Lokexire

CosmicRamune

Info


Created
3 years, 3 months ago
Creator
CosmicRamune
Favorites
1

Profile


NOTE: The design and the info are outdated and will go through some changes.
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Name
Lokexire
Age
Teen
Gender
Male
Height
5'3 ft
Race
Xidrai
Role
Collector
Demeanor
Sociable
Theme
HTML

Lokexire

About

Lokexire is a sociable, charismatic and friendly xidrai that loves to explore new areas, collect anything related to magic/storages and talk about his interests. A lot.

While he's easily seen as vulnerable, he doesn't let others push him around and can be very stubborn to stand his ground.

Trivia

  • His lifespan is up to 200 years.
  • He's a xidrai, specifically demon/insectoid mix, however as much as he refers to himself as a mix than xidrai, sometimes even as a demon to avoid confusion.
  • He's claustrophobic due to his repressed trauma.
  • You can easily trade any valuable item with rare items he happens to collect. He's well aware he falls for it and he hates that.

Pay them no mind.

MORE INFO

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Lokexire

he/him | teen | xidrai

Profile

Nickname Loke
Gender Male
Age Teen
Orientation Bisexual
Specie Xidrai
Occupation Collector
Alignment Netural Good
About

Lokexire is a sociable, charismatic and friendly xidrai that loves to explore new areas, collect anything related to magic/storages and talk about his interests. A lot.

Although he's rather stubborn and appears confident, his good nature does make him prone to manipulation.

Strengths

  • Agile
  • Adaptive
  • Sociable
Weaknesses

  • Stubborn
  • Naive
  • Claustrophobic
Stats

stamina
strength
defense
magic
resistence
skill
agility
Abilities

Gem on the forehead A magical diamond shaped orange gem that can do telekinesis and magic detection. They're common abilities and with the gem damaged he's completely vulnerable so he tries his best to protect it.
Blue Pyrokinesis A blue mystical fire ability. While not very experienced, he knows how to create fire in the size of a palm. Few advantages he has are to detect the presence of fire, fireball, self-healing, gaining strength from fire and heat resistance. Sometimes combines fire with crystal.
Crystal Manipulation Crystals that seem to be generated out of nowhere but are from his body. Far more experienced than with blue fire. Commonly used for long range attacks or defense. Can also empower and energize any item/weapon of choice with crystals.
Potion Manipulation He can craft potions from his collections. His common potions are healing, boost and restoration, however he also places them into items to turn them into weapon or shield.
Crystal Magic The usage of magical crystals/gems the gives variety of abilities. He's dependent on said abilities in crystals/gems in order to use them.
Spell Casting The ability to cast spells. It's not used as much as potions and crystals/gems but are used for things that his own abilities can't do. He has a small notebook written with spells to read when needed.
Hyper Hill Climbing His insectoid side gives him the ability to climb on rocky mountains with ease. However he can't climb on smooth surfaces or slippery rocks.
Design Notes

WIP

-Will be done soon-

Reference

https://cdn.discordapp.com/attachments/704978148739121213/896706418164502598/NoHatOutline.png
Lokexire

Male
150s
Xidrai
Collector

Explorer • Alchemist • Collector

Lokexire is a sociable, charismatic and friendly xidrai that loves to explore new areas, collect anything beneficial (or what he likes) and talk about his interests. A lot.

While he's easily seen as vulnerable, he doesn't let others push him around and can be very stubborn to stand his ground.

Lokexire is sociable and usually initiates conversation. He loves to talk, especially about his interests. Sometimes he lacks self awareness and can drag on for too long or go on a tangent.

He's charismatic and friendly so gets along with a lot of people. If he however finds a person annoying from the get go, he'll try to keep a neutral ground as possible - unless they're insufferable, that's when he's either dodgy or very stubborn.

His stubbornness or assertiveness is a way to let them know he won't be pushed around. There must be a valid point to him or anything that piques his interest to change his mind. Or in worse case, he sees no way out of this.
If stubbornness is not a good way to go, he either resorts to poker faces or deception, if he deems a person a big threat.

While he can be very stubborn and not phased by any stranger's insults, he can grow insecure with people he cares for if he's talked down by them, even so he eventually stands up to himself.
A rare occurrence for his insecurity to get to him is when a person overshadows him in his daily life.

He loves to be involved with quests or explore when they're related to his interests - either to collect magical artifacts or items that will benefit him, or to help the team.

Once split up in groups, he handles by himself just fine unless he's absolutely cornered. Because of how uncommon it is for him to be unable to regroup and survive on his own, is why Zarek reassures anyone that he's fine.

