Spekshock
KillBot227
- Created
- 1 year, 6 months ago
- Creator
- KillBot227
- Favorites
- 3
Profile
Though Spekthra's been training intensely at her training center and planning her revenge against Malairion, she still needed help to get back at him and the Revenge Squadron. She sought out a fellow hunter, Pipershock to see if she'd join her. She did, and she also suggested an additional member to join them, but instead of seeking someone else out, they should combine their cells together to create a new hunter. Neither of them knew how to, so they sought out Shamanka to help with their idea. After successfully convincing her and a long while later, Shamanka created the duo's new hunter, Spekshock, along with giving the new hunter a talisman, saying it'll help improve and hone on a certain set of her skills. They brought her back to the training center to teach her all sorts of combat skills. It turns out Spekshock, who turned out to be quite the trickster, was most adept at stealth, subterfuge and misdirection, most likely the skills Shamanka said the talisman would improve, so the duo focused primarily on those skillsets, giving Spekshock several types of daggers and teaching her to use them for stealth attacks and different assassination methods, and also a lockpick set for easy access in restricted areas. After a few days of also teaching her knife throwing with her throwing knives and how to effectively use smoke bombs to deceit possible opponents, they finalized their new hunter, the perfect rogue. As a test, they sent Spekshock to break into a heavily guarded supervillain's home to steal anything important. After breaking in and flawlessly sneaking through the place, backstabbing and throwing knives at certain guards she thought she couldn't sneak past unseen, she managed to find a unusual gem. When she picked it up, it greatly heightened her senses, and when pointed in a certain direction, it even managed to lead her to a unguarded secret exit of the villain's place, a worthy item to keep, but before she left, she had the idea set up a "prank" as she calls it in the form of sabotage, destroying the villains plans and setting up several traps to "inconvenience" anyone at the lair. After returning back to the training center, Spekshock showed the gem to Pipershock and Spekthra as proof she completed the test. The duo let her keep the gem, and as congratulations, Pipershock gave her a mask that resembled her own face, down to the blowpipe. She told Spekshock that she herself has liquid metal in her veins, and taught her how to use the mask, as well as some tips on how to operate such convoluted devices. The trio continue to stay at the center, the duo still planning against the revenge squadron, and Spekshock continuing her practice as well as trying new options and tricks like poisons and learning how to use a bow from Spekthra, but also sometimes playing harmless lighthearted pranks on Spekthra and Pipershock as her way of lighting up the mood since she finds the center dreary at times. To challenge herself, she seeks outs different supervillain lairs or even those of the Syndicate to break in and rob, taking anything of use, like important technology or artifacts similar to her gem, and playing her more dangerous "pranks" to hinder them, sometimes leaving behind notes or such mocking them, obviously making sure not to reveal her name or clues that lead back to her. (Birthday: December 6th. Along with the talisman, mask, and gem, she owns several types of daggers, a lockpick set, and dozen throwing knives and smoke bombs. this is her canon hair length. Avatar drawn by them. personality: prankster, playful, kleptomaniac though she tries to focus it on villains)