Beasts - Dragon AGE Creatures

Posted 2 years, 11 months ago by subject404

Korcari Crocodile

Health
25
Speed
7
Defense
14
Armor
3
Communication
-1

Constitution
 2
Swimming
Cunning
-1

Dexterity
 4
Bite, Stealth
Magic
 0

Perception
 2
Seeing
Strength
 6

Willpower
 1

Weapon
Attack
Damage
Bite
+6
1d6+8





Special Rules
Tough Hide: A crocodile has a tough hide, giving it an armor rating of 3.
Favored Stunts
Mighty Blow

Nug

Health
12
Speed
10
Defense
10
Armor
0
Communication
-3

Constitution
 1

Cunning
-3

Dexterity
 0

Magic
 0

Perception
 3
Hearing, Smelling, Tasting
Strength
 0

Willpower
-2

Weapon
Attack
Damage
Bite
0
1d3






Special Rules
Magic Resistance: Gains +2 to resist magical effects.
Small Size: A nug's small size makes them harder to hit and allows them to sneak into places normal-sized beings would otherwise be unable to. This is reflected in their abilities, though they may also receive a +2 circumstance bonus when their small size would be an extra advantage, such as a Dexterity (Stealth) test involving hiding in small spaces.
Favored Stunts
None

Red Lion

Health
50
Speed
15
Defense
17
Armor
3
Communication
 0

Constitution
 5
Stamina
Cunning
 2

Dexterity
 7
Bite, Initiative, Stealth
Magic
-1

Perception
 3
Seeing, Smelling
Strength
 6
Claws, Jumping
Willpower
 2

Weapon
Attack
Damage
Bite
+9
2d6+8
Claws
+8
1d6+8



Special Rules
Legendary Jaws: A Red Lion's bite can crush steel. As a special stunt costing 3 SP, a Red Lion's bite causes an additional 2d6 damage.
Talents: Scouting (Journeyman)
Pelt: If a Red Lion is killed without significant damage to its hide, (if more than half its Health is dealt by weapons that generally bludgeon or impale rather than cutting) then its pelt can be sold for a price in the neighborhood of 30sp to dwarf traders.
Favored Stunts
Legendary Jaws, Seize the Initiative

Wolfun Hound

Health
20
Speed
16
Defense
13
Armor
0
Communication
 0

Constitution
 1
Running
Cunning
-1

Dexterity
 3
Bite
Magic
-1

Perception
 2
Smelling, Tracking
Strength
 2
Jumping
Willpower
 1

Weapon
Attack
Damage
Bite
+5
1d6+4





Special Rules
Favored Stunts
Knock Prone, Skirmish

Comments


No comments found.