To get started in CharmPets, you need two things: a Tamer, and your starter.
Tamer requests are available here.
Starters will be determined based on the Tamer's personality from the following:
- Cri
- Pyto
- Ergy
- Spiz
- Elur
- Chir
- Sliw
- Pren
Your starter and Tamer will both come with starting skills. Among these are the Power Up skills, which are important and a major part of CharmPets.
You will also get 6 starting blank Charms, and some project currency.