Desidero

istoleyurvamps

Info


Created
9 years, 3 months ago
Creator
istoleyurvamps
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Basic Info


Bonded to

Marcus Hasan

Nickname

Dis

Type of Weapon

Scimitar

Unsummoned form

Earcuff

Former Species

Vampire

Profile


Abusive doesn't begin to cover the relationship they share.

Parasitic is a much better starting point.

The loss of their shared memories post Merlin's distortion- Desidero has once again, become trusted by his Hunter on the surface. While Marcus is well aware Dis manipulates, the vampire has not hidden his true self as deeply as before, and no longer has put up a complete farce for his loathing of Marcus's emotional ties to others. His vision of Marcus is one of power- one of command, a thing Marcus has no desire for... at least not beyond getting stronger.
While Marcus wishes for the strength to better protect and fight, Dis wishes for the strength to rule and command. The goals are in the end, different, yet often overlap and so, Dis uses it to his advantage when possible.

The vampire also fuels Marcus's growing self doubts about his ability to have or share empathy, and his ability to love and care for others without also doing them harm. The vampire knows that Marcus needs this human validation, but at the same time the he refuses to let Marcus be 'manipulated' by 'weaker' emotions.

Overall, Dis is coveting of Marcus, and is still driven by the need to survive, the need of power. Yet for each grab at Marcus's heart and mind, he feeds him scraps and occasionally, the love he feels for Marcus-twisted or no. His love for Marcus is genuine, and Dis greatest fear is that he shall destroy the parts of Marcus that he loves. Yet he's very much aware that he's also trying to break the very same thing he loves. A contradiction, Dis wants ultimately, that which he cannot have.



Weapon Ability Vampire Venom -Tainted Fang-Y2
Thirst- The Bite Y2
Desidero's Kiss- The Chill Y3


Bond Pros/Cons
Pros:
-Healing-Faster Healing: Marcus can heal from wounds at a slightly faster rate than normal hunters. Primarily seen with burns, his rate of healing is accelerated, though it can cause him to feel tired or 'stiff' afterwards, (applying mostly to when he requires bed rest). This can be just by a few hours for minor things to a day or two cut down of healing time.

-Healing-Muscle tension: Stiff muscles, if not caused by healing, will relax much quicker. What might leave someone else sore from training the other day, Marcus would feel only mild discomfort if none at all. He can still get stiff with new exercises, but the rate of recovery from them is quicker, and ties into-

-Healing-Stamina recovery: While he heals faster and his muscles recover quicker from exhaustion, so does his physical stamina. This does not affect his 'power' or ability to attack so much as how fast he can get a second wind, and how long he'll need a break from something intense like training or fighting.

-FEAR Drain-FEAR Flavor: Dis is more easily able to drain FEAR from non 'living' sources. The dead have never particularly appealed to Dis in terms of taking FEAR, but with the ability to take that FEAR and channel it into Marcus FEAR draining comes more naturally with the undead and Dis is less adverse to it.

-FEAR Drain-Ambient FEAR sense: A heightened desire for FEAR leaves Dis more keen to ambient FEAR in the air or in objects.

-FEAR Drain-Charge retention:
Mostly flavor and I highly doubt having any merit in actual battle, Dis is better able to store the FEAR charges acquired, and will try to use the charge, if fading, as a slight buffer to Marcus's FEAR shield.

Cons:
- Weapon Bond-Distance: With Dis's underlying fear that he's not wanted, Dis will begin to force himself back to Marcus's side if the distance is greater than 30 feet. 10 feet the weapon will begin to get needy, at 20 Dis gets all the NOPE. At 30 Dis says FUCK THIS. And shoves himself back onto Marcus. This like all other force reappearances by a weapon, drains Dis of his FEAR, rendering Marcus unable to summon him for a short amount of time, or, a greater expense to his own FEAR sheild.

-Weapon Bond-Time Separated: Going in hand with Dis not wanting to be off of Marcus, even if he's near, the weapon will begin to get antsy and want to get back onto Marcus. Unlike distance, Dis won't force himself back onto Marcus but will retaliate when Marcus picks him up. With either absolute silence, high pitched screeching ‘similar’ to that of a bat, or a 'crackle' of FEAR hitting Marcus, much like a static charge. Nothing damaging but annoying. Time separated needing to be around 30 minutes.

-Weapon Bond-Mental Loudness:
With the exception of Dis's anger, Dis will no longer be able to 'drown out' what Marcus physically hears, and while feelings and emotions are still easy to send to Marcus, words can be drowned out by outer factors. If Dis wishes to overcome this he must 'exert' himself mentally, leaving the former vampire mentally drained after his yelling, and for a short while will not be able to communicate with Marcus in words, only in feelings and emotions. This can make Marcus more susceptible to illusions and things like trance.

-Elemental Resistance-Light: Marcus can no longer easily see in anything that is brighter than overcast. White rooms with florescent lights, sunny days, snow, cloudless days- he'll either be forced to shield his eyes, wear sunglasses, or go nearly blinded. He'll also burn very easily with prolonged exposure to the sun. If he remains in a bright place without eye/skin protection too long he'll begin to get headaches and feel ill, (somewhat like lupus), and in the case of sunlight, sunburns.

-Elemental Resistance-Fire/Heat: Aside from sunlight, Marcus burns from fire much easier. While he can now heal from these burns at a slightly faster rate he's more prone to being burned. What might cause a first degree could end up as a second degree burn for him. Hot objects such a metals, hot water, might not cause a physical burn, but they'll cause a far more painful sensation than normal. 'Scalding' hot showers would cause a real burn that would warrant mild treatment. If Marcus is wearing thick clothes he's prone to overheating much more easily. Dehydration can also become a fast issue if he begins to sweat.

-Elemental Resistance-Cold:
With the inability to stand heat comes the inability to stand cold. Marcus might not feel pain, but he'll feel stiff if not properly insulated and will have trouble keeping tabs on his own 'threshold'. Cold won't hurt him, and it might slow him down, but he'll be rather obvious to something like frostnip, and if he's being overly stubborn, frostbite. To prevent this, he'll have to majorly layer up, and if he does so improperly, he becomes a walking marshmallow. A for effort Marcus.