE that chaos.
 -  She has very radical political beliefs and isn't afraid to act upon them. 


BONDS

-  Comes from a family of lawful evil necromancers. Ran away from them in her teenage years. She's always paranoid they're still searching for her, but it's unclear whether they actually are or not.
 -  She got away from her poor life by stealing from a very rich person, and is still wanted for it. 


FLAWS

-  Quick to anger and over-empathetic.
 -  She tends to be very very impulsive and naive. She also tends to steal things, either on impulse or by need. If she steals something she needs, she doesn't believe it to be theft. 


DESCRIPTION/BACKSTORY


CHAOTIC CLOWN TRANSPUNK LESBIAN ELF JUGGALO
117 years. 6'2" and 193 lbs. Hair color is a pale, silverish white. She cuts it short and styles it chaotically, often forgetting to brush it. A lot of it is uneven. Her eyes are amber/orange, and very big and bright. Her skin tone is a deep, desaturated purple, and she has like. Pale freckles?? None of this makes sense but it Will when I Draw Her. Also she constantly is wearing subtle juggalo paint, it gives her comfort.
Her magic comes from a huge marching band drum strapped to her back, but she also can play the guitar. Doesn't carry a guitar on her though.
Has ADHD and c-PTSD. Missing her left arm. Wears a prosthetic.
---------------------
[BACKGROUND A WIP, WILL ADD MORE AS I WORLDBUILD]
Ran away from a controlling family, pressured to become a necromancer by her family heritage. Still has a magic touch, but uses it on music rather than corpses. Lived most of her life on the streets of a small town, thieving food from market stands and hanging out with other urchins. Stole from a very very rich high elf in order to get out of poverty. Ended up fleeing from that down when the authorities got involved, started hanging out around the woods and only entering towns when she wants to have a good time. Uses her wealth to buy a brew sometimes, but mainly grows her own food to stay off the grid. Swaps from town to town, just kinda chilling. LOVES being rowdy before she leaves, getting into barfights and causing a ruckus.

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