Fumie Miyako

momori0922

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Created
5 months, 11 hours ago
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momori0922
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Fumie Miyako - 17 - Grade 2 Sorcerer

Information
Fumie is a cunning and prideful young sorcerer that knows no bounds. She is known for doing everything to get what she wants, even if it means hurting others. However, Fumie is convinced that she is invincible and that her talents are outstanding since she is so confident in them. She bravely faces obstacles, sometimes underestimating the consequences of her actions. Fumie likes pushing boundaries and exploring the limits of her abilities as she is constantly eager to show them off. Fumie keeps her loud and bold manner even in the presence of her teacher, Yu. She greets Yu with a casual familiarity that often leads to her being scolded.

Fumie grew up in a difficult family, where Fumie's bold and outspoken style defined her apart from the start, despite being born into a family that valued conformity and traditional values. She was a force to be reckoned with from an early age, as she refused to conform to the expectations that her family had set for her. Fumie's family's disapproval grew stronger as her independence and boldness developed. They saw her as a failure, and each conflict widened the gap between her and her family.

Cursed Technique
The technique is melee based combat. The die generates melodies when rolled. Each music note that is produced corresponds to specific effects, influencing the outcome of the battle. The user strategically rolls the die to control the tempo and orchestrate a small song of attacks and defenses. High notes enhances the potency of attack meanwhile low notes are defense moves. This can make the user create some special combinations if they can predict things correctly

Upon activating their domain expansion, the battlefield transforms into a grand stage with floating musical notes. The user has full control over the music's tempo, not needing to roll the dice as often. When the music starts to play, they need to time their blows to match the beat of the music they have chosen, each attack gaining a power boost. Successfully chaining these attacks creates a combo effect, similar to a rhythm game. There are still some consequences to this domain expansion though. Despite having control over the music's tempo, the dice can suddenly roll dramatically between extremely high or low, making things more unpredictable even within the song. Failing to keep up with the rhythm may lose the combo, leading to a decrease in their effectiveness in attack, leaving the user vulnerable.

Trivia
  • Finds half the stuff she says funny and sees herself as an amazing person to be around.
  • She doesn't see Mina often but when she does she gets freaked out by her presence.
  • Thinks it's a waste of time to have friends and that she's too cool to be around others in school until Toka came in.
  • Can't remember the names of people she knows well.