Karista

Ghosheart

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Created
4 years, 1 month ago
Creator
Ghosheart
Favorites
7

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NOTE: This character's profile is still a WIP
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"oh im much more than you think."

META INFO

PROFILE

The chaotic Toonfest fan of the entire group, making herself known by being rude but respectful. Karista takes the world by storm, having more confidence that can lead her into terrible situations. Often categorized as insane as Riggy Marole, however really doesn’t fit into the role Riggy set and subverts every expectation given to her.

Karista is an Ice Blue tall cat toon decorated in Toonfest attire, usually paired with some similar colored wings and a cane. Usually has some sort of other toonfest or similar coloring accessory to go along with, and absolutely LOVES top hats.

Always the one to act cool and be highly respected while also being a total chaotic substance. She has her own Mafia she created and runs, to the point where everyone at least gives her some respect.

BASIC INFO

  • AGE Unknown
  • BIRTHDAY August 20th
  • BLOOD TYPE Paint/ink
  • HEIGHT 6’
  • WEIGHT 110lbs
  • GENDER Questioning
  • SPECIES Toon
  • RACE Ice Blue Cat
  • OCCUPATION Mafia leader
  • MBTI Unknown
  • ARCHETYPE Unknown
  • SEXUALITY Questioning
  • SOCIAL STANDING Highly respected
  • RELATIONSHIP None
  • STATUS Alive and well.
  • BIRTHPLACE Father’s Mansion
  • RESIDENCE Toonfest Grounds
  • RELIGION Personal

PERSONALITY

RESPECTFUL • POWERFUL • CARING

Karista is a mixed bag of chaotic traits, and her most positive ones come out around those she cares about. She has a very strict way on how she treats others, making sure everyone at least has some respect for themselves, gets respect from her, and also gets respect from them.

She’s also a chaotic toon at heart, and always loves to do the most random and most interesting things. There's never a boring day around her, and she makes sure others have just as much fun and coolness as she does.

COLD • AGGRESSIVE • CHAOTIC

Karista’s Chaotic nature can lead her into terrible situations, and quite often what can get her into such a terrible position. It's also highly looked down upon, despite it actually being one of her best qualities.

Karista, not having the best life story, was always a bit cold and kept it. Shes harsh when she needs to be, and cold but not cruel. She can take it to extreme situations, and cause massive damage as well as physical and mental pain for herself as well as others.

STORY

PAST

Karista- wait what oh ok

I'm not like the other characters on this Toyhouse account. It's time to break the 4th wall and tell you my own story, and not in 3rd person like this creator is.

BEFORE BIRTH

Before my very own birth, we start with my parents. My father was a rich man, who treated others terribly and had an entire company dedicated to basically only getting himself more money. He had a nice mansion, private jets, the like. Treated everyone less than himself, including family. He came from a rich family as well, in which he got all the inheritance as well as the company through his family.

my mother on the other hand was a high class, well, whore. She slept around with anyone who had enough money, and made sure that she got all the money from it. She worked under a pimp boss, which really didn’t treat her right, but hey, she joined because she wanted to. It was her choice from the beginning.

They met through one of my mom’s sessions, and since he was so rich, she kept coming back. They eventually married just for the fun times, and well, conceived me.

AFTER BIRTH

As soon as I was born, things were off to a great start. The company was getting beaten down by a rival company and father lost his company. The tax dementors were getting to everything he had, as mother was just using all the money she could get her dirty hands on to buy drugs. Father finally left mother when I was the ripe old age of 7, and she got me in the divorce with her. She loved to continuously abuse me, even when I was doing things she wanted me to do. I was never safe from her entire barrage of pain. I still have the scars from her throwing her entire record collection at me as if they were Tron discs.

I ran away around the age of 10, and never looked back. I lived on the streets for a whole year, until I found a perfect spot behind a university and got a hold of their textbooks they would throw out as well as the food. I educated myself, got myself a few jobs, and worked up to at least getting an apartment with a roommate who was barely there but at least paid rent.