As a massive collector, he can even be a completionist to certain items that aren't practical if they interest him and he loves to hunt rare items.

Experimenting is something he usually does with his collections, including exploring for shortcuts to play to his advantage. He's very creative about them which is why he manages to get out of situations most of the time.

His interest in magic, especially magical crystals has developed an obsession. He's lost control over it and got luminescent crystals permanently stuck on his forearms.
He doesn't want to give up his interests because of it, so he tries to set up limitations for how long he can last in their presence and during quests he carries as many as he needs.


Charisma 80%

Kindness 80%

Temper 70%

Integrity 70%

Courage 90%

Humor 40%

Attack 50%

Defense 80%

Magic 80%

Resistance 70%

Speed 50%

Stamina 70%

Health 80%

Confidence 80%

Intelligence 80%

Manners 90%

Optimism 70%

Luck 80%

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Gem on his forehead

A magical diamond shaped orange gem that can do telekinesis and magic detection. They're common abilities and with the gem damaged he's completely vulnerable so he tries his best to protect it.

Telekinesis: With the gem he can lift up anything and anyone.
- He however has trouble either focusing separate objects or keeping anything heavy for too long.
- He's still practising while moving around or multitasking.
- Has trouble lifting himself up.

Magic Detection: With the gem he can sense the presence of magic/magical energies and even gain the detailed understanding about the magic/magical energies he is sensing, including the amount/size of magic/magical energies he is sensing and whether they are hidden.
- While he already can sense its presence, he needs to focus when he wants to get further details, including the location. At that moment, he closes his eyes and the eye appears on his gem.
- It takes a lot more focus for hidden magic/magical energies. It causes headache when he's focusing for too long to identify it.
- He depends on studying what kinds of magic/magical energies they are, so even through readings he might not even be able to know what they are if he's never seen them before.
- If a magic presence is too strong, he either avoids reading it or cuts his time short and keep his distance from it to avoid developing his obsession.

[!] If his gem is cracked the abilities won't function as desired.
[!] If shattered, he cannot use them at all and his life is at absolute risk.
- The side effects are headaches, dizziness, fever and nausea.
- The gem heals itself in 3 weeks.
- When shattered, he flees or plays dead.

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Blue Pyrokinesis

A blue mystical fire ability. While not very experienced, he knows how to create fire in the size of a palm. Few advantages he has are to detect the presence of fire, fireball, self-healing, gaining strength from fire and heat resistance. Sometimes combines fire with crystal.

Self-Healing Fire: The ability to heal by using fire.
- Can be healed in seconds, healing big and deep injuries has thus far lasted to 30 seconds.
- Healing ability is absoltely useless if he's drowning or suffocating.

Fire Ball Projection: The ability to create fireballs of different sizes and throw them, causing the targets to burst into flames.
- He's still learning and can only create in a size of a palm.
- He can only throw them 15 - 20 feet far.
- Ability is nullified in locations that fire cannot exist (underwater).

Fire Detection: The ability to sense the presence of heat/fire in one's vicinity.
- Dependent on natural senses.
- Needs to concentrate to determine the location of a specific form of heat sources.

Fire Empowerment: The power to gain strength from flames/fire.
- Freezing, Ice Manipulation and Water Manipulation are highly effective against this power.
- Being in cold weakens him.

Heat Resistance: The power to survive in extreme high temperatures, up to 100°C/212ºF.
- Resistant only to the temperature, not other effects, such as smoke.
- There may be a limit to how much heat he can withstand/tolerate.
- Only works for a limited amount of time.

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Crystal Manipulation

Crystals that seem to be generated out of nowhere but are from his body. Far more experienced than with blue fire. Commonly used for long range attacks or defense. Can also empower and energize any item/weapon of choice with crystals.

General:
- He generates crystals from his body (mix of salines and minerals), however he's best advantaged at warm and dry environment.
- Crystals can bounce off of surface (still needs to be decided if any).
- Can empower and energize anything touched or used (commonly a weapon, but can be a blunt item) with crystals.

Offense:
- Throws a lot of sharp crystals at the opponent or a wave of them all over the place (mainly using telekinesis).
-- He can do the same with shards but they're not nearly as effective than to zap the opponent.
- With explosive supplies he can crystallize them and throw at the opponent.

Defense:
- Blind their opponent by reflecting light with crystals.
- Can create a crystal shield or force-field.
- He can imprison someone in a crystal or use crystallization (although that already takes up some of his energy).

