Adventurer - Dragon AGE Specialization

Posted 2 years, 11 months ago by subject404


Adventurer


Adventurers are professional treasure-seekers and explorers who stalk through the ancient crypts, dungeons, and ruins of the world to find valuable secrets and treasure. Adventurers are rarely shiny, heroic types from the storybooks. They are “get it done” pragmatists who are hired to do dirty jobs in dark places. Adventurers are expert scavengers, able to find useful gear and valuable insights from scraps others ignore. Most delvers are rogues, but anyone can learn the trade with enough experience and drive.

Adventurer Talent
Classes: Any
Requirement: Must have Perception and Dexterity of 2 or higher.

You are an expert at dungeon-delving, ruins-exploring, and tomb-raiding.

Novice: Your scavenging abilities are second to none. You can perform the Resources at Hand roleplaying stunt for 2 SP instead of its usual cost of 4 SP.

Journeyman: In the field, one lives by knowing the way as often as by fighting hard. You may reroll the results of any Intelligence (Cartography) and Intelligence (Navigation) tests but must keep the second result.

Master: You are adept at acting during ambush. When you are surprised you still may take a minor action during the surprise round. When you surprise an enemy, you can take an extra minor action during the surprise round.

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