I found where my father went into hiding and met back up with him, getting life insurance and making sure everything seemed fine with us. I then backstabbed him, like he did to me, and got wealthy off of staging his death by burning down his mansion with him trapped inside. I aimed for my mother next, going back to her and getting into her care, even giving her some of the insurance money, then killing her with my own crafted cane, and setting her entire establishment where she worked on fire as well, giving myself the name of arsonist. I made sure I got the life insurance from her as well, and put up a nice act of actually missing them. They never knew, and I got better stuff and better jobs.

Some others saw my own hate and devoted their lives to me, despite me not wanting any of that stuff that got my father in his place, so we decided to work together, building a mafia from the ground up. We became very close as well as making sure anyone who actually followed along with our rules got treated nicely as well. Then the war started. I made sure I was on the right side, and as soon as it started, it ended, but left a lasting impact on the entirety of the timeline. The mafia grew, and really picked up after the war, allowing anyone to get and give benefits to those who needed it. I, of course, was on top, but made sure to treat everyone with a decent amount of respect.

PRESENT

As for what's happening now, I'm still my chaotic self and nothing much has changed. I still run the mafia like I always did, finally getting help for my own past experiences, and helping everyone I come across with just enough to get them started down a good path. It may be a mafia, but I will make sure that it helps a lot more than it hurts.

As for work outside the mafia, I'm a huge toonfest fan and often enjoy it any time of the year. Im hoping to remove Riggy from his position and become the main mascot of toonfest, gaining more respect and finally giving the updates the glorious holiday needs. He can’t exactly run it by himself, and I wanna make sure it's just as wonderful to others as I view it.

you can have your Toyhouse profile back, im done.

uh, alright then.

RELATIONSHIPS

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LOVEALOT
CLOSE FRIEND/MENTOR/RIGHT HAND MAN

DYNAMIC

Lovealot and Karista often act as if they were siblings, getting into little fights, caring for each other, and doing a lot of things together. Karista learns a lot from Lovealot, making sure that she also gets some advice and such in the background.

Lovealot is also a huge helper for Karista, being the one to console her from her dark past and help her through each and every day. Lovealot works as Karista’s right hand man in the mafia, and is basically considered a co-leader of sorts. Everyone respects the two highly.

HISTORY

Karista had already started the mafia by the time Lovealot arrived in her timeline, and was already well on the way of becoming respected and sought after. Lovealot was just looking for some friends to help out and stumbled upon Karista in the weirdest fashion, and both got along very well.

Throughout the war, they fought side by side with the other members of the current Higher Ups in the mafia, and brought down Ego and his army, starting a new era in toontown. Through this battle, they became close to the point where they acted basically as sisters, and even made a blood pact to seal their own close relationship.

HEADCANONS

  • Lovealot was the one who got Karista into top hats.
  • Have a blood pact, mainly that they shall be together forever, mainly as friends and even surrogate sisters.
  • Lovealot was also the one to actually help Karista question everything, and is helping Karista find a path. Currently on the form of questioning both about her gender and orientation, but fully ready for both to fit into a category.
  • Lovealot is one of the main ones to teach Karista some magic, as Karista before was completely dismissive of its existence in general.

DEMEANOUR

CONFIDENT • CHAOTIC • UNPREDICTABLE

Karista stands with the weight of her past upon her, but in such a way that makes it look like she is so much more powerful than what's on the outside. Her stance is proud, as well as confident and even collected at times.

She also loves going into multiple different positions that make her look chaotic and unpredictable, making her look more uncanny and even surreal at times. She also can look so menacing that it sends shivers down anyone’s spines if they manage to make her angry.

HABITS

CHANGING POSITIONS

Shes never really comfortable in only one position, so changing it on the regular is very common and often. Helps keep her nice and flexible too.

LEANING ON HER CANE

Karista leans on her cane in most positions, as its strong enough to do so and helps balance herself.

LOOKING ELSEWHERE

Karista has a hard time staying focused on one thing or another, and often looks elsewhere. She does still listen, and always pays attention, even if she doesn’t look like she's doing so.