Weakness:
- Very humid and wet areas or places where there's no substance, minerals or things that he can use to create crystals.
- Sound Manipulation and Vibration Manipulation can cause crystals to shatter by certain frequencies.
- Heavy crystals could impact his precision at long range attacks.
- He's not all that experienced attacking close range (ex. swords are not his suitable weapon).

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Potion Manipulation

He can craft potions from his collections. His common potions are healing, boost and restoration, however he also places them into items to turn them into weapon or shield.

WIP

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Crystal Magic

The usage of magical crystals/gems the gives variety of abilities. He's dependent on said abilities in crystals/gems in order to use them. Might not be as powerful as spells he possesses but they get the job done much quicker.

WIP

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Spell Casting

The ability to cast spells. It's not used as much as potions and crystals/gems but are used for things that his own abilities can't do. He has a small notebook written with spells to read when needed.

WIP

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Hyper Hill Climbing

His insectoid side gives him the ability to climb on rocky mountains with ease. However he can't climb on smooth surfaces or slippery rocks.

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Adaptive

He is a fast learner and loves to explore new things. He will take notes about as many things as he can. This includes the sources, map, shortcuts, security, etc. With charisma and helpfulness, he blends in with others a lot easier and even gains friends or acquaintances to help him out.

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Stealth

He's capable to be very quiet when trying to get past the security. He would use any backups to his advantage. If spotted he'll try to hide elsewhere, if impossible, he'll try to distract them while fleeing.

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Luminescent Crystal Shards [ Light source ]

Crystal shards around his body. They're practical without any other light source, otherwise they easily expose him in the dark. Apparently gained Crystal ability after getting them stuck on him.

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A backpack [ Storage ]

A leather backpack. He stores a lot of items he deems important, while having some room for anything he finds. He uses a rune stone to shrink items to store bigger ones.

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Rune stone [ Magick item ]

A magick stone rune that alters the size of almost anything. It's often used to shrink items for his backpack. He's not experienced to alter the size fast for now.

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Alchemist belt [ Quick storage ]

A belt where potions, magical items, a small notebook and small items can be stored. They're used as a shortcut and he replaces some depending on the situation and environment.

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Notebook [ Manual ]

A hand sized book where he takes notes about any discovery or information he deems important. Later he rewrites them in another book.

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Grappling Hook Gun [ Item ]

With a 60 feet long rope. Used either as a weapon (hit or shoot someone) or mainly to reach spots and prevent falls.

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Other random items [ Items ]

Depending on the situation, he places anything in the bag he believes is needed. Commonly comprises potions and magical crystals.

nickname Loke

sexuality Bisexual

birthday 13th March ♓︎

world --

demeanor Sociable

mbti ENFJ-A

alignment Neutral Good

archetype Explorer

Likes

  • Magic
  • Storages
  • Soft/Fluff
  • Exploration
  • Luminescents

Dislikes

  • Closed spaces
  • Cold areas
  • Deep sea
  • Doing nothing
  • His items touched

Hobbies

  • Collecting
  • Organizing
  • Trading his collections
  • Crafting potions
  • Growing his own terrarium

Habits

  • Things placed neatly
  • Taking more than he needs
  • Chewing herbs/mints
  • Will bite thin glass
  • Gazing out the window

Secrets

  • Owns a pillowfort
  • Makes cheesy names
  • Hidden room in his cottage
  • Vents on diary
  • Crafting miniature items

Fears

  • Suffocation
  • Claustrophobic
  • Responsible for hurt

Dreams

  • Able to carry his collection
  • The archivist
  • Peaceful yet active life with Zarek

Goals

  • Explore as much as he can
  • Invent new magic
  • Own a store/Trader on-the-go

REPRESSED MEMORY


In an alchemy lab there were creatures that were experimented on. Those that ended up with undesirable results were discarded.

Lokexire was one of those that were experimented on.

Lokexire however was found as an egg and taken extra care of until he hatched and was still a newborn.
Over time, they were using simple tests to study more about him.

One day Lokexire was let to hold and look at simple magical crystals, however due to how many they were in his surrounding he was trying to hold all at once until he couldn't. When he accidently dropped everything and tried to pick them again, the first gem he held dug into his skin. Lokexire panicked and barely managed to get it off his hands.
A scientist witnessed that and informed others what happened. They decided to test more and try to place a magical gem onto him, but he ran off and hid before they could.

Eventually, they decided to use the treat, that were given to Lokexire as a form of reward, to bait him.
Lokexire fell for it and got caught. They tied him down, and after some talk, also tried to keep his head still.
They were curious and used a special magical ruby gem by placing it on his forehead. They theorized that the closer the gem is to his brain, the better the chance would it be for him to use it naturally.
The same side effect that happened when Lokexire held a gem, they dug this one furtherly.
Lokexire experienced an unbearable pain. When they noticed they tried to numb his pain. Regardless, he tried to free himself, but he could barely move, no matter how hard he tried.

