Sarcastic Hawke
- Class
- Light Cleric
- Background
- Haunted One
- Level
- 20
- Race
- Satyr
- Alignment
- Neutral Good
- Total EXP
- MAX
- Hello and welcome <3
Strength
10
+0
Dexterity
14
+2
Constitution
12
+1
Intelligence
19
+4
Wisdom
20
+5
Charisma
20
+5
+0 | Strength | |
+2 | Dexterity | |
+1 | Constitution | |
+13 | Intelligence | |
+14 | Wisdom | |
+5 | Charisma |
+2 | Acrobatics (Dex) | |
+14 | Animal Handling (Wis) | |
+4 | Arcana (Int) | |
+0 | Athletics (Str) | |
+5 | Deception (Cha) | |
+4 | History (Int) | |
+14 | Insight (Wis) | |
+5 | Intimidation (Cha) | |
+4 | Investigation (Int) | |
+5 | Medicine (Wis) | |
+14 | Nature (Int) | |
+14 | Perception (Wis) | |
+14 | Performance (Cha) | |
+5 | Persuasion (Cha) | |
+5 | Religion (Int) | |
+3 | Sleight of Hand (Dex) | |
+3 | Stealth (Dex) | |
+5 | Survival (Wis) |
14
Armor
+3
Initiative
30ft
Speed
Name | Bonus | Damage | Type |
Attack Name | +0 | 1d6 | Piercing |
Attack Name | +0 | 1d10 | Bludgeoning |
Attack Name | +0 | 1d8 | Slashing |
Attack Name | +0 | 1d4 | Thunder |
Name | Summary | Attuned |
Item Name | Suspendisse lobortis ex at libero porttitor elementum. | |
Item Name | Suspendisse non vulputate nulla. | |
Item Name | Quisque ipsum elit, ultrices vitae justo eu. | |
Item Name | Maecenas ac vulputate quam. | |
Item Name | Maecenas ac vulputate quam. |
CP | SP | EP | GP | PP |
9 | 12 | 19 | 91 | 13 |
Light Armour | |
Medium Armour | |
Heavy Armour | |
Simple Weapons | |
Martial Weapons | |
Shields |
English |
Primordial (Greek) |
Writer's Tools |
Book Reading |
Cook’s Utensils |
Doodling |
Personality Traits
I quote movies, games, and TV shows in almost every situation.
I feel far more comfortable around animals than people.
I hate feeling useless...my past has made me feel as if I'm never enough for others.
Ideals
People: I'm committed to the people I care about, not to any ideals. (Neutral)
Respect: All people, rich or poor, deserve respect. (Good)
Sincerity: There's no good pretending to be something I'm not. (Neutral)
Bonds
My husband and son, pets, family, and friends are the most important things in my life, even when they are far from me.
I enjoy taking care of my dragons on FlightRising; they make me smile.
I'm seeking enlightenment on what my career should be, and the answer still eludes me.
Flaws
I often let my anger get the best of me, often due to frustration or the fear of being perceived as useless.
My anxiety makes it difficult to believe anyone truly cares about me or that I'm not constantly bothering others.
I suffer from depression, and that makes it hard to keep up with tasks or find enthusiasm for anything.
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Darkvision |
Hellish Resistance |
Infernal Legacy |
Feel free to contact me here if you like anything I'm selling on any platform. Especially if you're interested in characters I'm taking offers on. I'm far more active on these sites than on Toyhouse, my apologies:
FlightRising: https://www1.flightrising.com/clan-profile/326154
Chickensmoothie: https://www.chickensmoothie.com/Forum/memberlist.php?mode=viewprofile&u=35419
- Favorite Color:
- Blue
- Favorite Movie:
- Megamind or John Wick
- Favorite Video Game:
- Dragon Age Series or
- Baldur's Gate 3
- Favorite Book:
- It varies!
- Favorite Food:
- Always down for a good burger.
