Frank

ducclord

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Created
4 years, 11 months ago
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Profile



Victoria Von Kirkland
Nickname Frank, Victor
Age 24
Major Necromancy
Year 4
Species Lemur Hybrid
Gender Demigirl
Pronouns She/They
Orientation Bisexual

Relationship Status Engaged
Occupation Mad Scientist
Home Totori Manor
Trivia
  • Prefers to be called Frank, which is short for Frankenstein.
  • Really obsessed with the Frankenstein story, so much so she sort of lives her life just like the book.
  • The difference between Victor Frankenstein and Frank is that instead of running away in fear of what he created, Frank ends up falling in love with her creation.
  • Does a lot of illegal underground stuff in the academy. Mostly for her curiosity.
  • Frank is a hybrid. She's part lemur, part horse and part mouse.
  • Has a talent in sewing and crafting, hence why designing and making Sappho was really easy for her.
  • Chipped her tooth from when she was a kid. Fell down from the monkeybars and hit the ground tooth first.
  • Talks super fast, only slows down if someone call out on it.
  • Asks her professors the weirdest, wildest question and ends it with "... hypothetically speaking, of course".
  • Will taunt her peers to get them to debate science with her.
Stats
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History

Beware; for I am fearless, and therefore powerful.

Victoria von Kirkland, though more commonly known as Frank, is one of Valkmore's star student. She's highly intelligent and diligent with her work. She's admired by her juniors and her boldness to take actions is a trait that one wish they could have. But Frank is not known for her confidence or her achievements. She's more known as the girl who lives by Victor Frankenstein, the mad scientist who recreated life.

It's the reason she took up Necromancy as a major in the first place. That's not all, however, for amongst the hushed whispers of students, Frank has a tendency to do a lot of dangerous activities within the school grounds such as recreating deadly poison to find it's counter cure, grave robbing near sacred grounds and mostly notably, reanimating a monster that she created.

Frank lives her life almost to a tea to the story of Frankestein's Monster. But when her creation comes to life and her "monster" sits awkwardly on the metal table, Frank falls hard. She tries her best to keep her creation and love of her life safe from ever being caught by any figure of authorities and teaches her all the wonders of life. But just how long can she keep her monster out of sight?