The royal court of the Krazian Empire
Residents of Titania, the capital of Krazia, which is ruled directly by Queen Grace
A guild that serves as the central hub for wandering merchants. Located in Titania
The royal court of Elven Queen Eskarlat, who serves under Queen Grace as a representative for the elves. Located in the Sunset Treeline, south of Oberon
Residents of Oberon, formal capital of the elven kingdom, now the second largest city in Krazia. Ruled by Cyrille, who also plays the role of Elven Queen to the public
A graveyard, northeast of Oberon, that was built around the remains of an ancient dragon who is told to be death incarnate. It serves as a refugee camp for magic outcasts
The royal court of Demon Queen Nyxalith, who serves under Queen Grace as a representative for the demons. Located in the Platinum Palace, in the Northern Highlands
A mountainy area spreading through the northern parts of Krazia, covered in snow fields almost all year long
Formerly the capital of the beast humans, now a devil infested piece of land that is best to be avoided. It houses a small village that is surprisingly safe from devil attacks
A guild that specializes in taking down devil and dragon threats that regular mercenaries don't dare to pursue
A guild that takes up 90% of all courier jobs within Krazia
Unaffiliated adventurers that roam the lands in pursuit of their own goals
The sea west of Krazia that is covered in unnatural currents all year and pestered by devils and pirates
Individuals, usually dragons, who possess uniquely powerful and unstable magic, which makes them a threat to other people. They live outside of civilization
A blight of magical creatures that seek to destroy all life and spread misery. Its highest form mimics appearance and language of intelligent life to curse society from within
Cesar's military tech corporation, that monopolized anti-gravity technology. It is in control of the military and police force of New Earth
Elite soldiers of Cesar's private military army. They are usually on duty in squads of two
A laboratory that researches magical anomalies in humans and anthropomorphic life forms
An orphanage set on New Earth that takes in victims of Gravitech Corp. They are also a rebel organisation in secret
An organization with the goal to reawaken magic within humanity
Nul's new laboratory to create bioweapons after she got exiled from New Earth
An outlaw clan with the goal to make the planet livable again for all of humanity
An outlaw clan that is trying to uncover the secrets of the old world
A weekly event that is meant to settle outlaw conflicts in fair combat matches while also serving as entertainment
Lone wandering outlaws that are not part of any clan