- Favorite Drink:
- Coke or Pepsi
- Channel Divinity 2nd lvl
At 2nd level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects. You start with two such effects: Turn Undead and an effect determined by your domain. Some domains grant you additional effects as you advance in levels, as noted in the domain description.When you use your Channel Divinity, you choose which effect to create. You must then finish a short or long rest to use your Channel Divinity again. Some Channel Divinity effects require saving throws. When you use such an effect from this class, the DC equals your cleric spell save DC. Beginning at 6th level, you can use your Channel Divinity twice between rests, and beginning at 18th level, you can use it three times between rests. When you finish a short or long rest, you regain your expended uses.
- Turn Undead 2nd lvl
As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there's nowhere to move, the creature can use the Dodge action. Starting at 5th level, when an undead fails its saving throw against your Turn Undead feature, the creature is instantly destroyed if its challenge rating is at or below a certain threshold, as shown in the Cleric table above.
- Divine Intervention 10th lvl
Beginning at 10th level, you can call on your deity to intervene on your behalf when your need is great. Imploring your deity's aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level, your deity intervenes. The DM chooses the nature of the intervention; the effect of any cleric spell or cleric domain spell would be appropriate. If your deity intervenes, you can't use this feature again for 7 day. Otherwise, you can use it again after you finish a long rest. At 20th level, your call for intervention succeeds automatically, no roll required.
- Warding Flare 1st lvl
Also at 1st level, you can interpose divine light between yourself and an attacking enemy. When you are attacked by a creature within 30 feet of you that you can see, you can use your reaction to impose disadvantage on the attack roll, causing light to flare before the attacker before it hits or misses. An attacker that can't be blinded is immune to this feature. You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain all expended uses when you finish a long rest. Starting at 6th level, you can also use your Warding Flare feature when a creature that you can see within 30 feet of you attacks a creature other than you.
- Radiance of the Dawn 6th lvl
Starting at 2nd level, you can use your Channel Divinity to harness sunlight, banishing darkness and dealing radiant damage to your foes. As an action, you present your holy symbol, and any magical darkness within 30 feet of you is dispelled. Additionally, each hostile creature within 30 feet of you must make a Constitution saving throw. A creature takes radiant damage equal to 2d10 + your cleric level on a failed saving throw, and half as much damage on a successful one. A creature that has total cover from you is not affected.
- Potent Spellcasting 8th lvl
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
- Corona of Light 17th lvl
Starting at 17th level, you can use your action to activate an aura of sunlight that lasts for 1 minute or until you dismiss it using another action. You emit bright light in a 60-foot radius and dim light 30 feet beyond that. Your enemies in the bright light have disadvantage on saving throws against any spell that deals fire or radiant damage.
0 | Sacred Flame | |
0 | Spare the Dying | |
0 | Guidance | |
1st | Faerie Fire | |
1st | Healing Word | |
1st | Inflict Wounds | |
2nd | Hold Person | |
2nd | Silence |
3rd | Spirit Guardians | |
3rd | Tongues | |
3rd | Revivify | |
4th | Locate Creature | |
4th | Guardian of Faith | |
5th | Geas | |
6th | Harm | |
7th | Fire Storm | |
8th | Holy Aura | |
9th | Mass Heal |
Spell Name | Range | Duration | Save |
Spirit Guardians | Self - 15ft | 10 min (Con) | Wisdom |
Guardian of Faith | 30ft | 8 hours | Dexterity |
Spiritual Weapon | 60ft | 1 minute | Melee Attack |
Bless | 30ft | 1 min (Con) | N/A |
Inflict Wounds | Touch | Instantaneous | Melee Attack |
Mass Cure Wounds | 60ft | Instantaneous | N/A |
Name | Summary | Attuned |
Item Name | Suspendisse lobortis ex at libero porttitor elementum. | |
Item Name | Suspendisse non vulputate nulla. | |
Item Name | Quisque ipsum elit, ultrices vitae justo eu. | |
Item Name | Maecenas ac vulputate quam. |
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9th lvl |
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