Yelena

Tianoi

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Created
3 months, 10 hours ago
Creator
Tianoi
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corruption of war

Елена

Перепелыца

in an ever blooming cold

Arkhangelsk

"The sky is cloudy, it wants to snow. The wind is blowing,
it wants to blizzard. The earth is warm and fragile, I
want to make it glaciate."

I tried going against the flow of the current, but now, I realize it's best to go with it instead~ A very unorthodox Anti-Virus serving in Team Chime. Unlike many double-aligned virtuals, they don't try to hide their colours at all, instead, fully embracing it. Combined with a rather feisty personality perfectly willing to deny orders, some would wonder how they haven't defected yet.

Of course, just because they act like so around higher-ups, doesn't mean they aren't actually irresponsible. To most Anti-Viruses, they're actually rather nice and friendly with them, even if it makes the others feel uncomfortable due to their colouring. However, inside, violence and unpredictability run through their blood, their possessiveness and manipulative nature contrasting their flawless exterior.


巴别塔 (Babel Boss Theme) - Monster Siren Records

Here I stand, facing against the current that is fate.

charisma

80


patience

60


integrity

5


kindness

100


intellect

60


courage

67


humour

45


loyalty

100


Full Name | Yelena Arkhangelsk Perepelytsa (Pус: Елена Архангельск Перепелыцa)

age | 19 cycles (29 years)

gender | Intersex (any pronouns)

alignment | Double Alignment

force | Anti-Virus

Team | Combat, Chime

Rank | Warrior

Hex codes | #dd1c46, #0d90e8

Purity / Corruption | 45%, 68%


positive | efficient, kind, loyal, confident

neutral | flirty, indirect, overprotective, strict

negative | possessive, manipulative, unforgiving


personality
Please note that much of this personality description is still very underdeveloped as I haven't had the chance to write or roleplay as them yet. Basically, take everything I say here with a grain of salt.

Kind, loyal, confident... Within the general force, many positive traits can be attributed towards them. To those in which they enjoy the presence of, they are very often protective, sometimes, overly so. They tend to act fatherly towards those younger than them, willing to teach them techniques that allow maximising efficiency in combat. Because of their protectiveness of other [younger] Anti-Viruses, they tend to go berserk if anyone tries to harm them.

Everything they do isn't out of the kindness of their heart, however. They have a tendency for tricks and disobeying orders, especially from Leadership. Moreover, they often try tactics to manipulate and possess those closer to them, sometimes because of an old grudge, or simply out of a desire for control. This led to a sort of flirty and charming nature whose only purpose is to manipulate others.

Too long, didn't read

  • Born in cycle 230 from one Anti-Virus father and one Virus mother.
  • Due to their mother's high corruption versus their father's lower purity, their father was slowly undergoing the process of dissolution. During this time, Yelena was raised outside of both forces. When their father was finally deleted (1 cycle old), their mother sent them away [to the Anti-Viruses] out of grief.
    • Their mother eventually deletes herself, so Yelena does not encounter her again in the future.
    • As they were young, the sudden loss of their father and eventually their mother became devastating, and contributed to their manipulative and possessive personality as to not lose someone close to them again.
  • As they were a relatively 'new' type of virtual (double-aligned), many grew a distrust of them, especially because of their bright red features. However, they didn't quite mind at all; it seemed to go through one ear and then out the other.
  • In fact, to spite those who didn't like them, they studied coding fervently, modifying themself and their tethers to be a bright red colour matching those common in the Virus force, where the only hints of an 'Anti-Virus' were to be found on their eyes, core, and tether.
    • Technically, the blue can also be found on their coded-in 'horn,' as well as a small stud resembling a jewel on their chest, but is nowhere else other then the places mentioned.
  • In their frenzied-like coding period (aged cycle 2-3), they started to develop their weapon, as well as reinforcing their combat techniques using it. Despite being dual-aligned, they were still trained, and became a trainee for combat teams.
  • Not many teams were willing to take them, so they bounced between a few before settling into Team Chime.
  • They became good friends with the team members, and became a warrior at age 8.
    • During the early days of being in Team Chime, they did meet some of the older members of Team Chime before they either retired or were deleted.
  • During the ages of 14-16, they had trifled with a few different partners, mostly Anti-Viruses.
  • At the age of 16, they formed a bond with another Anti-Virus, however, it didn't turn out the way a bond was supposed to. Yelena's high corruption started to erode the Anti-Virus' low purity code, causing dissolution.
    • Out of fear, Yelena abruptly broke the bond less than half a cycle after it was created. As the bond was severed, both suffered damage towards their body, but most importantly, themselves mentally.
    • Their partner does survive, however, they are with permanent faults, from the dissolution and the breaking of the bond. Present-day, they tend to have a love-hate relationship with each other.
    • This bond was technically both 100 percent consensual and not; the two coerced manipulated each other into it, though the majority of it was Yelena. It was similar to a game between the two, who could maintain dominance over each other. However, love for the other was real. :)
  • After the severing of their bond, they tried to recover from the damage, and with the introduction of many new and younger Anti-Viruses into Team Chime, it was relatively successful.
  • Everything that happened after that is great. Become good friends and father/mother of new Anti-Viruses, took care of them, etc. Organises random picnics sometimes. Yipeeee