SNEAKING AROUND

Despite being chaotic and often loud with her personality and appearance, she does tend to love hiding and sneaking up on others. She's mastered the art of teleportation to do so while being silent, and without any indication she ever appeared in the first place. Shes pretty sneaky when she wants to be.

PARTYING

Going more in line with her Chaotic personality, she will never find a reason not to party. With her own power and respect, she usually can rent out the entirety of the toonfest grounds, but when toonfest itself isn’t in session. If it isn’t an option, she will rely on her own huge house she has nestled within the woods of acorn acres, decently close to the toonfest grounds.

CONVERSATION

WAY OF SPEAKING:

Karista speaks with confidence, but often goes on tangent after tangent, and theres basically no stopping her.

COMMON CONVERSATION STARTER(S):

sup.

SWEARS?:

Karista swears like an absolute sailor, and always adds in one or two swears in basically anything she says, most likely more if it's a longer sentence or with rage. She doesn’t even realize it at times either. A swear jar would be filled within a few days, and she won’t ever stop.

QUIRKS:

she has a hard time maintaining eye contact, and loves to fidget with anything, especially her cane. Her position changes a lot in one session.

QUOTES

"Nothing gets in my way."

—to anyone.

"You think you're crazy? You haven’t even seen half of me!"

—anyone when shes confronted with crazy

"Yep. I'm the big head honcho of the mafia. Deal with it."

—anyone who finds out

HEALTH

POSTURE:

Power poses are a must for Karista, to the point where she always looks like shes towering over someone.

SMOKES/ DRUGS?:

’Oh man, you have no idea how much I do. I grow my own weed in a nice spectrum of actual medicinal to full on could kill a god. Totally worth it. Alcohol is another favorite, but not too much into it as my other stuff. If ya want some of my stash, ya gotta buy and use it in front of me or my higher ups. I regulate my own drug sales, cause I know how terrible they can be.’

PHYSICAL ILLNESES/ DISABILITIES:

  • None

for physical conditions, Karista is in near perfect health, and would rather keep it that way. Everything she uses is regulated heavily, and used in only situations where it can be handled.

MENTAL ILLNESSES/ DISABILITIES:

  • PTSD

Due to Karista’s past, multiple triggers and other such things can bring on spurts of flashbacks, as well as other more minor things. It is highly medicated, needing higher and higher doses.

Karista is in near perfect health and plans to keep it that way, even with the drug usage she goes through. He has multiple scars and such across her body, but all are covered up with fur as well as clothing.

Her drug usage is also closely tied to her PTSD, and she often takes more when in those states. She does keep everything regulated, and has found a way to manage decently, but is still working on getting past it, even if it takes her entire lifespan.

STRENGTHS

UNPREDICTABLENESS

Karista, being the absolute chaotic mess she is, is able to trick anyone into thinking shes gonna do something, when actually she's gonna do something else. Its her main form to get over anyone.

COLLECTED

Karista is very collected when it comes to situations, and she's easily able to stay on track and figure out new ways instead of just being faced with fear.

MANIPULATIVENESS

She can manipulate anyone given enough time, and would gladly do so. It's how she gets out of most situations.

COMPASSION

Like others, she completely cares about others and would gladly put herself in danger if she could protect those she's close to.

WEAKNESSES

FOCUS

Her chaotic nature can keep her from staying focused for long periods of time, even manifesting into mild symptoms of adhd. It is manageable at times though.

STRATEGY

The ability to go through and remain collected even in the face of danger really doesn’t do much for her when she can ever think of or remember a strategy to get out. Most of her attacks are random, and usually throwing out whatever she has the most power for.

There is an exception to this, and when its purely driven by emotion, in which the emotion will drive the strat to be made or remembered, and executed to a perfect point.

WEAKNESS

Describe your character's weakness here. Praesent purus nibh, dignissim non libero ac, volutpat lobortis lacus. Integer a accumsan tortor.

STUBBORNNESS

Karista has a hard time learning other things and even actively avoids trying to learn other things. It doesn’t happen often though, and can be repressed, but it is what keeps her from gaining new skills.

ABILITIES

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FLIGHT

Karista was born with wings, unlike both of her parents. It took her forever to actually figure out how to use them, but she eventually learned and uses them regularly.

