Death

djarin

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Created
4 years, 4 months ago
Creator
thaigeeW
Favorites
8

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Death

Basics

Death is the fourth Horsemen of the Apocalypse. They're responsible for taking the souls of those who passed away with their scythe. Born in Hell.

They go by any pronouns and identify themself as genderfluid and pansexual while using their "human" form. Currently, the body is 23 years old.

They have been alive since the world's first death and have seen many wonderful and horrible things. Still believe humans can be good and find them cute.

The Family

Death has a huge family. Most importantly are their siblings: War, Pestilence and Famine. They don't have the best relationship ever. AJ, the half-duck, is her best friend, but they treat each other like brother and sister. Did I mention they're Satan's child?

She's married to Agamenon, the fallen angel. They both fell in love when they met in Hell after Satan's plan of overpowering God failed. They have 10 kids together (althougt most of them aren't biologically his).

Origin

Satan & Sin's child

"Meanwhile, ere thus we sinn’d and judg’d on earth, Within the gates of hell sat Sin and Death, In counterview within the gates, that now Stood open wide, belching outrageous flame Far into Chaos, since the fiend pass’d through,"

 

- Paradise Lost - John Milton (1667)

 

Curiosities

Death is a really excentric character. These being the better known facts:

They LOVE ducks;They have many children, and makes a very good jog raising them all (expect for one);Their favourite food and drink are pies and coffee;Has the best singing voice amongst immortal beings;Being alive for so long, has mastered many skills, like violin, piano, drawing and gardening;

Jung-Eum

Horsemen, True Neutral
Armor Class 25 (Natural Armor)Hit Points +19 (4d12 + 10)Speed 30 ft., swim 30 ft.
STR
30 (+10)
DEX
20 (+5)
CON
30 (+10)
INT
45 (-10)
WIS
30 (+10)
CHA
20 (+5)
Skills Perception +5, Stealth +10Senses Darkvision 120 Ft., passive Perception 12Challenge 30 (∞ XP)
Bonk. Death bonks you with their scythe to take your soul. Only capable if target is dead.Shadows. Total control of the Dark element.

Actions

Hold. Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: (4d12 + 10) piercing damage. The target is grappled (escape DC 15) by shadows. Until this grapple ends, the target is restrained, and Death can't hold another target.Swing. Death swings their scythe in the target's direction, causing a hole in their soul and fraturing it permanently. Target instantly faints and is out for one round.