shire

KrinkleFry87

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Created
1 year, 3 months ago
Creator
KrinkleFry87
Favorites
92

Profile



Reminiscence
Shire

"Nighttime's a game and I know how to win. All it takes is a wink and my sad cheshire grin."

name: Chessur Shire
nickname: Shire
age: Unknown
gender: Male, He/Him
species: Cat
orientation: Gay
relationship status: Single
occupation: Trader

Shire is a being cursed to reside within Arley's pocket watch. Shire can only manifest a physical form succeeding night fall, trapped in the core the device during the day.

With the date 10/6 is etched into the back, Shire fabricates a destiny for Arley to obey. Causing Shire's true intentions veiled.






Personality

Despite preferring solitude, Shire admits to enjoying time around others. Which is always at their expense.

Shire always feigns a grin, enjoys getting under one's skin, and refuses to indulge others in small talk. He has many connections but nothing ever past pleasantries.


Confidence

Charisma

Honesty

Diligence

Intelligence

Kindness


Likes
  • Collections, no matter the content
  • Sweets
  • Everyone!
Dislikes
  • Time
  • Light
  • Reflections

Trivia
  • Shire enjoys his height, because it aids in observation.
  • Shire is embarrassed of his sweet tooth, not many know of it.
  • Hickory tried creating an elixir for Shire when they were young, in an attempt to rein in how piercing his eyes are. However it only made it worse. Hickory now knows how to fix this, but Shire denies her every time.
Design Notes






  • Fang on the left always visible
  • Blue hair vents
  • Tall ears

Shire is a tall purple cat with lighter pink and blue accents throughout his fur. The dark markings on his face creates a popping contrast to his eyes.

Shire dons a striped blouse, layered against a caped collar bearing swirl and diamond patterns throughout. And lastly a cravat and trousers that match in color.


Backstory

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Dawn

Creatures of Wonderland are rarely born, they appear. This made everyone in Shire's life a stranger. He finds himself lucky to have met Hickory at such a young age, always bouncing ideas and theories of this strange world to each other.

Dusk

Shire soon realizes he has a knack for finding treasure within filth. Whether it be a physical item or a story to tell, Shire falls in love with the profession of trading.

Shire made sure to put in the effort to grow connections through his occupation, always careful to never have an unsatisfied customer. (Not to say he didn't low ball a sucker or two.) But when Shire finds himself a little too in over his head, he finds it hard to stop and decides to cut the brakes. Shire trades for what he suspects to be a family heirloom of the Hearts descent.

Shire's memory becomes a blur, he can't move. Trapped staring at a painting of the royal family, he is forced to wait.


Midnight

He remembers this perfectly, a nervous wreck in a frenzy. Running through the castle halls, up the stairs, off the balcony, and into the stream. Arley the White Rabbit has saved him from his eternal confinement.

Relationships

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Bound to each other by some twisted fate, Shire finds himself cursed to the prized possession of Arley the White Rabbit's pocket watch. Although Shire doubts Arley's care for the watch itself, he makes use of the situation and convinces Arley to grow dependent on Shire's advice.

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Sixton and Shire can simply be defined as business partners. Shire adores Sixton's ability to find those with collections, willing to trade.

Sixton is one of the few creatures Shire trusts. To the extent of Shire seeking Sixton's help upon his ensnarement.

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A childhood friend to Shire. Despite them growing distant they hold space for one another. Shire frequently takes on trading requests in order to lend Hickory ingredients for her alchemy. Despite the world they both grew up in, Hickory wants to make sense of this madness.

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