[ KH ] Mirai

meimuu

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6 years, 2 months ago
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meimuu
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Mirai


Name Mirai (ミライ • Mirai)
Age Unknown, appears about 17
Homeworld Scala ad Caelum
Weapon Keyblade
Species Human
Gender Female
Seiyuu 上田 麗奈 (Ueda Reina)
Voice Actor Amanda Seyfried

Mirai is a young woman whose past is surrounded in mystery. She woke up one day with no memory of who she was, or even her name. She is a caring, but soft-spoken, girl who concerns herself more with the wellbeing of others than her own. Mirai doesn't age, another aspect that is a mystery to her. The name Mirai (未來 mirai), meaning "future", is given to her by Riku.

Her original identity is Ymir.

Personality


Mirai is a soft-spoken and demure girl. While shy, she is very caring, and enjoys helping others more than anything.

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Appearance


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From left to right: Birth By Sleep / Kingdom Hearts → Kingdom Hearts II → Kingdom Hearts III


Physical Stats

Height 5' 4" / 162.5 cm
Weight 107 lbs / 48.50 kg
Build Banana-shaped
Eyes #9176AE
Skin #FFECDB
Hair #FFC3D4

Mirai stands at average height, about 5'4" (162.5 cm), with a banana-shaped build. Most of her height is in her legs. She has indigo eyes and light pink hair that reaches her mid-back, save for two longer pieces in the front. She has cropped bangs that frame her face on the sides, and cross left-over-right on her forehead. Her posture is usually quite timid.

Birth By Sleep / Kingdom Hearts

In Birth By Sleep and Kingdom Hearts, Mirai sports a simple off-the-shoulder powder blue dress with lace trimming. Underneath, she wears a black slip that ties halter-style behind her neck, the ties wrapping around a few times to imitate a ribbon choker necklace. The bottom of the slip has a transparent skirt, which extends a few inches below her dress. She wears a decorative gold belt and simple powder blue flats with black soles. Around her right ankle, she ties a black ribbon. She wears her hair half up, the long pieces from the front tied back with a blue ribbon.

Kingdom Hearts II / Dream Drop Distance

In Kingdom Hearts II and Dream Drop Distance, Mirai wears a powder blue crop-top with a high waisted, belted black skirt. The skirt splits into three sections via zippers, and a pleated blue skirt is visible underneath. Around her neck she wears a blue frilled choker tied with an indigo ribbon. She wears thigh-high white boots with blue lace-trimmed socks underneath and indigo soles. The boots are shorter at the back -- about knee-height -- and a indigo ribbon decorates the outside of each boot. She wears her hair in a high ponytail, the long pieces from the front tied loosely in with a blue ribbon. Occasionally Mirai also wears a long, white train over her skirt, which attaches to her belt.

Kingdom Hearts III

In Kingdom Hearts III, Mirai wears a blue button-up dress under a high-collared white bolero jacket with one bell sleeve and one cropped sleeve. Under both sleeves is an underlayer of purple plaid fabric. The jacket is trimmed with gold, and an indigo gem acts as the front clasp across her chest. She wears a white corset with indigo side panels, with intersecting black belts overtop. From under the corset the train of the dress splits into two long panels. Under this are white shorts with gold cuffs. She wears thigh-high white socks with lace trim, paired with white-and-blue ankle boots with gold trim, indigo laces, and black soles. She wears one white fingerless glove on her left hand, and a gold bangle on her right wrist. She wears her hair loose.


Design Trivia
  • Mirai's Kingdom Hearts III outfit is the first outfit where she doesn't have something around her neck, indicating that she is finally free of living on someone else's agenda.
  • Mirai's Kingdom Hearts III outfit has a similar silhouette and design features to Ymir's outfit.
  • Mirai also wears a black coat for a good portion of Kingdom Hearts II while she is traveling with Riku.
  • Mirai's design and colour palette are meant to evoke innocence and a somewhat ethereal look.

Story


I currently can't be bothered to properly organize thoughts so for now here's point-form;; Mirai's story is still a WIP so it's subject to change

Origins

  • Wakes up one day in the middle of nowhere with no memory of who or where she is
  • After some wandering, ends up in a small town that takes her in -- she's "adopted" so to speak by a kind woman who gives her the name "Memoria" (meaning "memory")
  • Over time, she realizes that while everyone in town, including the woman who took her in, are aging, while Memoria/Mirai herself seems to be ageless
  • When the woman who took her in eventually dies, Mirai makes the decision to leave town to try to discover who she is and any she doesn't age
  • She eventually comes across Master Xehanort, who recognizes her as Ymir and offers to help her regain her memories if she helps him
  • Mirai agrees, pretty desperate at this point to learn about her past