Despite placing his gem on his forehead successfully, his negative state made his gem ineffective. They deemed him as broken but didn't discard him in hopes they'll be able to 'fix him'.

More than a week passed by, and it's been decided to put him in the room with a creature, to see if he'd finally react in the face of danger - if not, he'd be deemed a lost cause.
As expected, he hardly put up a fight - he was still in pain and could barely process what was happening around him.
He would've been a goner if Zarek didn't step in.
As far as memories go, Lokexire's recollection is after the incident, when he was taken care of by Zarek.

While the memory is represssed, some similar places and treats can evoke negative emotions and uneasiness.


[ZAREK]

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla fermentum porta tincidunt. Sed tortor augue, blandit nec magna efficitur, sodales malesuada felis. Curabitur malesuada arcu tortor, at dignissim diam convallis et. Nunc nisl purus, aliquam sit amet erat at, volutpat egestas ipsum.

THE FATHER


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AFTERMATH

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla fermentum porta tincidunt. Sed tortor augue, blandit nec magna efficitur, sodales malesuada felis. Curabitur malesuada arcu tortor, at dignissim diam convallis et. Nunc nisl purus, aliquam sit amet erat at, volutpat egestas ipsum.

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Zarek [ Half-Sibling ]

Someone Loke deems his family. They are for the most part inseperable, despite their differences.

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Avalan [ Enemies? ]

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Dahlia [ Acquaintances ]

He's met her through Zarek and only met her once.

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[---] [ --- ]

---

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[ Reference ]


FEATURES


  • height Short (5'3 ft)
  • weight 54 kg
  • b. shape Hourglass
  • b. build Ectomorph

ARTIST NOTES


  • info
  • info
  • info

DESIGN NOTES


  • info
  • info
  • info

EXPRESSIONS


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EXCITED

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UNAMUSED

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ANNOYED

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CONFUSED

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POKER FACE

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EMBARRASSED

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DESPERATE

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UPSET

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CRYING

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ENRAGED

IC Trivia

  • His and Zarek's lifespans are up to 200 years because of xidron's genetics.
  • He's xidrai, a half xidron demon and insectoid, However he either calls himself a demon or a mix.
  • Lumniscent crystal shards on his body help him see but not from the distance. Most of the time he tries to cover them to not be spotted.
  • He can do long range attacks and is rather disadvantaged at close ranged ones.
  • While he's not afraid of water, deep sea is the last place he wants to be in.
  • He has repressed trauma of his past when he was experimented on, and has no recollection that he wasn't born with the gem. Despite being unable to remember, he progressively panics when he's in a maze or abandoned labs, especially when they're windowless. He also is alarmed of treats that look similar to what he was baited with.
  • You can easily trade with him with rare items or collections he's been looking for.
  • His overall weight is 54 kg. (Body= 48 kg; Horns= 5 kg; Tail= 1 kg)

OOC Trivia

  • Lokexire is the converted character from an AU of LordHeart, created by Ced145.
  • Originally his specie's name was Nezpedrian until through the use of Alien species name generator, it was replaced with Xidron.
  • There was a massive different plot point where there were two separate Lokexires in Zarek's arc, but that version was pushed aside because of its inconsistency and lack of lore.
  • He used to be nezpedrian/xidron and tiefling hybrid but that was changed to fit the lore.
  • In another AU with VivsTheGreat, he gets a nihil as his helper that becomes a part of his family, OmneHeart.
  • There are many alternatives for him, some even complete different settings that have no connection with the original. One of them being Human!LordHeart/Lorenzo.

AUs/Official timelines

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Adult Lokexire [ Canonical ]

The confident alchemist. He still explores and collects but has now opened a small shop.
He sells the collection he no longer needs or knows he can profit from them for bigger things.

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Lorenzo [ Human World AU ]

The passionate crime detective yet still the beginner of his career. He wants to prove to be reliable for his job and unfortunately bites more than he can chew.
He's in a big lookout for Zarek, whom he's sworn he's seen somewhere in town a few times after discovering a lethal execution on livestream on dark web.

HTML by Eggy

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LOKEXIRE

Pay No Mind

MADEON

Battle Scars (Reprise)

PARADISE FEARS

Unbelievable

STOCKWAVES

Pure Imagination

JUST A GENT

Evia (VDG Remix)

KRISTALLWOLF