Wynfina Azudenn

BluePringlez

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Created
4 years, 3 months ago
Creator
BluePringlez
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Profile


Water is the source of life.

Gender Cis Female
Pronouns She/Her
S.O. Bi Wife Energy
Age 21
DOB 27th of July
Sign Leo
Species Rabbit
God Bond The Keeper of the Grove
Height 5ft 2in / 161cm
Weight 5ft 2in / 161cm |
AJR - Karma
Wynfina Azudenn


Wynfina is a bubbly and gentle woman with a splash of Clumsy and Awkward. She’s a romantic at heart who hopes to one day find her prince charming or soulmate. She holds very high standards for a potential soulmate or partner, and this sometimes destroys any crushes she might have. She pines for an idealistic and romanticized idea of a relationship, which may never be possible.


Personality.

Extroverted
Introverted
Instinctive
Calculated
Deceptive
Sincere
Indifferent
Emotional
Reserved
Affectionate
Cooperative
Lone wolf
Attitude
Animated
Tarot
Content
MBTI
Mentor (ENFJ)


Wynfina can force herself to be alright in situations where she may become uncomfortable. She becomes slightly intimidated around those who are MUCH taller and more muscled than her. To those who seem stronger than her, both physically and mentally; she tends to be very agreeable and avoid conflict with them, keeping her true thoughts to herself.

If allowed and given permission by those of higher nobility or those stronger than her, she will have little issue speaking her mind. Sometimes, she can even say way too much.

Quirks: Talks to Inanimate Objects, Giggles during stress Habits: Scratches her elbow or holds onto her ear when thinking or nervous.
Likes
  • Water
  • Flowers & Flower crowns
  • The Color Blue
  • Shiny Rocks & Glass
Dislikes
  • Tart Foods
  • Feeling Cold
  • Cooking
  • Getting Dirty

Fears
  • Getting Burned / Fire
  • Tall Places
  • Offending Nobles
  • Getting Wreck'd
Hobbies
  • Researching Botany
  • Planting Flowers
  • Collecting Flowers and Rocks
  • Giving random people Flowers and Rocks.

Abilities.

Strength
Dexterity
Magic
Armor Class


Weaknesses

  • Electricity
  • Fire
Sun Mote
Palace of
Solar Sanctuary

Create up to 6 motes of sunlight, each up to the size of a fist. It shines brightly, orbiting around the caster until the spell ends. It can be shot/sent/thrown at other creatures. Each mote should go to separate creatures. The motes can travel within sight, and can be either imbued into a friendly target, allowing the attacker to have a disadvantage for a turn against the target. The mote, once imbued into a person, will cause them to shine brightly, distracting opponents, or it can explode onto an enemy. It shines light in a 5ft radius around any creatures imbued or surrounded by a mote.

Brita
House of
Roaring Tempest

Create Filtered water. Turn Murky Water into Clean, Drinkable Water Turn any Liquids into Water (poison/mud/tar/etc) Salt water will turn into normal filtered/drinkable water. The downside is that this water is not the best water for plants since it has no minerals or metals. Electricity cannot be conducted through it because it has no metals or minerals in it.

Watery Tentacles
House Of
Roaring Tempest

8 Tentacles, like that of an octopus, emerge from beneath the user. These can be used for latching or grabbing, though the tentacle can also WHACK and grab by snaking around an object or person. Range of 20ft from the caster. They can work together or individually. One tentacle can hold up to 25lb. They cannot do detailed work or use fine motor skills. While using these Tentacles, she cannot move from her place. She must retract all of them in order to move. If she is forcibly removed from where she had been standing or sitting. They collapse into puddles of water.

Story.

A farmgirl has lived most of her life in Toria, at the Family Farm. As a tiny child, her family moved from Damia City to Toria. Her older Brothers and Sisters recalled to her the many times they had spent in the harbor playing, fishing, and being loud with and to Sailors.

Childhood

Once her family moved to Toria, they took over a distant relative's farm. As Wynfina grew up, she had no difficulty adjusting, contrary to her older siblings. Wynfina enjoyed the vast land, seeing other farm’s produce, and knowing everyone in the town. Over the years, she learned how to care for plants, flowers, vegetables, and fruits. She learned to stitch, sew, and appreciate the minor things in life as she helped on the farm. It was apparent over time that Wynfina clearly understood how much water to pour for the flowers in town.

Her fur and whiskers helped her tell when it might storm or flood. Out of all of her siblings, she was the one who joyfully accepted the chore of watering the greens and checking on them twice a day. Wynfina always loved splashing in puddles, running in the rain, and watering the flowers of hers, her neighbors, and the town.

Wynfina’s Older Siblings both had a loud dislike of Toria at first, grumbling about the lack of friends and missing the hustle and bustle of City Life. They wanted the shiny homes, gems, and pretty things that came with it. This is why once they became old enough to understand the genuine dangers of the world, around 13 and 14; they were allowed to go with the other farmers and traders to Damia City. They would help sell the items and buy things for the home, and they ended up becoming essential couriers for the farmers and errand runners.

Older

Wynfina always held envy against her older siblings, for she was certainly not allowed to go; and they OFTEN talked about how amazing the city was. Her older sister became a jeweler apprentice, and her older brother a miner. Both of them came home much less frequently as she grew older.

Since Wynfina had always had a love for water and plants, she often would be the one running to and from the well. She devised easier ways to collect rainfall from homes and for homes. She took her inventions with her to Damia City as well to try to spread the joy of water collecting and planting flowers and trees. When the Forlorn began to take away color from the world, she wanted to fill it with flowers and grass again. She wanted to water the plants and do her best to check to make sure everything survived.

Wynfina was never allowed to go to Damia City until she began to go with the farmers to sell their produce, as her older siblings had used to. When she would go with some of the other farmers into major cities, she helped sell their produce, trinkets, blankets, embroidery, and more. She was always being watched by the farmers; family friends to make sure she wouldn’t get lost or kidnapped. She’s always been a good girl and kept nearby, But secretly, she’s always had a strong longing to go closer to the sea, and she hopes one day to go closer to the coast and look out onto an ocean.

Now, she still occasionally goes with the group but has been staying in Damia longer without the farmers. She’s old enough now to travel alone as she sees fit; though she does have a strong connection to her family, her parents want her to find her way of life. She currently visits and helps sell her Sister’s jewelry on the market. Her dream is to get enough money to be able to start a business plant business. Flower shop? Some sort of Family Business where her Brother can get the gems, her sister can make jewelry, and she could sell flowers with jewelry and gems attached to them to b0ecome presents for other people.

She hasn’t thought out the logistics of it, but she just really, really wants to go on vacation near the coast one day, to see the sea.

Trivia.

  • Her favorite book is The Alchemist ; "When you really want something to happen, the whole universe will conspire so that your wish comes true."
  • Her favorite color is Blue
  • She is the middle child of 5.
  • She loves all of her siblings, no matter how grumpy they might be against her.
  • Azudenn comes from Azure.