Glee (Character Sheet)

routethirteen

Profile


 GLEE
LVL10 ARCANE GUNSLINGER | TIEFLING | NEUTRAL GOOD | DISGRACED NOBLE

STRENGTH
(+1)
13

DEXTERITY
(+3)
16

CONSTITUTION
(+3)
16

INTELLIGENCE
(+2)
15

WISDOM
(+2)
15

CHARISMA
(+4)
19

SAVING THROWS

☑ 5         Strength
☐ 3         Dexterity
☑ 7         Constitution
☐ 2         Intelligence
☐ 2         Wisdom
☐ 4         Charisma


SKILLS

☑ 7          Acrobatics (Dex)
☐ 2          Animal Handling (Wis)
☑ 6          Arcana (Int)
☐ 1          Athletics (Str)
☐ 4          Deception (Cha)
☑ 10        History (Int)
☑ 6          Insight (Wis)
☐ 4         Intimidation (Cha)
☐ 2          Investigation (Int)
☐ 2          Medicine (Wis)
☐ 2          Nature (Int)
☑ 6          Perception (Wis)
☑ 8          Performance (Cha)
☑ 8          Persuasion (Cha)
☐ 2          Religion (Int)
☐ 3          Sleight of Hand (Dex)
☐ 3          Stealth (Dex)
☐ 2          Survival (Wis)

AC
14

INITIATIVE
3

SPEED
30


MAX HIT POINTS

99


PROFICIENCIES & LANGUAGES

Languages:
Common, Elvish, Infernal

Weapons:
Martial, Simple

Armor:
Heavy, Medium, Light


FEATURES & TRAITS

Historian - When you take the Help action to aid another creature's ability check, they can a bonus equal to your proficiency as you share pertinent advice and historical examples.

Servo Crafting - You are able to craft Servos as familiars.

Magical Ammunition - Whenever you shoot nonmagical ammunition from a firearm, you can make it magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Sharpshooter - Attacking at long range doesn't impose disadvantage on your ranged weapon attack rolls.

Indomitable - You can reroll a saving throw that you fail.

PERSONALITY TRAITS

I'm a hopeless romantic, and a lover of all fine things.


IDEALS

Independence and aspiration, I seek to prove myself worthy of love through my capability.


BONDS

Someone I loved died because of a mistake I made. That will never happen again.


FLAWS

I worry 20 steps ahead of myself, and believe I am incapable.


BACKSTORY

Glee spent roughly 70 years hidden away in the Daointhiel household in Har, only allowed days outside under their father's illusory magic. They grew up sheltered but well-read, and were especially close to their mother. When a letter threatening to go public with the family's secret was delivered, the family split, with Glee and their mother disavowed.

Eventually hooking up with a traveling circus act, Glee earned their keep with their musket, and the two kept each other company in their new life. When illness caught up with Glee's mother, they were unable to secure the funds to care for her, leading to her death. Glee now adventures with an eye towards finding a fortune to care for future family.

D&D HTML Profile by Coywolfy