CHRINFO TT


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TRKProject
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3 years, 9 months ago
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3 years, 9 months ago
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Origin


Due to the size and history of the Tesseract, there are many places a character can originate. This is not neccesarily where the character was born, but where at the very least they would consider their home to be. Geologically, the Labyrinth is settled by 3 primary kingdoms which are logistically separated by elevation denoted by their name.

§ Pre-History

Any period in time-space existing before the events of the Convergence. The majority of information of these lands and their history has been lost and is mostly by declaration of those who came from that era of Pre-History with credence to their assertion of their origin. Pre-History is mostly for Legacy or characters also not in up-to-date lore.

§ High Kingdom

An orthodoxical society founded from the ashes of the Old Church and their missionaries which separated from the Inquisition due to their abolitionist methodology when dealing with the threats of the Labyrinth. Hence, High Kingdom is set in a system of archaic beliefs and presuppositions rooted in hundreds of years of tradition. A steadfast unity shared between the people of High Kingdom has seen to great technological advancement and the proprietary cultural symbiosis of the Wanderbeast. With both of these aspects in mind, the puritan Norman monoculture has been genetically reengineered to form kinships with these beasts to utilize their power. Of course, this makes them more Monster than Norman, despite appearances.

§ Middle Kingdom

The melting pot of the Labyrinth where you will find every Race class of people living in close proximity under the governance of the Federal Reserve. Naturally, being the center of the Labyrinth opens many avenues for trade and corporate foundation. Egalitarian only by intention, one's worth is often measured by their financial success and number of assets possessed. The elite of Middle Kingdom set the precedent and general condition of living for the working societal hierarchies. Despite this, Middle Kingdom offers the most personal freedoms and social mobility out of any other kingdom as is generally regarded as a safe haven for refugees and vagabonds alike.

§ Low Kingdom

A system of underground metros and railways used to excavate resources laden deep within the core of the labyrinth. During the events of the Divide, the miners, engineers, and corporate organizers took to their tunnels and metropolises in foundation of their own kingdom out of desperation. The surface which surrounds the foundation of Middle Kingdom is rife with Wanderbeasts and other monstrosities, making travel or escape difficult. What's worse, is that the metro companies which control the complex rail system -the essential lifeblood of Low Kingdom- are puppeteered by organized crime and wealthy Mafiosos.  

§ Eastern Kingdom

A recently discovered civilization rivaling the scale of Middle Kingdom. This cavernous pocket logistically exist below the arthermines of Low Kingdom and benefits greatly from the superfluous aether springs which provide both a convenient and socially pivotal source of enriched aether. As these sources are finite and essential to the prosperity of the Kingdom, a culture of moderation and balance is held in the highest regard. 

§ Outlands

In contrast to "The Known", the Outlands are anywhere not yet on official maps. Little is known about the Outlands as due to the nature of the Labyrinth, one stretch of the Outlands can be radically different to the next, hence, unless it is by necessity, the Outlands remain unexplored. Consider this to be the miscellaneous origin.