Adalwin

Lufuu

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3 years, 6 months ago
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Luffik
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A mainland deity of more mountainous regions, Adalwin is a general god of nature, weather, and fertility, as well as hospitality and protection. He has niche followings outside of his mountain communes, but the truest concentration of his followers are in a series of remote mountain towns that rely on him to protect them from the beasts of the mountains and ensure that otherwise rocky, infertile ground can in fact grow the food they need to survive and feed their livestock. He does so through a combination of direct intervention and education so that his people can continue to stay the course he sets. While remote, his towns are often very warm and welcoming to travelers on their way through, and always willing to lend a helping hand, much like their god is.

Adalwin is lawful good, though this may sometimes seem a little chaotic given his ties to nature. He cares deeply and is also incredibly forgiving of any slights, provided he receives heartfelt apology. The extent of his wrath is typically just the cold shoulder, though. He's especially fond of gardening, often nurturing plants in and around his modest temple. He has a personal retreat in a small pocket dimension near the top of the mountain, deep in the thick forest that covers it.

Domains: Nature, Weather, Fertility, Hospitality, Protection
Holy Symbols: Vine adorned antlers; snake coiled around flowers
Holy Animal: Stag; Snake