Ash
SleepyMoonstone
- Created
- 3 years, 10 months ago
- Creator
- SleepyMoonstone
- Favorites
- 5
Profile
SORCERER & 3| DROW | NEUTRAL | OUTCAST
STRENGTH
(+1)
12
DEXTERITY
(+1)
12
CONSTITUTION
(+0)
10
INTELLIGENCE
(+3)
16
WISDOM
(+4)
10
CHARISMA
(+2)
14
SAVING THROWS
1 Strength
1 Dexterity
0 Constitution
3 Intelligence
4 Wisdom
2 Charisma
SKILLS
1 Acrobatics (Dex)
4 Animal Handling (Wis)
5 Arcana (Int)
1 Athletics (Str)
4 Deception (Cha)
3 History (Int)
8 Insight (Wis)
2 Intimidation (Cha)
3 Investigation (Int)
4 Medicine (Wis)
3 Nature (Int)
4 Perception (Wis)
4 Performance (Cha)
4 Persuasion (Cha)
3 Religion (Int)
1 Sleight of Hand (Dex)
1 Stealth (Dex)
4 Survival (Wis)
AC
11
INITIATIVE
12
SPEED
30
MAX HIT POINTS
18
PROFICIENCIES & LANGUAGES
Languages:
Common
Weapons:
Elven
Armor:
Ignan
FEATURES & TRAITS
Burnout - An ashen elf treats fire damage as nonlethal damage instead. Fires seem to burn dimmer in the presence of an ashen elf.
Consuming Focus - Ashen elves may deal themselves 2 points of damage to receive a +1 bonus on an attack or save, or a +2 bonus on a skill check. They may do this as a free action.
Ignite - At 1st level, you gain the ability to start fires with a touch. As an action, you can magically ignite a flammable object you touch with your hand—an object such as a torch, a piece of tinder, or the hem of drapes.
Mantle of Flame - Starting at 1st level, you can unleash the phoenix fire that blazes within you. As a bonus action, you magically wreathe yourself in swirling fire, as your eyes glow like hot coals. For 1 minute, you gain the following benefits:
You shed bright light in a 30-foot radius and dim light for an additional 30 feet. Any creature takes fire damage equal to your Charisma modifier if it hits you with a mele eattack from within 5 feet of you or if it touches you.
Whenever you roll fire damage on your turn, the roll gains a bonus to equal to your Charisma modifier.
Once you use this feature, you can’t use it again until you finish a long rest.
PERSONALITY TRAITS
- I’m a little suspicious, worried about being betrayed and caution of being assaulted.
IDEALS
- Live and Let Live – Meddling in the affairs of others only leads to trouble.
BONDS
- I wish that my loved ones had come with me when I was outcast.
FLAWS
- I cannot let go of the past and react poorly to reminders of my old life.
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