Martial Artist


You are highly trained in an esoteric fighting art that uses both unarmed combat and specialized weapons. Some martial artists are holy warriors, though others are simply trained fighters. In many areas, tournaments and competitions between unarmed fighters are popular entertainment. Most martial artists fight for fulfillment and self-defense, but there are aggressive and violent killers who pursue this specialization as well.

Martial Artist Talent
Classes: Rogue, Warrior
Requirement: Must have Willpower and Dexterity 2 or higher and the Unarmed Style (Novice) or higher.

You are highly skilled in the art of hand-to-hand fighting with or without weapons.

Novice: You now know the Martial Arts Weapons Group (if you didn’t previously) and add +1 damage to attacks using these weapons. Also, when unarmed or using Martial Arts Weapons you gain a +1 bonus to your Defense.

Journeyman: You are adept at protecting yourself while delivering punishing blows to your opponent. You can perform the Defensive Stance stunt for 1 SP instead of the usual cost of 2 SP. You also gain and additional +1 to your Defense if your armor is leather, or lighter than leather. 

Master: You are skilled at using positioning and training to eliminate your opponent’s advantages and set them up for painful strikes. You can add your Perception to unarmed and martial arts weapon damage.

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