Mirisha, Daughter of Fjord

ChaoticStray

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Created
3 years, 6 months ago
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 Mirisha, Daughter of Fjord
Monk & 1 | Jerbeen| Good | Noble

STRENGTH
(+1)
12

DEXTERITY
(+4)
18

CONSTITUTION
(+1)
12

INTELLIGENCE
(+0)
10

WISDOM
(+3)
16

CHARISMA
(-2)
7

SAVING THROWS

3         Strength
6         Dexterity
2         Constitution
1         Intelligence
3         Wisdom
-2         Charisma


SKILLS

4          Acrobatics (Dex)
3          Animal Handling (Wis)
0          Arcana (Int)
3          Athletics (Str)
-2          Deception (Cha)
2          History (Int)
3          Insight (Wis)
-2          Intimidation (Cha)
0          Investigation (Int)
3          Medicine (Wis)
0          Nature (Int)
3          Perception (Wis)
-2          Performance (Cha)
0          Persuasion (Cha)
0          Religion (Int)
4          Sleight of Hand (Dex)
6          Stealth (Dex)
3          Survival (Wis)

AC
17

INITIATIVE
4

SPEED
30


MAX HIT POINTS

9


PROFICIENCIES & LANGUAGES

Languages:
Auren
Common
Sylvan
Squeak Speak

Weapons:
Simple Weapons
Short Swords

Armor:
None

Other:
Brewer's Kit
Fiddle


FEATURES & TRAITS

Standing Leap - Your base long jump is 30 feet, and your base high jump is 15 feet, with or without a running start.

Nimbleness - You can move through the space of any creature that is of a size larger than yours.

Take Heart - You have advantage on Strength saving throws and saving throws against being frightened as long as you are within 5 feet of an ally who isn't frightened or incapacitated that you can both see and hear.

Team Tactics - You can use the Help action as a bonus action.

Unarmored Defense - Beginning at 1st level, while you are wearing no armor and not wielding a Shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.

Martial Arts - At 1st level, your practice of Martial Arts gives you mastery of Combat styles that use unarmed strikes and monk Weapons, which are shortswords and any simple Melee Weapons that don't have the Two-Handed or heavy property.

You gain the following benefits while you are unarmed or wielding only monk Weapons and you aren't wearing armor or wielding a Shield.

• You can use Dexterity instead of Strength for the Attack and Damage Rolls of your unarmed strikes and monk Weapons.

• You can roll a d4 in place of the normal damage of your Unarmed Strike or monk weapon.

• When you use the Attack action with an Unarmed Strike or a monk weapon on Your Turn, you can make one Unarmed Strike as a Bonus Action. For example, if you take the Attack action and Attack with a Quarterstaff, you can also make an Unarmed Strike as a Bonus Action, assuming you haven't already taken a Bonus Action this turn.

Certain monasteries use specialized forms of the monk Weapons. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a Sickle with a shorter, straighter blade (called a kama). Whatever name you use for a monk weapon, you can use the game Statistics provided for the weapon.

PERSONALITY TRAITS

-  I 'm full of inspiring and cautionary tales from my military experience relevant to almost every combat situation.
 -   I'm full of witty aphorisms and have a proverb for every occasion.  
 -  I feel far more comfortable around animals than people.  


IDEALS

-  Aspiration. I'm determined to make something of myself. (Any)
 -  Independence. I am a free spirit--no one tells me what to do. (Chaotic)  
 -  espect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)  
 -  Sincerity. There's no good pretending to be something I'm not. (Neutral)  
 -   Tradition. The stories, legends, and songs of the past must never be forgotten. (Lawful)  


BONDS

-   Nothing is more important that the other members of my family and my kingdom.
 -  Someone saved my life on the battlefield. To this day, I will never leave a friend behind. 


FLAWS

-  I don't understand the value of currency.
 -  I often calls people who are taller than me Giants.  
 -  The monstrous enemy we faced in battle still leaves me quivering with fear.  
 -  I have trouble keeping my true feelings hidden.  


BACKSTORY


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