Profile
Suh Den
PROFICIENCY BONUS
+3PASSIVE WISDOM (PERCEPTION)
13STRENGTH
DEXTERITY
CONSTITUTION
INTELLIGENCE
WISDOM
CHARISMA
OTHER PROFICIENCIES
- Common
- Draconic
- Sylvan
- Simple W.
- Martial W.
- Light A.
- Medium A.
- Shields
Hastily following after her adventurous brother has given her plenty of experience on boats. She is a decent sailor and can steer a boat, but generally prefers that to be done by someone else if possible.
"You have advantage on Wisdom (Survival) checks to track your Favored enemies, as well as on Intelligence Checks to recall information about them."
Suh is absolutely covered in tiny fey owls. They crawl all over her and piss her the hell off. She hates them and hates fey, and as a result she has gotten very good at hunting them down--but also understanding them in many forms.
Suh and her family have always lived relatively close to the coastline. Where she grew up wasn't exactly the most beautiful, tourist-attractiving beaches. She likes dark, misty mornings and staring out at the ocean.
Difficult Terrain doesn't slow your group's Travel.
Your group can't become lost except by magical means.
Even when you are engaged in another Activity While Traveling (such as Foraging, navigating, or tracking), you remain alert to danger.
If you are traveling alone, you can move stealthily at a normal pace.
When you Forage, you find twice as much food as you normally would.
While Tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.
HP
TEMP HP
HIT DICE
ARMOR CLASS
SPEED
INITIATIVE
ATTACKS & SPELLCASTING
INVENTORY
- Slingshot
- Twinned Spell Ring (A) (3/day)
- Communication Earring
- Amber Necklace of the Faedragon Queen
- Common Clothes (thigh-highs casual)
- Common Clothes (formal steampunk)
- Winter's Polarbear Coat
- Snowshoes
- Fabulous Costume
- Arcane Focus Glove
- Component Pouch
- 1x Waterskin
- 1x Jar of Jalapenos
- 2x Vodka
- 8x Rations
- Strawhat-Disguised Backpack
- 1x Pouch (containing 50% of money)
- 1x Bedroll
- 1x Two-person Tent
- 1x Tinderbox
- 1x Messkit
- 1x Fishing Tackle
- 100ft of Hemp Rope
- 10x Torches
- 2x Sacks
- 5x Chalk
- 2x Small Pearls
- 2x Large Pearls
- 1x Black Pearl
- 1x Guilded Skull
- The Compass of Desire
A handpainted, beautiful--if small--clay ocarina. It's colorful and happy looking, with a flower sprawling across it. Mas has owned this ocarina for quite a few years. It was made by a family member of his.
Taipan; once a powerful lich, now cursed into a choker. The choker itself looks like a black snake that curls around Mas' neck. The necklace can move; it is alive in some sense. It slowly, subtly, shifts their tail and head. Taipan can not move quickly. This necklace is ALWAYS around Mas' neck. If ever asked, Mas would refuse to take them off.
A thick leather fingerless glove. Worn in quality. It covers the first knuckles of the fingers with a leather marked with strange arcane symbols that Mas can't tell you a lick about. Mas wears the glove, but more often relies on his compenent pouch for his magical needs.
A thick spellbook that is mostly blank. It's refilling itself, little by little, as Mas and Taipan gain more power together. Mas refers to this book whenever he ritual casts anything. The book is magical itself, able to disappear with the flick of a hand, and resummoned even if destroyed. While impervious to permanent harm, it is also a precious treasure to Mas, and one he tries to keep safe.
CURRENCY
PERSONALITY TRAITS
1. I'm a terrible gossip.
2. I become wistful when I see the sun rise over the ocean (also, it kind of hurts to stare at).
IDEALS
1. Morals; I only smuggle things to improve the lives of the common folk.
BONDS
1. I never wanted to be a criminal, but it puts bread on my family's table.
2. I was tricked by a fellow smuggler that stole something from me, and I will find that thief! (stolen: a bank vault key)
FLAWS
1. "Trust nobody, not even yourself." I am plagued with paranoia.
2. Money is my greatest motivator. I'll do almost anything given enough of it, even if I'll regret it later.
FEATURES & TRAITS
Additionally, you have advantage on saves against Diseases, and gain the Spare the Dying cantrip.
Allies & Organizations
Links
Spells
- Known|Save DC|Level|Per Day|Bonus
- 1 14 0th ∞ /
- 5 / 1st 4 /
- 5 / 2nd 4 /
- 2 / 3rd 2 /
- 0 0 4th 0 0
- 0 0 5th 0 0
- 0 0 6th 0 0
- 0 0 7th 0 0
- 0 0 8th 0 0
- 0 0 9th 0 0
0th
- tba
1st
2 used
- tba
2nd
1 used
- tba
3rd
2 used
- tba
4th
0 used
- Spell
- Spell
- Spell
5th
0 used
- Spell
- Spell
- Spell
6th
0 used
- Spell
- Spell
- Spell
7th
0 used
- Spell
- Spell
- Spell
8th
0 used
- Spell
- Spell
- Spell
9th
0 used
- Spell
- Spell
- Spell
Notes
tba
Appearance
tba
Background
Tba I'm lazy
Comments