Nicholas Kestrel (Universal Battle Royale)

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Below is the skillset from the Universal Battle Royale, which unfortunately got canceled.



SKILLS

Skill 1: Coat Tail: By attacking the same enemy as the last person, Nicholas does 50% bonus damage, rounded up. This skill cannot occur if the last action wasn't an attack on an enemy and will cost 2 SP if the last attack targeted multiple enemies.

Skill 2: Side Bet: Once a battle, for the cost of 2 SP, Nicholas can have someone else take an additional action in his place or give himself a third action next turn.

TRAITS

Trait 1: High Roller: Nicholas hasn't survived all these years without getting very proficient at dice rolls. One could call it cheating, Nicholas calls it skill. For every roll that's just 1 point short of succeeding, Nicholas can throw a 1d6 to alter the outcome. A 5 will make the roll barely succeed, a 6 will make it a proper success. A roll of 2-4 won't change the outcome, but a roll of 1 will actually make the result worse.

Trait 2: Advantage Player: Nicholas has heightened senses, as in that he can smell, hear and see better than an average human, due to him being partially wolf.. But it's not quite on the levels of actual wolves. Regardless, it's hard to get the drop on Nicholas and every sneak attack on him will require the attacker to throw a 1d6 and throw a minimum of 5, otherwise the attack will fail.