Youth

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Trainee + Recruit

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Not used for anything currently it's just lorem ipsum

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Warrior

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Attack (atk) 3

defence (def) 2

Stamina (STa) 0

dexterity (dex) 2

intellect (itl) 3


Ability 0

Fend 0

Support 0

slaughter 0

flight 0

ice 0

telepathy 0

forces 0


Combat Style | Swift, quick, and efficient. That's how their combat style goes. They put heavy emphasis into speed, and whilst they aren't the fastest themself, with effective use of their functional wings and skills, battles with them can end up rather fast, so one should not blink. They don't mind playing dirty as well, using their tail and wings to wrap around enemies, or at the very least being an obstacle in their way. Though they do enjoy the style being elegant brings, they personally don't have much care for it and uses whatever attacks they deem are necessary to defeat the enemy.

Whilst they value skills and the abilities it gives them, it's only something to be used as support. They value their weapon techniques more, using skills only to assist their allies or enhance their own attacks. Generally, ice skills are their go-to in combat.

Strengths | Within close-medium melee range is their comfort zone. It allows them to have the best amount of space for whatever fancy tricks they'd want to play on their opponent. They've learned to be unpredictable enough that enemies can't quite follow through, or can't exactly pinpoint a specific style towards them or their team.

Weaknesses | Anything their sword can't reach or is able to get out of close range can spell disaster. Their mastery over skills isn't excellent, so if one can also get past that, there's not much else for them to do, only able to rely on teammates to deal with long range. Their unpredictability can also be a bad trait, minimising the amount of teamwork that could be employed.


Hope & Sorrow

light melee (1d30)

Two swords why do I always give my characters 2 swords? that were created whilst Yelena was still 3 cycles old. It's barely changed since then, but its effectiveness continues to prevail even after so many cycles. Their first one is called Hope, whilst the second is Sorrow.

inventory

  • Team Chime Emblem
    • They always carry their team emblem on them at all times. They've attached one to the inside of their scarf-cape.
  • thing
    • thing details
  • thing
    • thing details
  • thing
    • thing details

When can this cycle of madness and insanity end? When can a cycle of peace and prosperity start? Please, fly away, leave the past behind, and move onward into a future, our future, where a better present can be found.

let me return to my homeland.

trivia

Locked Traits | Double Alignment, Independent Tether, Shifting Tether, Proliferative Tether, Functional Tether

birthday | December 25th (12/25)

tarot | Storyweaver, Iron Rule

alignment | True Neutral

MBTI | ESTJ (Executive)

enneagram | content

element | Ice, Flight


  • Please read the full reference sheet; it contains many design notes.
  • Interior of the hair is coloured in red, which can be omitted if you'd prefer not drawing that.
  • Flower pattern on the left side of their shorts imitates a flax flower.
  • Both eyes can glow in the dark, along with their singular horn. The left eye (blue with red cross) glows brighter than their other eye. This detail is optional.
  • Due to their lore in the world of Interface, it is preferred if you draw either type 2 (Koshnaya) or type 3 (red wings), and not both at the same time, though I will not be opposed if you do draw both active.
  • They can be drawn with a chest or flat, either works.

code by Leporidebug / layout by Togo / artworks by Tianoi, artist .