Craid Taron

ChaoticBou

Info


Created
7 years, 8 months ago
Creator
ChaoticBou
Favorites
5

Basic Info


Full Name

Craid Taron

Alias

Securis, The Bandaged Guardian

Gender

Male

Age

30-33

Height

6'5'', 197 cm

Birthplace

Rahullikus (Romania)

Current Residence

Fargone

Sexuality

Straight

Occupation

Chef at Restaurant Bittersweet

Powers

Magical Artifact, Sword Training, Heightened Senses

First Appearance

Chaotic Rhyss! #6

Nemesis

Grimm, [Minerva the Silent]

Teams

The spooky one

Theme Song

Kane - Rain Down On Me ~ https://youtu.be/yrLA5gZ1aGg

Profile


Description

Craid moved from Romania to America to make his dream come true: become a chef. Now, he did not actually have to move all the way to America for that, but he did have to leave his hometown, Rahillikus, a town full of monster hunters, mostly interested in the mystical forces living all around the villages. Even though Craid had appreciated his childhood, forming him who he is today, he knew that if he really wanted to focus on the culinary arts, instead of half being focused taking care of supernatural creatures, he had to move. Nevertheless, he was also curious about the west. A 19-year-old can always hope.

Arriving in Fargone, it didn’t take Craid long to get a job as a cook at Restaurant Bittersweet, and before he knew it, he was completely hooked. He did not have to ‘make it big’, he could just service the people around him with the thing he likes, and for good pay as well. And he soon had another valid reason to stay at the Restaurant: a child he became a foster parent to.

Craid is tall, buff and intimidating looking, but anyone sharing more than two words with him would know that he is one of the most caring individuals around. Craid takes time to listen and to understand before he makes any assumptions when it comes to people. Craid likes to focus on both the physical and the spiritual in himself. One of his favourite activities is meditating, which has given him good introspection skills. His understanding, patient nature has come with his age. When he started working in Fargone, Craid had the drive to do good, but often missed having a fair judgement, and his calm quiet nature often made him seclude himself from others. Ten years of making little mistakes, as well as the fact that he took care of a shy kid on his own has turned him into a person people strive for. A person who has learned but is more than open to learning more.

The people around him know that if they would call Craid for help, he would help in any way he can. Craid loves the unconditional love he has gotten from the people around him and is more than happy to return the favour. Craid is great at giving advice, not only because he is knowledgeable, but also because he shows his humility, and is as transparent as people can come. Even if it’s only in small, material gestures, Craid wants to know that he appreciates the people around him, even if he gets flustered quickly or doesn’t quite know how to express his appreciation. He is glad to have the things that he has and would never trade them for the world. He knows he will never learn enough, but he will do his best to at least get close.



Likes:

  • Meditating
  • Mountain Climbing
  • Cooking
  • Tokens of Appreciation
  • Filet Mignon

Dislikes:

  • Being called old
  • Inconsiderateness
  • Fate
  • People finding out he likes romance novels
  • Meatballs


Abilities

Craid has had a lot of training, obtained from his childhood in Rahillikus. Craid has an extensive knowledge of mythical creatures and how to battle them, even if it has corroded a bit from living in a bigger city. His skill with the blade has never faltered though; Craid is skilled with his sword, Scindol, which can be divided into two parts: a left one and a right one, to make two one-handed swords out of his two-handed sword. He has been trained in this fighting style, which makes him a master at switching from heavy, powerful blows to more quick, swift ones in short notice.

Other than that, Craid has an enhanced sense for supernatural power, able to feel when it’s close to him, but not entirely being able to locate it. He can wield magical artifacts with more proficiency than most, if some sort of ‘predesposition’ is needed to master an item. Explained in simple terms; he can fake being the ‘chosen one’ for specific items that ask him to.


Notable Comic Arcs:

  • Far(from)Gone (Chaotic Rhyss! #113-134): plotline where the hinted criminal activities in the industry sector of Fargone start back up. Factories are being used for smuggling and several traders have set up a plan together to hijack the entire city. Craid is able to intimidate the street level crime happening in the suburbs of Fargone, making sure the other forces can focus on the actual crime sectors.
  • The Bandaged Guardian (Securis #1-#9): Mystical threats suddenly start appearing in Fargone. Craid has his first fights with Grimm, Will-O-Whysp, Ambrose Vicin and Gorfield Gondola, showing that Fargone might need some help from a monster hunter; just in case things get bad. Inspired from one of the letters he got from his cousin Gwyzelle, who physically introduces herself a few issues later, Craid take on the alias of Securis.
  • A Vampire’s Turn (Securis #10-#12): After several endeavors from Securis in Fargone, a man named Gonzalo asks him for help. Recently, a vampire by the name of ‘Madame Moonheart’ has started creating a curse to envelop the world in eternal darkness, perfect for a vampire. Securis invades Madame Moonheart’s castle with the help of Gonzalo and stops Madame Moonheart. Gonzalo then tries to finish the curse himself, however, revealing himself as the Soul Curser, a vampire that has been at odds with Madame Moonheart for years over the area. Securis barely manages to stop him, only saved by leading Gonzalo outside to the sun, where he gets incapacitated. Craid doesn’t take this betrayal well but gets motivated by Rhyss that ‘trusting people like them will always get on top’.
  • A Hunter’s Turn (Securis #32-#37): Securis helps Albrecht, another hunter, with fighting several threats. The two work together well, and Craid is glad to have someone to talk about monster hunter stuff. It slowly but surely becomes clear to the reader however that Albrecht does not only hunt evil monsters, but monsters in general, like demons that are actually good. Craid gets tricked into capturing Haze, famed demon hero. Once he realizes, he fights Albrecht and frees the demons as his entire belief system gets tested on whether he is doing the right thing for people as Securis.
  • A Card’s Turn (Securis #67-70): Luka meets Noah and thinks she would hit it off well with Craid. She is correct, as the two of them quickly warm up to each other and fall in love. Quickly in the dating progress, Craid tells Noah that she might recognize him as Securis. Noah however does not tell Craid that she secretly is the villain Dovetail. The two even get into a scuffle as their alter egos right before both of them would go on another date an hour later. The final comic of this arc does not end in a heel turn like the other Securis ‘turn’ arcs, as Noah decides to keep the secret for herself, not wanting to let go of either her villainous alter ego, or Craid.
  • Call to War (Securis #90-#99, Chaotic Rhyss! #460-#500): Alina gets captured by the Goddess and is almost killed in the process. Craid becomes overprotecting over her. Already having gotten over the initial conflict and mostly concerned about Rhyss having secluded himself from all his friend, Alina gets upset with Craid, who slowly accepts that he cannot protect Alina forever, and should trust her to stand on her own feet. In the meantime, since Rhyss is working on himself outside of Fargone, Craid tasks himself to protect the city in his stead, which makes him realize hero work in a city outside of big conflicts is extremely strenuous for a working father with little external charisma. Craid gets under a lot of stress, especially since he finds out his girlfriend is the villain Dovetail, and they do not talk for a while. He is glad once Rhyss returns and takes back his place.
  • Dovetail Vs. Securis, Noah vs. Craid (Securis #100-#103): After things have returned to the usual status quo, Craid has time to figure out his feelings for Noah, or more specifically, Dovetail. Securis and Dovetail work together, fighting off Madame Moonheart. Securis tells Dovetail that he cannot be with a criminal. Dovetail tells Securis that she might be able to stop her criminal tendencies, but she needs time to adjust. Craid accepts that, as they start spending time together again.
  • End of Minerva/Owl of Minerva: Even though not directly tied to the case of Minerva the Silent, Craid has a full-hearted conversation with Prescill, apologizing for not taking care of her when she most needed it, and starting the conflict between them. A year later, when Prescill’s boss gets imprisoned, he is more than happy to help Prescill start her hero work, and even though she declines at first, the two of them eventually start working together during his last moments.
  • Oblivaeon/Schism (Securis #121): Craid, just like many other heroes, defends earth from the several threats heading to them. Craid fights together with a lot of heroes he has bonded with over the years. He prefers to stand in the frontlines, eliminating direct fighting forces. Eventually, he ends up fighting back to back with his once nemesis, Prescill, now under the alias ‘Promise’. The two share some words together, until Craid spots an energy beam coming straight for Promise. He pushes her aside, sacrificing himself for her. Craid disappears as he only leaves behind a small crater.


Comic Notes (Can be expanded or retconned on whenever):

  • Starts out as part of the Chaotic Rhyss! Comics. Eventually gains his own series: Securis:The Bandaged Guardian
  • His superpower is faking being the chosen one with mythical weapons.
  • Craid’s weapon is called Scindol.
  • Craid is Alina’s legal guardian. His urge to be the best father figure around is one of his biggest character traits.
  • Minerva (Prescill) is his nemesis. They fight several times, especially during Call to War. She’s the one giving Craid his scar in an origin story, by taking his sword and slashing him with it at his right eye.
  • Grimm is his other nemesis, who is leading a group of werewolves in a not so fun way. Craid has vowed to stop them if they try to invade a place that’s not theirs.
  • Craid gets the aid of his cousin Gwyzelle, who comes over to the states to study mythology at university, but also to fight mythological monsters residing in America. She decides to do hero work under the name Tabula.
  • Securis fights Hysteryx too on several occasions. Craid has a resistance against Hyst’s illusions, making him a viable threat for the demon.
  • Soon into his own series, Craid meets Albrecht, who helps him with fighting demons. Eventually though, Albrecht sets him up to fight Haze. Just before he is about to slay him, Haze’s wife stops Securis and tries to reason with him. Albrecht shows up and Securis, thinking over his morals, fights Albrecht off to make sure Haze survives. Craid learns that not all demons and monsters are necessarily bad, like he had learned from his village in the past.
  • Securis occasionally works together with Guiding Spirit once ghosts are involved. Meanwhile Craid makes sure Rachel has someone to vent to and get a lil advice from, without being too much of a dad.
  • Securis often works together with Bat. This often puts him at odds with the Czarnołuks, who occasionally cause trouble for him.
  • At some point Craid and Grimm must work together to save their daughters, Alina and Red. They were captured by Ambrose Vicin. Setting aside their differences and working together, they stop the villain. While on this adventure, Craid and Grimm both promise each other not to mess with their daughters except when the daughters themselves engage combat.
  • Craid eventually has an arc where two of his vampire nemeses, Madame Moonheart and SoulCurser work together to destroy him. He tries to find them but realizes he’s not strong enough. After a look through his own family arsenal, and training his hunting skills, he fights them again, winning. This arc has a subtitle to his comic: Scourge of the Undead
  • Later in the timeline he starts a relationship with Noah, not knowing she is the villain Dovetail. After the two find out about their identities, Noah does her best to do better. The two continue their relationship.
  • Securis eventually ‘dies’ during Oblivaeon. What actually happens is that he is transported to another universe. He tries to find his way back to his own universe (If traveling between universes becomes viable again.)