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ABILITY

Describe your character's abilities here. Note that abilities are different from skills; abilities are more things that are natural/ innate, as opposed to skills which are learned or acquired. Some examples of abilities are flight, heightened senses, heat/ cold resistance, etc.

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ABILITY

Describe your character's abilities here. Note that abilities are different from skills; abilities are more things that are natural/ innate, as opposed to skills which are learned or acquired. Some examples of abilities are flight, heightened senses, heat/ cold resistance, etc.

SKILLS

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CANE

This skill is mainly her weapon. She carved the cane herself, and uses it as her main weapon. Her current kill count is etched right into the wood of the cane, and she never leaves without it.

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CAPITALISM

the very idea of gaining the most money she can, but also helping those who can't exactly get the money as easily as her. She runs everything to a point where she gains more money from the rich and the poor get more money than she needs. A Robin Hood archetype, if you will. She keeps this ideal with everyone she meets, and runs everything off of respect. She may be a capitalist, but she's one with the distinct purpose to help the less fortunate.

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SKILL

Describe your character's skill here. You can mention how they developed this skill, how good they are at this skill, if they use this skill for good/ evil, etc. Cras sit amet nibh libero, in gravida nulla. Nulla vel metus scelerisque ante sollicitudin. Cras purus odio, vestibulum in vulputate at, tempus viverra turpis. Fusce condimentum nunc ac nisi vulputate fringilla. Donec lacinia congue felis in faucibus.

STATS

STRENGTH

WISDOM

CONSTITUTION

POWER

INTELLIGENCE

DEXTERITY

CHARISMA

CONTROL

LIKES

DISLIKES

  • Lack of toonfest
  • Cogs
  • Silence
  • Being told what to do
  • serious situations

FAVOURITES

  • FOOD Anything chocolate
  • DRINK Carbonated
  • COLOUR Toonfest blue, red, and yellow
  • NUMBER 21
  • INSTRUMENT Viola
  • MUSIC EDM/Rock/Metal
  • HOLIDAY Toonfest
  • SEASON Summer/Fall
  • TIME OF DAY Noon/Night
  • GENRE(S) Comedy/Fantasy/Sci-Fi

HOBBIES

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MUSIC PLAYING

playing music whether from herself or other sources, she loves it and cannot be without music. She will play it at 3 am and wake everyone up around her, so the key is to tire her out beforehand.

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PARTYING

one of the constants that everyone needs to know. She will never skip out on a party, and usually hosts some. She never needs a reason to party, and would gladly host as many as possible. She even has access to the toonfest grounds when not in use, and if thats unavailable, will use her giant house hidden within acorn acres’s woods.

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ART

Will usually just sit around and draw when there isn’t anything else going on. Not the best artist, and is much more into 3d mediums rather than 2d, and would gladly sculpt or carve rather than full on drawing. Is taking lessons from Lovealot to become a jack of all trades artist.

GOALS

HELPING OTHERS

Her main idea for what she normally does is to help the less fortunate. Mainly all of her ideals fall into this goal, and would gladly work towards helping anyone she can. Has helped multiple others in the past and present, and hopes to help even more, as well as make them help others when they become more fortunate.

HOSTING TOONFEST

In her current timeline, Riggy marole is so very unfit in running toonfest that the celebration has been put on hold until they can find someone else to host. Karista, being the absolute toonfest fan she is, is of course enraged at this, and is trying her hardest to become the new mascot in her home timeline. As for other timelines, she does pop in every now and then, and would gladly take over riggy in any ideal.

CASINO

Far off in the future, Karista hopes to open a Casino for her main base of operations, as the current one changes often. She loves the idea, and is saving up funds for the ideal, hoping to use the money from gambling and shops and stuff within to easily run her mafia and any other things she wishes to achieve, like helping others. She would be the first one to open a dedicated casino in many realms she visits.

DREAMS

ALLIANCE

The cogs and toons have gone on long enough with fighting, and her mafia intends to fix this for forever, by bringing the two sides together under similar circumstances.

