Ophelia Sunfire

brookeellen

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Created
4 years, 3 months ago
Creator
brookeellen
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Ophelia Sunfire
Bard
Class
Anthropologist
Background
[1]
Level

Kalashtar
Race
TBD
Alignment
[0]
Exp. Points
Proficiency Bonus +2
Passive WisdoM 12
Strength

+0
10

athletics +0
Dexterity

+3
16

acrobatics +3
sleight of hand +3
stealth +3
Constitution

+1
12

Intelligence

+3
16

arcana +5
history +3
investigation +3
nature +5
religion +5
Wisdom

+2
14

animal handling +2
insight (adv.) +4
medicine +2
perception +2
survival +2
Charisma

+4
18

deception +4
intimidation +4
performance +6 
persuasion +4
Other Proficiencies

Languages
  • Common
  • Elvish
  • Infernal
  • Quori
  • Sylvan
Weapons
  • Crossbow, Hand
  • Longsword
  • Rapier
  • Shortsword
  • Simple Weapons
Armor
  • Light Armor
Tools
  • Drum
  • Lute

Other

HP

9
Temp HP

0
Hit Dice

1d8
Armor Class

14
Speed

30ft
Initiative

+3
Attacks & Spellcasting

Dagger    +5 1d4+3 Piercing
Rapier      +51d8+3 Piercing
Unarmed+2 1 Bludgeoning

Message (Cantrip)
You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear.


Minor Illusion (Cantrip)
You create a sound or an image of an object within range that lasts for the duration. The illusion also ends if you dismiss it as an action or cast this spell again.


Feather Fall
Choose up to five falling creatures within range. A falling creature's rate of descent slows to 60 feet per round until the spell ends. If the creature lands before the spell ends, it takes no falling damage and can land on its feet, and the spell ends for that creature.


Heroism
A willing creature you touch is imbued with bravery. Until the spell ends, the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. When the spell ends, the target loses any remaining temporary hit points from this spell.


Longstrider
You touch a creature. The target's speed increases by 10 feet until the spell ends.


Unseen Servant
This spell creates an invisible, mindless, shapeless, Medium force that performs simple tasks at your command until the spell ends.
Inventory

Weapons
  • Dagger 
  • Rapier
Armor & Clothing
  • Leather
Food & Aid
  • Case / Map / Scroll
  • Pouch
Misc
  • Ink and Pen
  • Leather-bound Diary
  • Lyre
  • Paper
  • Perfume
  • Sealing Wax
Treasures
Morbi quis purus vitae

Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.

Currency

0
CP
0
SP
0
EP
10
GP
0
PP
Personality Traits

I'm a stickler when it comes to observing proper etiquette and local customs.

I prefer the company of those who aren't like me, including people of other races.

I would risk life and limb to discover a new culture or unravel the secrets of a dead one.

When I arrive at a new settlement for the first time, I must learn all its customs.

Ideals

Discovery. I want to be the first person to discover a lost culture. (Any)

Knowledge. By understanding other races and cultures, we learn to understand ourselves. (Any)

Bonds

My mentor gave me a journal filled with lore and wisdom. Losing it would devastate me.

I have a trinket that I believe is the key to finding a long-lost society.

Flaws

I talk to myself, and I don't make friends easily.

Features & Traits

Spellcasting
You can cast known bard spells using CHA as your spellcasting modifier (Spell DC 14, Spell Attack +6). You can use a musical instrument as a spellcasting focus.
Bardic Inspiration
As a bonus action, a creature (other than you) within 60 ft. that can hear you gains an inspiration die (1d6). For 10 minutes, the creature can add it to one ability check, attack roll, or saving throw. This can be added after seeing the roll, but before knowing the outcome.
Dual Mind
When you make a Wisdom saving throw, you can use your reaction to gain advantage on the roll. You can use this trait immediately before or after you roll, but before any of the roll's effects occur
Mental Discipline
You have resistance to psychic damage.
Mind Link
You can speak telepathically to any creature you can see within 60 feet of you. You don’t need to share a language with the creature for it to understand your telepathic messages, but the creature must be able to understand at least one language or be telepathic itself.
Psychic Glamour
Choose one of the following skills: Insight, Intimidation, Performance, or Persuasion. You have advantage on all ability checks you make with that skill. (Insight)
Severed from Dreams
Kalashtar sleep, but they don’t connect to the plane of dreams as other creatures do. Instead, their minds draw from the memories of their otherworldly spirit while they sleep. As such, you are immune to magical spells and effects that require you to dream, like the Dream spell, but not to spells and effects that put you to sleep, like the Sleep spell.
TBD
Age
Female
Gender
She/Her
PRONOUNS
TBD
HEIGHT

Researcher
PROFESSION
TBD
Homeland
TBD
BIRTHDAY
TBD
STAR SIGN
History

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Trivia

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Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.
Morbi quis purus vitae
Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.
Morbi quis purus vitae
Aliquam egestas lectus ac metus lacinia efficitur. Morbi quis purus vitae libero dictum gravida. Donec eget nisl ex. Curabitur vitae leo sed odio aliquet accumsan. Proin egestas posuere sapien ac finibus. Pellentesque et dolor elit.
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