A very long time ago, the world fell.
The irony of The Fall is that for years great minds had predicted Doomsday. These dates had come and gone with nothing to show for themselves, and so, on the day civilization reverted, no one had prepared.

Decades later, earth still turns. Adaptable as ever, determined to remain, it's inhabitants managed a new way of life.
No one remembers what comfort felt like. Those having lived in the past are long dead now, their experiences now myth and legend only proven by expensive artifacts strewn about the Wasteland. The only ones close to convenience are The Royals. Vernid's who's status is demonstrated by the horns atop their heads. They rule over their desert lands, turning blind eyes towards the struggles of their lowly counterparts. They situate themselves in the tallest buildings that still remain, leaving the dilapidated homes of many, many years before to the lower class.

Highly populated by the Vernid species, crime is rampant in the districts wracked with a never ending economical depression. The worst of this crime rate is found in the poorest of Districts, the Barrens. A lowly populated town, A marketplace stands in the middle of the area, vendors usually selling stolen goods from other districts or singular victims. Not only home to a bustling market place, The Barrens is sanctuary to entertainment establishments such as brothels and fight clubs. Housed under haphazardly renovated buildings from the Past Lands, these establishments are often populated by the public of The Barrens. Some Vernid's find themselves born into occupations of entertainment. This is especially the case for those working in brothels. Although they are free to come and go as they please, there are some Vernids uninterested in finding a life long mate, and more so drawn to the idea of making money off the loneliness of others. Though, the practice of prostitution is still stigmatized. It is for this reason that most brothel owners find their way to The Barrens to situate themselves.
The Barrens' streets are dominated by Gang Violence. This is where we introduce The Gears. 

Identified by their initiate scarification, members of The Gears wear proudly their gang symbol on their shoulders. They run the economy of The Barrens, stealing contraband weapons, drugs, important and expensive artifacts to be sold through their syndicate to buyers looking for a cheap and easy purchase. They keep the peace, defending the Barrens' public against crimes much worse than thievery and other petty charges. Crossing The Gears is unwise, lest you enter a gang brawl with dirty fighters adorning their fists with heavy knuckles made of found gears.
The leaders of this gang, a pair of siblings - Mori, the older sister, whom inherited the leadership from their father upon his untimely death and shared it with her younger brother Fritz.
The public feared their place of power. They had always been mischievous, fun loving, and quick to joke. On the surface, they seem care free and irresponsible. Below it all, they live to keep each other safe, to protect those they love, their gang, and everyone that relies on them. Together, they are a force to be reckoned with. Business savvy and much too intelligent for her own good Mori handles the deals, the collecting and selling of the contraband. She is the first in command, she makes the orders. Feisty and able Fritz handles the protection of The Barrens. Gang wars, property battles and keeping those in need of it safe from harm caused by others. Mori does not make large decisions without the council of Fritz. 
Two heads better than one, The Gears have never seen a time where they've run so smoothly. The Gear Siblings, as they are called, climb the ladder and raise The Barrens from their once baseborn status towards a threatening and prosperous new future.      
 


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