TLDR


Dind is a continent cobbled together by magic and a handful of large countries. The land is rife with war, yet very little historical records exist between the coasts. It could be this universal misinformation that has lead to such hatred between peoples. This world is equal parts wacky and dangerous. Nobody knows what they're doing and everybody just wants to survive to see tomorrow.

Navigation

Introduction:

  • Timeline - All historical revelations the PCs make will be logged here, as well as their own story progress.

Species: 

  • Species List - A list of all playable/intelligent races in Dind, and a brief description of their buffs/nerfs.
  • Monster Log - A guide which describes every existing monster in Dind. The descriptions will only appear once a PC has interacted with one of the animals in-game.
  • Design Guidelines - Every playable race has certain design elements that should be incorporated. This list is for ease of access!

Magic:

  • Magic Categorization - A brief description of how magic is categorized.
  • Pursuit of Gods - A description of all known information on the leading magical science organization, PoG, and its members.
  • Rare and Forbidden Magic - A list of forbidden types of magic and brief descriptions of each instance.

Factions (possibly to be replaced): 

  • A description of all known information on notable factions within Dind, and their members.

Countries:

  • A guide to every major country in Dind, describing their government, belief system, dress, holidays, and more!

Culture: 

  • History - this is redundant and I'm going to delete it.
  • Common Holidays (possibly to be replaced) - A list of days that several different cultures celebrate on by sheer coincidence.
  • Travel - Some recommended tips for green travelers looking to venture into the wild of Dind.
  • Country Relations - A list of each major country's feelings on each other.