Profile
Akilius
Sorcerer 3
CLASS & LEVEL
Inheritor
BACKGROUND
Maalik
PLAYER NAME
Asmodeus Tiefling
RACE
CE
ALIGNMENT
900
EXPERIENCE POINTS
STR
6
-2
DEX
12
+1
CON
16
+3
INT
16
+3
WIS
9
-1
CHA
14
+2
SAVING THROWS
-2 Strength
+1 Dexterity
+3 Constitution
+3 Intelligence
-1 Wisdom
+2 Charisma
SKILLS
+1 Acrobatics (Dex)
-1 Animal Handling (Wis)
+3 Arcana (Int)
-2 Athletics (Str)
+2 Deception (Cha)
+3 History (Int)
-1 Insight (Wis)
+2 Intimidation (Cha)
+3 Investigation (Int)
-1 Medicine (Wis)
+3 Nature (Int)
-1 Perception (Wis)
+2 Performance (Cha)
+2 Persuasion (Cha)
+3 Religion (Int)
+1 Sleight of Hand (Dex)
+1 Stealth (Dex)
-1 Survival (Wis)
OTHER PROFICIENCIES AND LANGUAGES
LANGUAGES: Common, Infernal, Draconic
PROFIENCIES: Dice Set, Daggers, Darts, Slings, Quarterstaffs, Light Crossbows
ARMOR CLASS
11
INITIATIVE
+1
SPEED
30
CURRENT HIT POINTS
24
HIT POINTS MAXIMUM
24
TEMPORARY HIT POINTS
0
HIT DICE
3d6
TOTAL
3
DEATH SAVES
SUCCESSES
FAILURES
ATTACKS AND SPELLCASTING
NAME
ATK BONUS
DAMAGE/ TYPE
Light Crossbow
+3
1d8 Piercing
2 Daggers
+3
1d4 Piercing
Unknown
+0
Unknown
CANTRIPS: Thaumaturgy, Control Flames, Fire Bolt (1d10), Green-Flame Blade (1d8), True Strike, Mind Sliver (1d6)
SPELLS: Hellish Rebuke (3d10), Burning Hands (3d6), Shield (+5AC), Silvery Barbs, Shadow Blade (2d8), Arms of Hadar (2d6), Dissonant Whispers (3d6), Calm Emotions, Detect Thoughts
SPELL LEVEL
SLOTS
USED
1st
4
0
1st
2
0
EQUIPMENT
CP
SP
EP
GP
PP
Necklace, Traveler's Clothes, Dice Set, Belt Pouch, Bolt Case (20 Bolts), Wand, Dungeoneer's Pack (Backpack, Crowbar, Hammer, 10 Pitons, 10 Torches, Tinderbox, 10 Rations, Waterskin, 50ft Hempen Rope)
PERSONALITY TRAITS
I judge people by their actions, not their words.
IDEALS
Destiny. Nothing and no one can steer me away from my higher calling.
BONDS
A proud noble once gave me a horrible beating, and I will take my revenge on any bully I encounter.
FLAWS
Secretly, I believe that things would be better if I were a tyrant lording over the land.
FEATURES AND TRAITS
Darkvision (60ft), Hellish Resistance, Infernal Legacy (Cha), Inheritance
Spellcasting (Cha)(+4)(12DC), Sorcerous Origin (Aberrant Mind) {Psionic Spells, Telepathic Speech (30ft)}, Spell Versatility, Font of Magic (Flexible Casting, Empowering Reserves, Imbuing Touch, Sorcerous Fortitude), Sorcery Points (3pts), Metamagic (Extended Spell, Subtle Spell)
Aberrant Origins: A psychic wind from the Astral Plane carried psionic energy to you. When you use your powers, faint motes of light sparkle around you.