Tourmaline

GammRho

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Created
2 months, 6 days ago
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GammRho
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Name: Tourmaline 

Path: Hunt

Element: Lightning 

Affiliation: The Roostcomb Family | Interastral Peace Corporation - Strategic Investment Department 

Homeworld: Penacony 


Tourmaline is a P46 rank employee within the IPC and a member of the Strategic Investment Department. As a native of Penacony, she hails from the Roostcomb Family, a branch connected to the Nightingale Family. As the Nightingales are in charge of the construction and technologies used within Penacony, the Roostcombs are in charge of Vital Records & Information along with vital monitoring of every individual residing at the Reverie inside & outside of the Dreamscape. They also are responsible for monitoring & maintaining safe Memoria levels of Penacony.

Tourmaline’s job is Quality of Life Investment of worlds in the department. By investments, more specifically the quality of each world’s technology. The better the lifespan & maintenance, the better the work performance. Better performance means potential investors willing to pay prices worth it. She has many projects under her belt but, Penacony is her heart. Tourmaline seeks to preserve the harmony and the identity her homeworld has today. An honorable goal but that doesn’t mean the obstacles, risks & challenges aren’t equated. Her being an employee for the IPC already raised questions and disapproval behind closed doors due to touchy history with the corporation. She is well aware for the sake of progress, some toes will be stepped on. The only important part is whose toes should and shouldn’t be stepped on.

Still, she has her obligations to The Family, which was made abundantly clear by the Oak Family, who would allow her working there for mainly Penacony’s benefit. A condition she had no problem with. Tourmaline also stated the reality of the situation that things will not sway in the Family’s favor at any given time. She will not guarantee lofty or outrageous promises/deals thrusted upon her for any reason. So as long Penacony’s operations remain optimal, there shouldn’t be too much direct interference from the IPC. Her position has also opened a door for her to be Penacony’s representative at any summit or event. Doing this keeps her in frequent contact with the Oaks. Any discussions regarding Penacony’s economy has her in contact with the Alfalfas. Better technology revenues, she’ll hear from the Nightingales. Possible interstellar marketing, expect a call from the Iris. Thankfully, she doesn’t have to arrange things for the Bloodhounds. Calls from them are rare. 

Tourmaline is considered one of the Roostcomb’s brightest minds and was reluctant to let her go. Her keen know-how regarding Neuroscience is second to none. She was sent a request of aid from the IPC regarding the Synthestacia Beacon’s improvements, along few others. Her time working with the company in this endeavor, showed many avenues to improve other worlds’ functionality and increased worth. She made the decision to join the workforce (again not without objections from many in the Family). (In depth history with IPC will be explained later)

Her abilities fall under the effecting of the brain & nervous system’s signals. She uses a modified revolver where she fires charged shots at single targets inflicting shock. Her skill is a roulette function where the barrel wheel has 1-6. The higher the number, the more DMG each shot has. One of her traces unlocks an ability to where there’s a “lucky” number on the wheel lights up. If it’s landed on, the DMG dealt is doubled the normal percentage (ex. Roll a 6 = bonus 100% DMG dealt / Lucky number = 200% bonus DMG) and a guaranteed infliction of Paralysis to a single target along with Shock. Players has 3 chances to use the roulette. On the third roll, a shot must be fired. Her Ultimate allows Tourmaline to fire shots at any number of single target enemies with a chance of inflicting Paralysis and pierce through Toughness regardless if they aren’t weak to Lightning.