Seraphim Cicada

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Basic

Full Name: Seraphim Cicada

Pronunciation: Sera (The name pronounced quickly) phim (Higher case F with a quick 'im' sound). Ci (like 'see') ca (A higher case 'K' with a quick 'ah' sound) da (higher case 'D' with a quick 'ah' sound)

Nickname(s): PeacefulSound (Online Alias)

Species: Shedinja Gijinka

Sex: Male

Age: 17

Birthday: 29 May

Appearance:

Skin: 'white'

Hair: (Meant to be) tidily brushed and short hair. The colour is a goldish-brown.
Eye Color: an impure white.

Scars: n/a

Birthmarks: Seraphim has an dark oval mark on his back, between where the shoulder blades are, which appears like a bruise. (Referencing the opening where Ninjasks shed out of Shedinja: fc02.deviantart.net/fs70/f/201… )

Clothing: Seraphim wears a plain white poloshirt and dark grey school trousers. when he is walking out, he wears a goldish-brown coat which can be zipped up. Both the trousers and the coat have two pockets on each side.

Abilities

Pokemon Ability: Wonder Guard - Seraphim is unaffected by direct attacks that are not Fire; Flying; Rock; Ghost or dark. Status effects; weather effects and non-direct damage works as normal. When wonder guard is triggered, a transparent white barrier appears over his body, which makes attacks flow through him like a stone in water.

Pokemon Moves:

Shadow Ball (Ghost) - Creates a purple, blob-like orb between his palms that he can throw or fire.  Normal types are unaffected by this attack.

Spite (Ghost) - A glare that is aimed directly into the target's eyes, which removes their urge to use their last used attack.

Protect (Normal) - A green, impenetrable wall covers the front of him; protecting him from attacks.

Substitute (Normal). - A silent skill which makes a perfect clone of himself to take his place. When used, Seraphim become visually undetectable for a few seconds to move away. When the decoy is disturbed, it transforms into a tree log. (Naruto reference, anyone?)(Inspired by Wukong's Decoy from League of Legends)

Strengths:
- Demi-Ethereal: Seraphim is someone who wishes not to be part of conflict, using Shadow Ball as a warning shot. Wonder Guard offers protection which keeps Seraphim out of most harm's way.

- Kind Hearted - While fearful, Seraphim is very polite and respectful.

Weaknesses:

- Types that ignore Wonder Guard: The types of Fire; Flying; Rock; Ghost and Dark can Ignore the effects of Wonder Guard, being Seraphim's weakness types.

- Poor Constitution: Seraphim's Body was not made for athletic activities, which makes him easy to tire. He doesn't take pain easily either.

- Silenced/Muted - Seraphim is unable to speak using his voice.

Personality

Personality: Seraphim is a timid being, unable to stand even the smallest of crowds. He lives what feels like a peaceful, yet lonely life thanks to being born as a mute; one who is incapable of speaking. He enjoys staying at home more than he does being out and about, where he can enjoy his creative and relaxing hobbies, consisting of gaming; reading and writing.

Likes: Gaming (RPGS); Reading (Manga and Fantasy); Writing; Tranquillity.

Dislikes: Gaming (Horror + FPS); Horror in general; Crowds; Constant loud noises; 'tough' people.

Hobbies: Gaming; Reading and writing.

Fears: Demophobia/Agoraphobia (The fear of crowds)

Pet Peeves: Awful spelling/punctuation - with writing being his main source of communication, it would annoy him to see writing that is not correct.

Other

Sexual Orientation: Asexual (no sexual attraction) (Shedinja is genderless after all)
Occupation: Student (Either late secondary/early college)

History
Being born as a mute, Seraphim was unable to get much success with friendship due to not being able to speak. This resulted in him being shunned as a defective being. It was this pressure that caused him to live a lonely life, where he practice his creative skills; mainly writing. His contribution to online social sites is to make either short stories or the script for comics, under the alias 'PeacefulSound'. It has convinced him that he must keep a strong spirit and guard in this cruel world, which is aaround the time he started to learn his defensive/escape move pool.

Trivia
- The halo on Seraphim's head is the same halo seen on Shedinjas. It is a head accessory that can be removed. Seraphim prefers to wear it all the time.

- Though rarely seen without anything covering his torso, he doesn't like his bare back being directly seen. This suggests Seraphim believes the myth regarding Shedinjas, where the soul of the observer is stolen if they look into their hollow bodies.

- Seraphim carries a whiteboard and ink pen with him when he is out, which he uses as his main form of communication.

  - Seraphim can also communicate with a form of telepathy. This requires for the listener to be close to Seraphim. Even so, he cannot speak well using this as not even he knows how this skill works. (yet)