Seth "Jyu'vindr" LaForest

lirodon

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4 years, 4 months ago
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lirodon
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Seth "Jyu'vindr" LaForest

"So apparently these humans talk to each other with 'phones'."

Name
Jyu'vindr
Gender
Male
Age
28
Height
5' 7"
World
Not of this world for sure
Species
Moon elf
Ethnicity
Job
Ranger, vigilante

Jyu'vindr was born in Virvle, a tribe and race of elven creatures on the outskirts of Malentes. He is part of one of the first gangs of "metros" to attempt a career as vigilantes in the city; he's acquired a decent grasp of human culture, but is still slow to figure things out properly.

Thanks to an owner who actually understood their situation, Jyu'vindr managed to get a job as a thrift store in Foros. He was also allowed to become a co-tenant downstairs, where he runs an outfitting hideout known as the "The Molten Quiver". It's a place where he meets up with his allies and fellow Metros, and sells supplies of specific relevance to Virvle rangers (including the herb dusts, which he grows in "smart" planter systems). He splits his time between running the shop (which helps fund his Virvle activities) and going out on patrols.

When dealing in human activities that choke on the apostrophe on his name and his tribe's lack of surnames, he often operates under the name "Seth LaForest". It didn't help that people kept butchering his native name to begin with (it's pronounced "Jaiu-vin-duh-hurr"): he's settled on allowing people to pronounce it as "Jeu-vindurr", which sounded cool but wasn't quite correct.

Channeling spells

He is attuned to tornado root primarily, which gives his spells air-based properties. He knows of other herbs he is attuned to, but hasn't located seeds for them yet. 

This is not an exhaustive list of spells: he has realized that almost all of them are associated with gestures related to their effects, making the overall ability open to experimentation.

Sorted by the length of channeling cycle needed (shortest to longest).

  1. Blast - typically used to disperse enemies.
  2. Enchant - Enchants a weapon to have an air elemental effect for a period of time (charge length affects its strength and time)
  3. Air Blade - a glowing arc "blade" (charge length affects its strength and time)
  4. Dash - Increases SPD, reduce STR for a period
  5. Funnel Cloud - A very advanced spell that he has not quite figured out yet, admittedly.
Notes
  • The emblem on his forehead/outfit is his family symbol: as mentioned, the Virvles don't really know the concept of surnames.
  • Due to the dynamics of his his magic works, the mask actually is needed to use them properly.
  • His bunker has an old computer from the 1990's that he got from the thrift store upstairs. He has no idea how to use it, nor did he initially understand that it's ancient by today's standards.
  • I've tended to prefer him being drawn with more of a toned body lately.
  • Learned some things from Lexus to help him blend into urban environments more.
Stats

In official D&D-based settings, he would be an Air Genasi 

  • Urban Bounty Hunter
  • Str 11 (+0)   Dex 16 (+3)   Con 12 (+1)   Int 11 (+0)   Wis 13 (+1)   Cha 13 (+1)  
  • Adorkable!
  • Wants to be pioneering!
  • 7-1 winning record in parkour competitions!
  • Great with daggers!
  • Soft skin! (has a fine fuzzy texture to it)
  • Doesn't have a firm grasp of human culture
  • Gets testy when frustrated
  • A bit tactless



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