Baras

Snoodle

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Created
4 years, 3 months ago
Creator
Snoodle
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Profile


 Baras Mourningfell
Fighter & Level 5 | Tiefling | Neutral Good | Soldier

STRENGTH
(+3)
16

DEXTERITY
(+3)
16

CONSTITUTION
(+1)
12

INTELLIGENCE
(+0)
10

WISDOM
(+0)
10

CHARISMA
(+1)
13

SAVING THROWS

+6         Strength
+3         Dexterity
+4         Constitution
+0         Intelligence
+0         Wisdom
+1         Charisma


SKILLS

+6          Acrobatics (Dex)
+0          Animal Handling (Wis)
+0          Arcana (Int)
+6          Athletics (Str)
+1          Deception (Cha)
+0          History (Int)
+0          Insight (Wis)
+4          Intimidation (Cha)
+0          Investigation (Int)
+0          Medicine (Wis)
+0          Nature (Int)
+3          Perception (Wis)
+1          Performance (Cha)
+1          Persuasion (Cha)
+0          Religion (Int)
+3          Sleight of Hand (Dex)
+3          Stealth (Dex)
+0          Survival (Wis)

AC
20

INITIATIVE
+3

SPEED
30ft


MAX HIT POINTS

45


PROFICIENCIES & LANGUAGES

Languages:
Common, Infernal

Weapons:
Martial Weapons, Simple Weapons

Armor:
Heavy Armor, Light Armor, Medium Armor, Shields


FEATURES & TRAITS

Darkvision - You can see in darkness (shades of gray) up to 60 ft.

Hellish Resistance - You have resistance to fire damage.

Infernal Legacy - You know the thaumaturgy cantrip. [3rd] You can cast hellish rebuke (2nd) once per long rest. [5th] You can cast darkness once per long rest. CHA is your spellcasting ability.

Fighting Style: Protection - While wielding a shield and a creature you can see attacks a target other than you within 5 ft. You can use your reaction to impose disadvantage on the attack roll.

Second Wind - Once per short rest, you can use a bonus action to regain 1d10 + 5 HP.

Action Surge - You can take one additional action on your turn. This can be used 1 times per short rest.

Extra Attack - You can attack twice whenever you take the Attack action on your turn

Combat Superiority - You learn maneuvers that are fueled by superiority dice. Maneuvers enhance an attack in some way. You have 4d8 superiority dice per short rest.

Student of War - You gain proficiency with one type of artisan’s tools. (Leatherworker's Tools)

Maneuvers

Maneuvering Attack - When you hit with a weapon attack, you can expend one superiority die to add the total to the damage roll and to allow a creature that can see or hear you to use its reaction to move up to half its speed without provoking opportunity attacks from the target of your attack.

Sweeping Attack - When you hit with a melee weapon attack, you can expend one superiority die to deal damage to another creature within 5 ft. of the original target and within your reach (if the original attack would hit it) equal to the number you roll on the superiority die.

Goading Attack - When you hit with a weapon attack, you can expend one superiority die to add the total to the damage roll and the target must make a WIS saving throw (DC 14). On failure, the target has disadvantage on all attack rolls against targets other than you until the end of your next turn.

PERSONALITY TRAITS

-  I’m haunted by memories of war. I can’t get the images of violence out of my mind.
 -  I’ve lost too many friends, and I’m slow to make new ones. 


IDEALS

-  Greater Good. Our lot is to lay down our lives in defense of others. (Good)


BONDS

-  Someone saved my life on the battlefield. To this day, I will never leave a friend behind.


FLAWS

-  I made a terrible mistake in battle that cost many lives—and I would do anything to keep that mistake secret.


BACKSTORY


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