J-the-Breathmint's Literatures
Lime Pizza catches sight of the ball pit and dives right in, but has a less than ideal experience.
Elvira has an unfortunate encounter with her rival at the festival, leading her to participating in a booth and maybe signing herself up for a very, very long day.
Alcor and Percy are having a nice walk around the festival, when they come across a lone booth in the park.
Yuka and Daniela decide on one last booth before they go grab their friends.
Ingrid has found her paradise- a strange structure housing a sea of plastic toy balls. Better yet, she gets to swim through the pit in search of the golden treasure buried somewhere inside.
Ingrid, Gray, and Daniela encounter a mysterious pair at the sneet booth, and have a tense standoff under the watchful eye of the mysterious booth owner.
Omaru and Amdon decide they want to hike up the difficulty of their festival experience and opt for a booth that encourages having depth perception. They hope to win big, but having fun is cool too.
With a perfect throw from Gray, Ingrid is left gaping and more than a little intimidated. How is she supposed to top that?
Ingrid has found the perfect booth, and perhaps the most dangerous in the festival. Between her and Daniela, Gray is outvoted and pushed into - of all things - axe-throwing.
Yuka and Nicolai take a walk around the festival. While engaged in an extremely serious discussion about shrimp, they find their way to a booth with a mysterious owner. They may not to get to take the lil gyrites, but they do keep getting promised prizes. It can't hurt to try, right?
Ajax catches sight of a booth dedicated to a particular little critter, Ariel cheers him on, and Leo tries and fails to act as a voice of reason in the group. (honestly, where is Mizar when he needs her?) The booth owner just seems happy to have such interested participants.
It was probably a good thing Gray brought Daniela along. Not only does their anxiety lessen, but she came with a plan, and it starts with popping some balloons.
minor potential paranoia trigger (skip "Be careful who you talk to" until "Belle")
Ingrid crashes her way into making a new friend, and the two go play a game together.
Ingrid thinks aloud too much, and Daniela is unexpectedly awake to listen.
Monstrin body horror, mentions of blood, grief
Gray visits someone.
Just a quick, simple mission, where the potential for failure is considerably small compared to the big tasks they usually take on. Easy.
That doesn't stop there from being problems, naturally.
very minor reference to gaslighting
Ingrid is just doing her job, picking carrots, exactly as she had been asked to. So what if she's doing it at midnight? Can't a girl and her rats just pick carrots in peace?
Or: Tyden stumbles on a strange situation.
Canopus and Jazz set out to do the impossible- convince a God-class to be their benefactor. But getting such a busy, powerful being to wave away their problems is not an easy task, and it all starts with choosing the right outfit.
(content warnings to be added if they are needed)
Descriptions of blood, injuries, and violence
Or: Canopus spent all the Carina's money AGAIN, and Jazz has to clean up their mess by taking a dangerous job on Helyum.
Yuka gets hired to do a photoshoot as a stand-in amateur, but is he prepared for the clients he's ended up with?
Several suspicious invitations, a fancy dinner, and a determined mother. Will fancy suits and stern words be enough to stop their mutual enemies, or could it be that a traitor has already sabotaged it all?
Fire, injuries, implied character death, light gore, general Spooky vibes
This was not what he was expecting. (technically not-canon oneshot)
Explicit gore, horror, medical trauma, eye injury
(MAJOR CW FOR GORE)
Amdon gets to peek at what happens to test subjects that can't be used for mutations of the virus.
(Content warnings to be updated with each chapter)
First chapter contains: Mentions of parental death
What would a mother not do for her child, what lengths would a mother not go?
A timeline of how things progressed between Elvira and Daniela, up to and including the older woman taking care of her daughter in Monstrin form.
When Mizar gets a call from Alcor and Percy telling her, with voices brimming with nervous excitement, that they have an announcement to make, Mizar has a good idea of what it is. Still, it's not quite what she expected.