Mystic (Coukyo)

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9 years, 3 months ago
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"Quote here."

Mystic

NameMystic
AliasArcane Trickster
AgeAdolescent
Date of Birth---
GenderMale
Orientation---
Height 5' 4"
Weight---
SpeciesCoukyo
WORLDshdfhjsdhjf
Voiceshdfhjsdhjf
Themeshdfhjsdhjf
Original Designerkub-e
Receivedshdfhjsdhjf
Valueshdfhjsdhjf
Masterlistshdfhjsdhjf

✧ The Arcane Trickster ✧


mischievous - headstrong - careless


Mystic comes from a hidden realm known as the Celestial Expanse. This world is comprised of ethereal beings that are not quite angels or gods - though mortals who sight them might mistake them as such - but who hold immense power over magic and the stars. 2100612_3tiuml60360vkwB.png Mystic is well-known here as an arcane trickster, often earning eye rolls and very frequent scoldings for his pranks and general mischief. One day, a prank-gone-wrong cost him his magic and led to his banishment from the Celestial Expanse, and he now roams the worlds searching for a way to return home.

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Design


Designer
Value
$$$
Height
content
Build
Slight
Eyes
Pale blue
Complexion
Light
Hair color
Pale Pink
Hair style
Long, wild, braided
Beauty
Charm
Confidence
Style
Notes
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Palette


Story


-COUKYO DESIGN HERE-


Story


-HUMAN DESIGN HERE-


INVENTORY


-INVENTORY HERE-


WORLD


-WORLD LORE/INFO HERE-

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Details


Traits

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Likes

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Dislikes

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Persona


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Mischievous | Sly | Headstrong | Kind-Hearted

Mischievous Most who know him would describe his character in one word: “troublemaker.” Perhaps it’s the nature of his magic that compels him to engage in such mischievous behavior, or simply the fact of his youth in comparison to most of the other beings - whatever the reason, he values his prowess as a trickster and could probably become a highly successful conman. But his pranks are never malicious; they’re the type to minorly inconvenience their victim and produce laughs from anyone close enough to witness them, but he would never intentionally hurt anybody or destroy something of high value.

Sly This jester persona extends into most of his demeanor. He’s almost always wearing a cryptic smile with a shine in his eyes that tells you he’s already planning his next scheme. Mystic is the kind of person who could distract someone with one hand and then steal their wallet with the other - not that he would use his talents in such nefarious ways, but he’s certainly been known to swipe a key or two for the sweets pantry (or the magical relics armory). An entire childhood spent acquiring things that his supervisors don’t want him acquiring has made him quite resourceful, and unconventional problem-solving is surprisingly one of his primary non-magical skills.

Headstrong The higher Court members learned early on that reverse psychology was one of the best methods to get Mystic to actually perform his duties. Telling the young Arbiter that he can’t do something is a near sure-fire way to trick the trickster into getting the job done. Likewise, nagging or scolding him over a task will usually make him less likely to do whatever is being nagged about, even if he had already been planning to do it before. The one positive to this negative trait is that he’s not one to give up on something he’s set his mind to, no matter how difficult or hopeless it may seem to anyone else.

Kind-Hearted All in all, this trickster has a good heart that wants to spread joy and laughter wherever he can. Because according to him, if people are laughing, then they won’t have time to think about anything that would make them sad. He might not be directly sympathetic, but should he notice someone in despair, he would try to make them laugh or distract them with something fun. He also loves children (likely because he’s basically one of them mentally) and can often be found with the city kids when he’s somewhere slacking off from his duties.


Stats


Strength
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Resistance
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Strategy
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SPEED

Magical Abilities & Skills


Primary Element: Illusion

Arbiters are all capable of basic magic - telekinesis, defensive barriers, simple scrying spells - but each one is blessed with mastery over a specific element that helps them best perform their duties.

Mystic’s magic, unsurprisingly, focuses on illusions and creating something out of nothing. He’s always been especially gifted and his talents far exceed what an Arbiter of his age is usually capable of knowing, making him equally a prodigy and menace for the Grand Court.

Minor Illusions

Effort:

Just by picturing something in his mind, he’s able to warp the perception of an object into something different than it truly is.

  • Making an ordinary door look like a wall
  • Changing the color or patterns of an object

Dynamic Illusions

Effort:

He can create fluid illusions that move and behave in whatever manner he chooses

  • Making "living" creatures or mechanisms
  • Altering the time on a clock and having it continue ticking like normal

Sensory Illusions

Effort:

Any illusion involving more than just sight takes much more effort to create, but he can also mimic sensations such as sound, smell, and heat/cold.

  • Creating an illusory flame that radiates heat
  • Making someone or something seem to have a foul smell (a favorite of his)

Limitations


  • He cannot mask a sensation that already exists, i.e. making heat from an actual flame feel cold or replacing the sound of a violin with that of a piano.
  • As he is currently unable to reliably perform tactile illusions, none of his conjurations are solid and thus anything or anyone can pass through them.
  • Basic illusions can be created and left indefinitely without much thought, but he has to concentrate on more complex illusions to prevent them from flickering or seeming unnatural. Because of this, it’s very difficult for him to create dynamic illusions in more than one place at one time.
  • None of his illusions can cause physical damage on their own (heat cannot burn others or melt ice, etc)

Story


The Celestial Expanse is a realm tucked somewhere between the past and future, running parallel to the present in its own hidden pocket of the multiverse. Most notably, it’s where the Arbiters of Harmony and Chaos reside. Arbiters are not made; they are born. Usually they’re discovered in the Expanse itself, but they are sometimes born in other worlds and must be tracked down. Once a newborn is suspected of arbiterhood, they are closely monitored for the Arbiter’s Mark to manifest and confirm their destiny. This usually appears by the infant’s first year, though it’s not uncommon for it to come early or later.

“An Arbiter’s duty is to quell Chaos where there exists too much, and to interrupt Harmony where it lingers too long.”

The Origin


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Mystic was one of the very few Arbiters who were born elsewhere in the universe and, fewer still, managed to remain undetected from the eyes of the Court for several years. It is for this reason that many of the older Court members often say, “He’s been trouble since his birth - and it’s only worsened from there.” Once found, he was immediately whisked away from his simple life and brought to the Celestial Expanse to fulfill his obligation as an Arbiter of Chaos.

It’s also uncommon for more than one Arbiter to be raised at the same time in the same age group - only 13 exist in the universe at any one time, so new Arbiters come far and few between - but Mystic was mentored alongside Caelum, a native to the Celestial Expanse who had joined the Court upon his birth 4 years prior. Caelum was a quiet, studious child who kept to his dorm before Mystic came along and dragged him around on his every adventure. As children, the two (but mostly Mystic) caused much trouble, not only among the Grand Court but throughout all of the Expanse.

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Relationships


Character Name

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relationship


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relationship


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Character Name

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relationship


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