Emristin
MYO slot
"These rocks appear to be moving..."
Usage:
You can create your own standard Daerveesh with this item. You can use this in tandem with a charged meteor to immediately design a Daerveesh with the desired Morphs. When your design is approved, this slot is consumed (and should be removed from your inventory).
AffTaff Holocard
MYO slot
"A strange holographic card. It seems to contain records of a specific AffTaff."
Usage:
You can create your own standard AffTaff with this item. You can use this item in tandem with a charged meteor to immediately design an AffTaff with the desired mutations. When your design is approved, this slot is consumed (And should be removed from your inventory).
Charged Meteorite
Morph item
"A chunk of a mereorite that hums with an otherworldly power."
Usage:
You can use a charged meteorite to apply various unnatural mutations to your character. One meteor is consumed for one mutation.
Shifting stones
Morph item
"A handful of smooth rocks, they seem to be shifting color depending on where the light hits them."
Usage:
Allows you to entirely redesign your character.
To add morphs that the design previously did not have, you must still use the respective morph item when submitting the new design.
RECIPE:
Charged Shard, Iridescent Oil, Cleansing Stones
Cleansing stones
Morph item
"A handful of smooth rocks, they're warm to the touch. Koti even included a free towel, neat!"
Usage:
You can use a set of cleansing stones to remove one morph from your Daerveesh. One set of cleansing stones is used to remove one morph.
Morphs include the following effects:
- Mutations applied with a Charged Meteor
- The effects of Eyedrops (and it's charged variant)
- The effects of Paints (and it's charged variant)
- The effect from a Wig styling set.
Eyedrops
Morph item
"A small vial filled with liquid."
Usage:
Use this to change the color of your character's eyes to any color of your choice. (Only affects the eye color, on an AffTaff the eye-whites still need to stay yellow.)
Charged eyedrops
Morph item
"A glass vial filled with an unstable liquid, it hums with an otherworldly power."
Usage:
You can use this item to add an unnatural effect to your character's eyes. Examples of possible effects are: Smoke, Glowing, glitter.
How to obtain:
Crafted at Grani's workshop.
RECIPE:
Eyedrops, Iridescent oil, Charged shard, Empty bottle
Wig styling set
Morph item
"Wig snatched!"
Usage:
You can use this item to add hair to your Daerveesh, in any length. Do mind that this hair means head hair, and not fur.
Paints
Morph item
"Freshly ground pigments, made from the local flora."
Usage:
You can use paints to change the markings colors or add tattoos to your character.
Charged Paints
Morph item
"A shimmering paste that seems slightly unstable. It seems to vibrate with an otherworldly power."
Usage:
You can use Charged Paints to add unnatural effects to your character's body and markings. The effects can range from (but are not limited to): Smoke, Glowing, Glitter, Color shifts.
The effects of charged paints may also be applied to your Daerveesh' bioluminecent markings.
How to obtain:
Crafted at Grani's workshop.
RECIPE:
Paints, Iridescent oil, Charged shard, Empty bottle
E.N.V. Suit
Upgrade item
"A specialized suit that protects you from the outside forces."
Usage:
You can use an E.N.V suit to unlock Overland expeditions. You have completely free range over how your character's suit looks, but it MUST be depicted in any supplementary overland expedition art.
Expedition supplies
Upgrade item
"Expedition essentials! A well respected explorer won't leave home without these."
Usage:
You can use a set of Expedition supplies to guardantee the maximum amount of item rolls in expeditions. When your roll is approved the item is consumed (and should be removed from your inventory). You can use this item once per expedition.
RECIPE:
Trail mix, Leather, Empty bottle
Trail mix
Upgrade item
"A tasty mix made up of various kinds of dried fish."
Usage:
You can use a bag of Trail mix to get one extra item roll in expeditions. When your roll is approved the item is consumed (and should be removed from your inventory). You can use this item once per expedition.
RECIPE:
Dried fish, Leather, Salt
Crafting Shipment
Consumable item
"A shipment of goods. It seems to have fallen off a vehicle at some point."
Usage:
A Crafting shipment can be opened in ARPG claims. The Shipment contains three random crafting ingredients.
Charged Shard
Ingredient
"A small shard that broke off from a meteor."
Iridescent Oil
Ingredient
"Small vials of a shimmering oil, it seems to be valued by artists."
Empty Bottle
Ingredient
"A discarded bottle that seems to still be in good shape."
Fresh Catch
Ingredient
"A small bundle of fresh fish. Tasty!"
Leather
Ingredient
"A chunk of leather from an unknown cave beast. It glows in the dark."
Salt
Ingredient
"A bag of salt chunks, handle with care."
Luiquid Glass
Event Morph Item
"A bottle filled with a glass-like luiquid, it seems to have a mind of it's own."
Usage:
Use this item to give your Daerveesh glass-like parts. These glassy parts can appear anywhere on the body, if a spot with fins attatched is turned into glass, the fins need to be glass-like as well.
How to obtain:
Obtained by participating in the July ArtFight event.