Zazzle

Poltergeisz

Info


Created
3 months, 16 days ago
Creator
Poltergeisz
Favorites
0

Profile


Zalzaz "Zazzle" Ironmaw

  • Barbarian
  • Class
  • Soldier
  • Background
  • 5
  • Level
  • Half-Orc
  • Race
  • Chaotic Good
  • Alignment
  • Their MBTI
  • MBTI

Strength

20

+5

Dexterity

13

+1

Constitution

16

+3

Intelligence

10

+0

Wisdom

12

+1

Charisma

10

+0

+3
Proficiency
0
Inspiration
Saving Throws
+8 Strength
+1 Dexterity
+6 Constitution
+0 Intelligence
+1 Wisdom
+0 Charisma
Skills
+1 Acrobatics (Dex)
+1 Animal Handling (Wis)
+0 Arcana (Int)
+8 Athletics (Str)
+0 Deception (Cha)
+0 History (Int)
+1 Insight (Wis)
+3 Intimidation (Cha)
+0 Investigation (Int)
+1 Medicine (Wis)
+0 Nature (Int)
+4 Perception (Wis)
+3 Performance (Cha)
+0 Persuasion (Cha)
+0 Religion (Int)
+1 Sleight of Hand (Dex)
+1 Stealth (Dex)
+4 Survival (Wis)

14

Armor

+1

Initiative

35ft

Speed

Hit Points
62
Hit Dice
1d12
Favorite Attacks
Name Bonus Damage Type
Bite +8 1d8+5 Piercing
Claws +8 1d6+6 Slashing
Tail +8 1d8+5 Piercing
Longsword +8 1d8/10+5 Thunder
Equipment
Name Summary Attuned
Item Name Suspendisse lobortis ex at libero porttitor elementum.
Item Name Suspendisse non vulputate nulla.
Item Name Quisque ipsum elit, ultrices vitae justo eu.
Item Name Maecenas ac vulputate quam.
Item Name Maecenas ac vulputate quam.
Money
CP SP EP GP PP
5 9 0 297 0
Proficiencies
Light Armour
Medium Armour
Heavy Armour
Simple Weapons
Martial Weapons
Shields
Common
Orcish
Land Vehicles
Playing Cards
About

Personality Traits

Zazzle is enthusiastic, and puts her whole pussy into everything she does. She wants to prove that shes the strongest and the best at everything.

Ideals

She wants to be a hero(just like her mom)

Bonds

She is loyal to her party, and values their company, but she would throw all of that away for a sliver of her moms approval

Flaws

She is niave and doesn't know what she's talking about, but always has the loudest opinion in the room.

Storage
Longsword
Playing Cards
Ironmaw Signet Ring
Handaxes
Javelins
Cape of Billowing
Racial Traits
Darkvision
Relentless Endurance
Savage Attacks
Backstory

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Appearance
  • Their Age
  • Age
  • Their Height
  • Height
  • Their Weight
  • Weight
  • Their Marks
  • Distinguishing Marks
  • Their Eyes
  • Eyes
  • Their Skin
  • Skin
  • Their Hair
  • Hair
  • Their Scars
  • Scars

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Class Features
  • Rage 1st lvl

In battle, you fight with primal ferocity. On your turn, you can enter a rage as a bonus action. While raging, you gain the following benefits if you aren't wearing heavy armor: • You have advantage on Strength checks and Strength saving throws. • When you make a melee weapon attack using Strength, you gain a +2 bonus to the damage roll. This bonus increases as you level. • You have resistance to bludgeoning, piercing, and slashing damage. If you are able to cast spells, you can't cast them or concentrate on them while raging. Your rage lasts for 1 minute. It ends early if you are knocked unconscious or if your turn ends and you haven't attacked a hostile creature since your last turn or taken damage since then. You can also end your rage on your turn as a bonus action.

  • Unarmored Defense 1st lvl

While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.

  • Danger Sense 2nd lvl

At 2nd level, you gain an uncanny sense of when things nearby aren't as they should be, giving you an edge when you dodge away from danger. You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can't be blinded, deafened, or incapacitated.

  • Reckless Attack 2nd lvl

Starting at 2nd level, you can throw aside all concern for defense to attack with fierce desperation. When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but attack rolls against you have advantage until your next turn.

  • Form of the Beast 3rd lvl

when you enter your rage, you can transform, revealing the bestial power within you. Until the rage ends, you manifest a natural weapon. It counts as a simple melee weapon for you, and you add your Strength modifier to the attack and damage rolls when you attack with it, as normal. You choose the weapon’s form each time you rage: Bite. Your mouth transforms into a bestial muzzle or great mandibles (your choice). It deals 1d8 piercing damage on a hit. Once on each of your turns when you damage a creature with this bite, you regain a number of hit points equal to your proficiency bonus, provided you have less than half your hit points when you hit. Claws. Each of your hands transforms into a claw, which you can use as a weapon if it’s empty. It deals 1d6 slashing damage on a hit. Once on each of your turns when you attack with a claw using the Attack action, you can make one additional claw attack as part of the same action. Tail. You grow a lashing, spiny tail, which deals 1d8 piercing damage on a hit and has the reach property. If a creature you can see within 10 feet of you hits you with an attack roll, you can use your reaction to swipe your tail and roll a d8, applying a bonus to your AC equal to the number rolled, potentially causing the attack to miss you.

  • Extra Attack 5th lvl

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn.

  • Fast Movement 5th lvl

Starting at 5th level, your speed increases by 10 feet while you aren't wearing heavy armor.