Slayer - Dragon AGE Specialization

Posted 2 years, 29 days ago by subject404


Slayer


All warriors learn to fight. Most learn to kill. Slayers learn to kill a certain type of foe very effectively. As a Slayer, you may be driven by vengeance, chosen by fate, or spurred by the thrill of battling a particular category of foes. Slayers often make a living killing their chosen foes for those who wish them disposed of. Depending on the creature you have chosen as your nemesis, this may mean you will be hailed as a hero…or reviled as a villain.

Slayer Talent
Classes: Rogue, Warrior
Requirement: Must have Strength and Willpower of 2 or higher.

You have devoted yourself to the destruction of a foe and honed your skills in fighting them.

Novice: Pick a category of creature you have chosen to slay. You do +1 damage and gain +1 Defense when battling creatures of that type. Some basic categories are: darkspawn, undead, dragons, griffons, slimes, werewolves, and beasts (nonmonstrous or non-supernatural animals). GMs and players can work together to expand or refine these categories to suit the needs of their campaigns.

Journeyman: You may use the Lethal Blow stunt against the category of creature you have chosen to slay for 3 SP instead of the 5 SP. You also gain a +1 bonus to Dexterity (Initiative) tests in combat against such creatures.

Master: Treat any combat style (One-Handed, Dual Weapon, etc…) you possess as if it is one degree higher when fighting the category of creature you have chosen to slay.

Comments


No comments found.