Trick (chaos) Trouble

Trick-Trouble

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Created
7 years, 4 months ago
Creator
Trick-Trouble
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5

Profile


Trick

Tricks full name is Trick Chaos Trouble. Beside the name he doesn’t really cause a lot of trouble most time he tries to avoid it and smooth things over when things go bad around him. He is the proud dad of a large family of adopted children and extended family. He live most often in his house experimenting and caring for his family and friends. Trick is also a gold car travel mage meaning he has free rein to travel where and when ever he wants in all parts of the known and sometime unknown world. He is an honored guest of the gods and often pops in an out as the needs arise or things come up and his talents are needed. He is also a frequent visitor of the shrines and realm of the guardians helping the guardian vex care for her void realm and call her daughter. For the most part trick travel and experiment the oddities and situation that pop-up from time to time that aren’t really a threat but are bothers to those around them and no one else has the time for. This is not to say he is not capable of handling big issues or other do not come looking for his help. Trick is a usually easy going kind person always ready to help those around with a bad joke to try and bring a smile to someone face. He is caring dad that will do anything to protect his family and children even if it comes to his own safety. He kids always come first, responsibilities second, interest last. If he says he will help you he will try his best to or find someone that can.

Abilities 

Trick has a large range of abilities being a creature of equal light and dark magic as well has being incredibly powerful. This ability to use both light and dark magic successfully is also one of his greatest weakness being affected by both such magic equally as well. A few of his powers are space manipulation able to step travel to anywhere he has to go. Illusion both in vision and giving the physical mass to fight and delay with. He can do great spells with all g element fire earth wind water time space. Yet he lacks the full control over the element as one born with alignment would have but he comes very close.  For the most part his great spells are set in to a mage deck of cards each suit a base element the higher the card the greater the power. The jokers of the deck being saved for space and time. Pure light and dark magic spells are always easier to come by for trick and he can do most without thinking. The level of the spell is what determines how weak he is after. The card spells are saved for times of great need and are not often used but when they are they have the ability to move mountains. Trick also a great fighter with ax, hammer or sword. Quick on his feet and able to teleport around the battle field he can keep up with even Drezz or Kara a god and an acolyte of a god who trains every day and actual possess superhuman abilities. Trick does not really possess super human abilities such as strength, reaction time or even speed. What he has he has earned through training and experience. His healing factor was a granted gift of the god Screcton as a thank you for nearly dying on a mission.

Weaknesses

For all his strength trick does have his weaknesses. Being affected by both light and dark magic being his greatest he does not have any natural immunity to either form. Unlike a being such and vex or drezz being of darkness and light respectively. This can lead him to get sick from poison of either type that can affect his abilities if not make him sick. Though he is saved form ever dying from pure magical poison of light or dark the level of the poisoning will amp up to make him unable to move at the very worst if the poison worsen or exposer is keeps up. This coupled with trick sometime oblivion to his own health when exploring as lead to someone having to go looking for him when he goes missing. Either found passed out in some part of the void realm or stuck in a cave near a shrine magical poison this is trick greatest weakness. He most often has spells to protect himself from most thing but if he is tired or distracted they can slip. Trick does not go looking for danger and is most time over prepared but things can happen that makes him slip. Through several accidents and such trick has fallen into the same pattern as Drezz witch he has spare bodies ready in case he does die these are always an absolute last resort on top of other spells to protect him. Trick would much rather suffer if there is a chance of recovery rather than simply move to the next body.

Attire

Trick is attire most often in a three piece ice blue suit to match his eyes and a matching fedora. Underneath the outer jacket is a black dress shirt. As well as black dress shoes. Tied around his tail is a white hanky with no other real purpose then it is often used as endless source of bandages when he gets hurt and a reminder he is for the most part mortal.  Trick has the ability to see magic around him his black sunglass help limit the glare of those around him when he visit the god they are a must else he risk getting dizzy. the sunglass as well as the rest of his outfit can change as needed for jobs and mission to warmer coats and google to climb mountain or to armor to fight. The black cane capped with a green emerald also has this same ability most often changing in to his twin headed ax, sword, or hammer when he need to protect himself. The ying yang like neckless around his throat is a powerful relic and his primary protection against magical poisoning as in side reside two power deities of light and chaos magic. Trick does not remember where he got the neckless nor do even the god know of it’s origins. What he does know it cannot be forcibly taken form him only borrowed by those he trust. The medallion always finds its way back to him.

Kitten trick

Kitten trick is a safety measure spell set on trick to protect himself in case things happen while experimenting. It greatly shrinks his body turning him in a small kitten sized cat. To remove damaged tissue and condense healing. While as a kitten he has the joyful mind set of a kitten. He still has full control over his magic however. This can lead to some very elaborate pranks and nonsense if kitten trick gets board. While as a kitten trick still has his sunglass and hat. The rest of his attire is lost for movement since he is a feral while as a kitten. Kitten trick is reserved for when trick is physically hurt. It does nothing form protecting him form being magically poisoned.

Mist and Smoke

Mist and smoke are the two magical dragons aligned with trick medallion both are beings of pure magic and are greatly powerful they act as tricks primary protection form poisonings as well as helping him keep the balance of light and dark power with in him. Though neither ever talk their action speak volumes. Most times the dragons range from cat to dog sized but both are capable of becoming full sized towering giant as the need arise. Their size does not limit their power and both are indefinitely strong in there given magic. Even matching the gods and guardians trick deals with. If the two dragons work together they have the ability to bend reality. It is bets not to get on their bad side.                     

Mist

Mist is aligned with light and is mostly pearly white and gold. She is the gentler of the two and acts like almost a momma dragon or big sis to trick and those around her. When she is cat sized she is always in some one lap or shoulder rubbing against them and purring using her most basic magic to calm shredded nerve and bring peace to those she cares about. When things are really bad she will enlarge and forcefully curls around other to make them still relax or make them feel protected when they are hurt. She has done the first to trick on several occasions when he is over working himself. And the latter to several of the children when they are scared.

Smoke

Smoke is aligned with dark and is mostly black and silver. He can be the tad more aggressive and grumpy but really it is just a front. A good scratch behind his ears will get him growling softly smoke does not pure. Of the two smoke is the fighter not that mist is in cable of fighting but smoke is the more easily agitated to bite and tear. Really, he is just as protective as mist but in different ways. He will lay at the foot of a bed or across doorways while the children sleep or stay up all night roaming the house. No one sneaks up on smoke. He is more addable at traveling as smoke and getting into location he really shouldn’t be into to make sure the house is secure and nothing has snuck in.

Wisdom and Chaos

As a being of light and dark trick can have some bad times when there is an imbalance in his ability and mind set. For the most part he can keep it in check with meditation and exercise. But when he is faced with a hard decision with now clear right and wrong, when he is poisoned by a relatively stronger source he can and has fractured into two versions of himself. Much like mist and smoke these versions are aligned to light and dark. Each with their own options and personality that are both partially tricks and their own. For the most part the two do not like to be separate as they do identify as different people but they also know the importance of trick being trick……it’s complicated. Wisdom and chaos are the peak of trick natural ability without an limitations. If trick would know what power, he truly inside him he could very well be a reality warper.

For the most part wisdom and chaos are normal dressed just as trick but with different colors but when they do change their attire they are drastically different. It is never good for them to be present for two long but it is safer for them to be apart then to have trick stress over whatever decision has driven him to fracture and make himself magical sick through self-induced stressed.