Worm

OkYeahSure

Info


Created
3 months, 26 days ago
Creator
OkYeahSure
Favorites
4

Profile


WORM

under a terrible curse

Name Worm
Pronouns He/Him
Orientation Aro Ace
Age ~21
Species Human (Cursed)
Occupation Creechur

Character


Introvert Extrovert

Optimist Pessimist

Thinking Feeling

Apathetic Empathetic

Cautious Careless

Mature Immature

Lawful Chaotic

Good Evil

Likes

  • Lemons
  • His friends
  • Sleeping

Dislikes

  • His curse
  • Open spaces
  • Panic

Notes

  • Can walk on two legs or four.
  • Like other reptiles, he's cold blooded.
  • Can eat almost anything.

Worm is kindly, but not the brightest bulb in the box. His schooling ceased the moment the curse manifested, and his interactions with peers ended soon after, so not only has his knowledge of reading and math hemmoraged after years of unuse, but he's not well-versed on social interactions and tends to be overly familiar or emotional.

Despite this, he is good at heart, and often gets distracted trying to help others on his quest for the witch that cursed him. While his people-pleasing may land him or his friends in trouble, he sees more harm in inaction than in mistakes.

Design


Design Notes

  • Scale patterns can be simplified, but must be present.
  • Try to keep his face reptilian, even if it has human proportions.

History


Worm was born a short while after his parents had befallen the wrath of a witch - he doesn't know which one - leading to a curse manifesting around the age of twelve that slowly began turning him into a monster. It was a short while before the people of his village turned on him, driving him into the sewer system below the town where he lived for years.

Now fully grown and fearing what'll happen to him if he lets the curse get any worse, he finally managed to escape the sewers and head out into the world, but was followed by a mob trying to kill him. He took refuge in the moving city controlled by the City Witch, being found by Ray, and the two struck a deal where Ray would help him find the witch who cursed him so they can reverse it, and Ray gets out of the City Witch' grasp.

They also manage to pick up the Sound of Rain Witch (Shortened to Rainy) on their travels, her offering to help them navigate the confusing lore of witches and narrow down which one Worm needs to find.

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Ray

Ray and Worm are practically opposites, Worm's wide-eyed optimism and almost neurotic anxiety contrasting his dismal outlook and general nonchalance about others' opinions. Regardless, Ray helps Worm stay grounded and acts as a voice of reason, deterring him from getting into too much trouble. It may be tough love, but it's friendly love nonetheless.

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Rainy

Rainy is, of course, a witch, a fact that initially made Worm wary of them, but as time passed he became used to their presence. They both relate to the feeling of being 'almost-human', and Rainy often helps him locate or properly address witches when they become relevant.

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