DREAM

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DREAM

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SECRETS

MAFIA

Her biggest secret is the mafia she runs. While it's a widely shared secret and often one that's easy to share, she has to keep it secret under the toon resistance, as they don’t take too kindly to her having a mafia at all. She would gladly beat the resistance into the ground and become the new toon resistance, but unfortunately the resistance is growing bigger than her mafia.

REALM HOPPER

Like only a few others, is one that often hops between realms and often wriggles her way in. This is how she met the titans, and became good friends with both of them.

SECRET

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FEARS

NON EXISTENCE

She doesn’t fear death itself, more of the non-existence herself afterwards. Is learning how to become immortal so this isn’t an option. Is getting very close, and has only 2 or 3 things that can actually kill her.

CENTIPEDES

Karista is a well known lover of bugs, especially the ones that others fear like spiders or moths. Centipedes and millipedes however, they freak her out to a point where its really impossible for her to understand.

FEAR

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ARTIST NOTES

  • Any style works for her. The more the better.
  • Clothing must always contain a top hat, or toonfest colors. The original suit design is also perfect.
  • Not one to be shipped with anyone. Don’t try.
  • No NSFW unless its gore, which doesn’t need explicit permission..

DESIGN NOTES

  • Karistas wings, while being a part of her, are easily hideable, and can be drawn without. Preferred with wings, and in any style, but can be drawn without.
  • Other options for clothing are preferred suits, especially with top hats and such. That or toonfest attire.
  • Karista’s fur is always roughed up, to where it legit can sometimes look like a fluffy ice blue cotton ball.

FEATURES

BODY BUILD:

Describe your character's body build here. Are they lean? Muscular? Chubby?

BODY SHAPE:

thin, buff hourglass shape.

EYE SHAPE:

rectangular, with fluffy eyelashes.

HAIR LENGTH:

short-ish fur, ice blue from the root through.

HAIR STYLE:

Has a few tufts that peek out from her top hat, as well as some nice fluffy cheeks.

FEATURE: WINGS

The wings are part of her body, but can be drawn without. The top layer is classic toonfest blue, the middle being a brightly saturated red, followed by a bright yellow. These were dyed herself.

FEATURE: EYES

Her eyes are a unique kind, both drawn in 2 ways. The most common is with a monocle covering the right eye, or having the right eye stitched closed. Either way works.

FEATURE: TAIL

A shorter than average tail, healed up from a burn on the end. Its not usually visible from the front, and can be hidden under her vest.

PALETTE

CLOSET

ACCESSORIES

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A classic color scheme of Toonfest, having the classic toonfest blue along with a bright red and a bright yellow. However her outfit doesn’t match either the male or female outfits currently available. It's a combination of a mainly yellow shirt, and a mainly blue jacket, with the traditional toonfest skirt. She often wears a set of red boots with it, being very similar to Thrillis’s boots actually, paw print and all. She tops it all off with a top hat, suited for the color scheme.

As for other outfits, she doesn’t tend to wear other outfits unless they are 1, related to toonfest in some way, 2, a suit, or 3, has toonfest similar colors. Picky picky...

TRIVIA

  • Karista was born with wings, them being ice blue just like the rest of the fur on her body. Her genetics mutated enough to allow her to have wings, as no one in her family has ever had wings before. Some say this is the true mark of a fallen angel.

  • Rivals Riggy Marole for the spot of Toonfest mascot, as well as Thrillis, but isn’t winning in either her own realm, or Thrillis’s.

  • Knows both of the titans very well and keeps in close contact with both of them, despite being from different realms entirely. They do not exactly know she's from another realm.

  • Has such a high tolerance for drugs and alcohol that most medicinal medicine that she needs is completely useless against her. She has to find the most potent drugs to even do anything to take effect.

  • Knows basically everyone that comes across her, as well as has a ton of fame as well. She keeps it very lightly, and only really actually uses it to get into certain places, such as backstage during concerts, and deep within the high ranking things of the toon resistance. She never abuses this power and quite hides it.

  • Whenever Karista actually DOES get drunk or high, eats any type of candy. this has shown to decrease the overall amount of time needed to break out of the mental state. any type of candy works, and no one knows how it came to be, or even how it works. Some think that it was one of Lovealot's experiments that caused this to emerge.

