Thanks for the favs >u<
Yo!! Thanks so much for favoriting Ellis, I appreciate it a lot :DI'm curious, what did you like most about that robotic bunny?
S,lutÂ
Same
case AT_USPECIAL:
if (window = 1 && window_timer = 1) uspecial_charge = 0;
if (window = 2)
{
if (special_down and uspecial_charge < 60 && window_timer <= 2)
window_timer = 1;
uspecial_charge++;
if (uspecial_charge = 1) sound_play(sound_get("sfx_uspecialhold"), 1)
if (uspecial_charge/5 = floor(uspecial_charge/5))
outline_color = [255, 255, 255];
init_shader();
}
else if ((uspecial_charge-1)/5 = floor((uspecial_charge-1)/5))
outline_color = [0, 0, 0];
else
set_window_value(AT_USPECIAL, 4, AG_WINDOW_VSPEED, -8 - (uspecial_charge/10));
set_window_value(AT_USPECIAL, 5, AG_WINDOW_VSPEED, -8 - (uspecial_charge/10));
set_hitbox_value(AT_USPECIAL, 1, HG_KNOCKBACK_SCALING, 0.7 + (uspecial_charge/300));
if (outline_color != [0, 0, 0])
if (window_timer = 3)
sound_stop(sound_get("sfx_uspecialhold"))
sound_play(sound_get("sfx_uspecialrelease"))
if (window = 4 || window = 5)
if (window = 4 && window_timer = 1)
uspecial_charge = 0;
if (window < 6)
can_move = false;
x += (right_down - left_down)*1;
hsp = clamp(hsp*0.8, -2, 2);
else can_fast_fall = false;
break;
Thanks for the favs >u<
8 months, 22 days ago
Yo!! Thanks so much for favoriting Ellis, I appreciate it a lot :D
I'm curious, what did you like most about that robotic bunny?
8 months, 23 days ago
S,lutÂ
11 months, 9 days ago
Same
9 months, 4 hours ago
case AT_USPECIAL:
if (window = 1 && window_timer = 1) uspecial_charge = 0;
if (window = 2)
{
if (special_down and uspecial_charge < 60 && window_timer <= 2)
{
window_timer = 1;
uspecial_charge++;
if (uspecial_charge = 1) sound_play(sound_get("sfx_uspecialhold"), 1)
if (uspecial_charge/5 = floor(uspecial_charge/5))
{
outline_color = [255, 255, 255];
init_shader();
}
else if ((uspecial_charge-1)/5 = floor((uspecial_charge-1)/5))
{
outline_color = [0, 0, 0];
init_shader();
}
}
else
{
set_window_value(AT_USPECIAL, 4, AG_WINDOW_VSPEED, -8 - (uspecial_charge/10));
set_window_value(AT_USPECIAL, 5, AG_WINDOW_VSPEED, -8 - (uspecial_charge/10));
set_hitbox_value(AT_USPECIAL, 1, HG_KNOCKBACK_SCALING, 0.7 + (uspecial_charge/300));
if (outline_color != [0, 0, 0])
{
outline_color = [0, 0, 0];
init_shader();
}
if (window_timer = 3)
{
sound_stop(sound_get("sfx_uspecialhold"))
sound_play(sound_get("sfx_uspecialrelease"))
}
}
}
if (window = 4 || window = 5)
{
if (window = 4 && window_timer = 1)
{
uspecial_charge = 0;
}
}
if (window < 6)
{
can_move = false;
x += (right_down - left_down)*1;
hsp = clamp(hsp*0.8, -2, 2);
}
else can_fast_fall = false;
break;
11 months, 24 days ago
11 months, 24 days ago