Mort Gilligan

Skree

Info


Created
4 years, 1 month ago
Creator
Skree
Favorites
2

Profile


Mort Gilligan

  • Warlock with Great Old One patron
  • Class
  • Sage
  • Background
  • 9
  • Level
  • Aberrant Resurrection
  • Race
  • Chaotic Neutral
  • Alignment
  • Milestone
  • Experience Points

Strength

8

-1

Dexterity

14

+2

Constitution

15

+2

Intelligence

16

+3

Wisdom

12

+1

Charisma

19

+4

+4
Proficiency
1
Inspiration
Saving Throws
-1 Strength
+2 Dexterity
+2 Constitution
+2 Intelligence
+5 Wisdom
+8 Charisma
Skills
+2 Acrobatics (Dex)
+1 Animal Handling (Wis)
+7 Arcana (Int)
-1 Athletics (Str)
+4 Deception (Cha)
+7 History (Int)
+1 Insight (Wis)
+10 Intimidation (Cha)
+7 Investigation (Int)
+1 Medicine (Wis)
+3 Nature (Int)
+1 Perception (Wis)
+4 Performance (Cha)
+4 Persuasion (Cha)
+3 Religion (Int)
+2 Sleight of Hand (Dex)
+2 Stealth (Dex)
+1 Survival (Wis)

13

AC

+2

Initiative

30ft

Speed

Hit Points
73
Hit Dice
9d8
Favorite Attacks
Name Bonus Damage Type
Chill Touch +8 2d8 Necrotic
Eldritch Blast +8 1d10 Force
Scythe +0 1d6 Slashing
Unarmed Strike? +3 0 Bludgeoning
Equipment
Name Summary Attuned
Scythe Functions as a spell focus
Book of Shadows Can cast ritual spells from any class's spell list from his Book of Shadows
Money
CP SP EP GP PP
0 0 0 0 0
Proficiencies
Light Armour
Medium Armour
Heavy Armour
Simple Weapons
Martial Weapons
Shields
Abyssal
Common
Deep Speech
Sylvan
Alchemist Supplies
About

Personality Traits

Mort is willing to listen to every side of an argument before he makes his own judgment.

Ideals

Knowledge. The path to power and self-improvement is through knowledge.

Bonds

I work to preserve a dream realm of lost souls, so that they may have a safe haven against a dreadful afterlife.

Flaws

Most people run away when they see a demon. Mort stops and strikes up a conversation with it.

Storage
Item
Item
Item
Item
Item
Item
Item
Item
Item
Item
Racial Traits
Trait
Trait
Trait
Trait
Trait
Backstory

Mort Gilligan was instructed in the arcane arts from a very young age, by his parents, both of which work together to run the family's school of necromancy. With this headstart on most who'd call themselves wizards, he was ready to set out for the world at merely 18 years of age, to practice his craft, and seek hidden knowledge.

Traveling from his home continent of Maramar to Dalemvuren, he ended up outside a mysterious tower a little while outside the town of Timan. As he sketched the tower and its surroundings, a party of adventurers emerged from a hidden entrance. He made quick friends with these folks, and they set out together toward the ruins of the ancient city of Qunrith. They continue together for a good while before being sent on an assignment to investigate strange tremors in Hazenpool. On the descent down this dungeon ruin, they encounter a group of mindflayers. The party attempts a retreat but Mort is caught by a mindflayer, and his brain is eaten from his skull, spelling his end.

After a relatively brief two months, all spent under constant barrage by waves of darkness and suffering, waves that permeate the afterlife, Mort's soul is saved from a slow sundering. A great old one pulled him out and placed him in the Somnium, a dream realm where lost souls end up, so long as they are within the small area of the world that it covers. Charged with protecting the dream, he is given a new chance at life as an aberration, a creature of strange, alien, and malleable physiology.

Appearance
  • Ageless
  • Age
  • 5'11"
  • Height
  • 130lbs
  • Weight
  • None
  • Distinguishing Marks
  • Emerald Green
  • Eyes
  • Pale Caucasian
  • Skin
  • Mid-length, black, slicked back
  • Hair
  • None
  • Scars

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Class Features
  • Feature Name 1st lvl

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  • Feature Name 1st lvl

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  • Feature Name 3rd lvl

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  • Feature Name 5th lvl

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  • Feature Name 8th lvl

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  • Feature Name 15th lvl

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  • Feature Name 20th lvl

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Spell ATK Bonus
2
Spell Save DC
4
Cantrips Known
3
Cantrips and Spells Known
0 Cantrip Name
0 Cantrip Name
0 Cantrip Name
1st Spell Name
1st Spell Name
1st Spell Name
2nd Spell Name
2nd Spell Name
3rd Spell Name
4th Spell Name
Empty
Empty
Empty
Empty
Empty
Empty
Favorite Spells
Name Range Duration Save
Spell Name 15ft Instant Wisdom
Spell Name Touch 1 hour Dexterity
Spell Name 120ft Instant Intelligence
Spell Name 60ft Instant Constitution
Spell Name Self Instant N/A
Spell Name 40ft 1 minute Charisma
Magic Item
Name Summary Attuned
Item Name Suspendisse lobortis ex at libero porttitor elementum.
Item Name Suspendisse non vulputate nulla.
Item Name Quisque ipsum elit, ultrices vitae justo eu.
Item Name Maecenas ac vulputate quam.
Spell Slots
1st lvl
2nd lvl
3rd lvl
4th lvl
5th lvl
6th lvl
7th lvl
8th lvl
9th lvl
Component Pouch
Item
Item
Item
Item

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