Kingdom Hearts: Birth By Sleep

  • Mirai never directly interacts with Ventus, Aqua, or Terra, and is never mentioned to them by Xehanort
  • After Riku is bequeathed a keyblade by Terra, Mirai is tasked with "keeping an eye on him"
  • She's not actually supposed to interact with the main trio, but they catch her spying on them on the island one day she's not very sneaky
  • Xehanort tells her as long as she doesn't reveal why she's there, she can continue to interact with them
  • Mirai forms a friendship with the trio, finding them all quite charming
  • When asked about her name, Mirai tells the trio she doesn't know what it is, but was given the name "Memoria" since she has no memories
  • Sora thinks that's too sad, so the trio decide to give her a new name -- Riku ultimately comes up with "Mirai" (meaning future)
  • Mirai spends time with the kids as the grow up, although explicitly instructed to not interfere with or influence them too much -- she starts to spend less time with them as they get older, instead watching them from afar again
  • depsite not hanging out with the trio as much when they're together, she does spend time with Riku alone, as they both have a yearning to learn more about what exists beyond them
  • When Mirai loses contact with Xehanort (during the time he has no memories as TerraNort), she continues to just keep an eye on the trio

Kingdom Hearts

  • eventually Mirai is approached by Ansem Seeker of Darkness, who reveals himself to be the Heartless of Xehanort, so now she works for him
  • Mirai is tasked with "working with" Maleficent to help keep Riku on track and also make sure Maleficent isn't doing anything against Ansem's plans
  • At this point Mirai really starts to question Xehanort/Ansem's methods, and she starts to become more focused on protecting Riku as she doesn't like seeing him be used
  • Unfortunately, Xehanort/Ansem is still the only way she knows to potentially regain her memories, so she figures working for him is a good way to make sure nothing bad happens to Riku
  • She does interact with Riku a few times during this game, although she was instructed not to
  • I'll flesh this out more later

Kingdom Hearts: Chain of Memories | 358/2 Days

  • Mirai doesn't feature much in CoM as she is now working with Xemnas she changes bosses a lot
  • She does seem to reside in The World that Never Was during this time, although she really doesn't interact with any of the Organization members besides Xemnas

Kingdom Hearts II

  • Mirai starts to drift away from Xemnas and his plans, as at this point she can no longer ignore her moral compass
  • She approaches Riku after he defeats Roxas and offers to travel with him, to which he reluctantly agrees
  • At this point she still can't bring herself to tell Riku that she was (and technically still IS) working for the Organization
  • This game is where more of Mirai and Riku's bonding and relationship growth happens, I'll flesh it out more when I actually work on their relationship page
  • During the final confrontation with Xemnas, he tells Mirai to remember where her loyalty lies, which is a fun surprise for everybody
  • Mirai outright rejects him and finally resolves to follow her heart, proclaiming that she is on the side of light and doesn't care if she remembers who she is, after which her Keyblade finally returns to her
  • Does she get her memories back?? Haven't decided
  • Gets out of the portal back to Destiny Islands with Kairi and crew, and appears with the gang at the end of the game reuniting with Riku and Sora

Kingdom Hearts: Dream Drop Distance

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Kingdom Hearts III

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Ymir


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Ymir is Mirai's original identity, who grew up in Scala ad Caelum. She was a keyblade master-in-training, in the same class as Xehanort and Eraqus.

Ymir's profile can be found here.

Weapon and Abilities


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Keyblade - Tempus Aeternum


Tempus Aeternum (lit "time eternal") is the keyblade bequeathed to Ymir by her grandmother. It is also responsible for halting Mirai's aging once she loses her memory.

Tempus Aeternum has a long reach, longer than most keyblades. Inset in its handle is an hourglass containing glowing blue sand. The cross-guard consist of a bronze clock face framed by six white wings. The middle set of wings extends out to act at the guard, the bottom wings fold down to envelop the handle, and the top wings fold up over a portion of the blade. The blade itself consists of two long, thin, bronze clock hands, with half of a gear attached to the longer hand. The keychain attached is a blue-and-black swallowtail butterfly.

On the clock face, the numbers VI and XII have been replaced by VII and XIII respectively. The time on the clock consistently reads 11:59 (or 12:59 as the case may be) until Mirai starts to regain her memories in Kingdom Hearts III, at which point it starts running as normal. The six wings around the cross-guard are meant to evoke the wings of a seraphim.

Tempus Aeternum is a magic-focused keyblade. It has a long reach, allowing Mirai the benefit of longer-range combat. While it gives a boost to all magic, it gives a particular boost to time-related magic, like Stop.

Abilities and Combat Style


Mirai is an accomplished magic user, and prefers to fight with magic and long-range attacks over close-quarters combat. While she is able to cast offensive magic, she excels more at healing and support magic. Stop is her strongest spell, and with the boost from her keyblade, has a longer effect duration than normal.

Mirai's combat style could be described as "elegant", as when fighting with her keyblade she tends to use long, sweeping attacks rather than quick combos. She is also quite agile, which helps her move around the battlefield quickly to avoid hits.

Relationships


Riku

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[ love interest ]

See ♥ Miriku.

Xehanort

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[ complicated ]

For Ymir's relationship with Xehanort, see ♥ Chiaroscuro.

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Sora

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[ friend ]

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Kairi

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[ friend ]

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Ansem, Seeker of Darkness

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[ employer ]

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Xemnas

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[ employer ]

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Likes


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Dislikes


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Trivia


  • Mirai is left handed.
  • Mirai is associated with butterflies (blue specifically) due to their connotations of life and rebirth.
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