UNDERGROUND MAFIA

"Our Mission is to give the world of Toontown what it truly needs, not what we think it needs."

  • AGE 6+ years
  • STRUCTURE Pyramid
  • ROLE Placement, Drug Dealing, Robin Hood, Care
  • MEMBERS 103
  • STATUS Open and Accepting
  • KNOWN Secret

PROFILE

Karista’s known mafia. Her absolute culmination of work all wrapped up into one ideal, uniting others under a select few morally right ideals. It expands multiple realms with most members being frequent realm hoppers themselves. She runs the mafia off of respect rather than anything else, and the more respect someone has, the higher they are in a given situation.

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STRUCTURE

CLASSICS - MID CLASSICS - HIGHER UPS - OUTLIERS - ALLIES

The CLASSICS are the more new members of the mafia, usually ones that haven’t quite fit in yet or those who do not have that much trust and respect throughout the mafia.

The MID CLASSICS are those who are very well versed in the mafia and are often the ones recruiting others. They are the ones often doing the jobs, as they can actually be trusted to do so. There are more mid classics than anyone else in the mafia.

The HIGHER UPS are the top dogs. This is currently handled by 10 members in all, 3 of them literally being Karista herself and 2 of her top ranking higher ups. The rest are more like supervisors and managers, making everything stay in order. They are very well treated within the mafia, and are gladly accepting new higher ups.

OUTLIERS are the ones purposely being punished by the mafia, as well as erased eventually. No one wants to be an outlier, and those who are outliers are publicly shamed as well as on their other punishments. There's only been a record of 7 outliers, and only 3 of those 7 have been reformed.

The last category of the ranks are the ALLIES. These ones are not affiliated with the mafia or just not a part of it, and usually kept on the outside. They are marked as allies with special wrist or ankle bands that specify them being an ally. Allies are usually promoted all the way to mid classic due to already having trust within the mafia enough to be an ally. There are over a thousand allies to the mafia, with most thinking about joining soon. They are not included in the mafia count.

STRENGTHS

  • Making Toontown a better place
  • Bringing both sides together
  • drug dealing
  • care for little ones
  • Unknown

WEAKNESSES

  • Unknown
  • Unknown
  • Unknown
  • Unknown
  • Unknown

STORY

Header

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Header

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TRIVIA

  • The mafia is well known for taking in children and giving them a much better life within the mafia, such as shelter, food, water, education, and even some money to start them off. Most members become parents themselves when in the mafia due to how much support is within.
  • the mafia is well known for being made of both toons and cogs, with barely any fighting. It's often seen to be even better than the toon resistance itself.
  • The mafia is so deeply rooted within toontown that its impossible to get a rid of, despite the attempts made by the Toon Resistance.
  • The Mafia does more than just drug trades, and can gain sources of income from anywhere.
  • Unknown

TOP HIGHER UPS

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KARISTA
OWNER/CREATOR/HEAD

The very top of the food chain in the mafia. Any big decision is accepted or denied by her, but along with her 2 top advisors. She created this mafia under her rule, and will keep it that way. Shes not strict, as she doesn’t like to be, and would gladly have fun with anyone in or outside of the mafia, but will also ruin those who do not respect her enough.

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LOVEALOT
RIGHT HAND MAN

Thee Lovealot, being Karista’s right hand man when it comes to the job. Lovealot helps a LOT with the mafia, even more than most of the higher ups combined. She also uses this as a way to get fresh toons and cogs for her experiments, as well as getting a very high ranking in society where she could basically do anything she ever wanted. Everyone likes to call her the mafia aunt, and karista as the mafia mother, since they work more closely as a pair than anything.

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ECLIPSE SERENE
LEFT HAND MAN

the 3rd of the top 3 of the mafia. Often the one that does work inside the main realm and only works in the shadows. She does a lot of the dirty work of the mafia, being the best one to do it. She and karista are very close as well, often getting wrapped up in ships. Both do not like to be shipped with each other.

Code by AviCode