A Warriors themed universe!

whats up ive never made a world before but i need to put my ideas somewhere
- middle is 4 bridges connecting circle area with a big stone sitting in the middle for the clan leaders (theres also a bunch of waterfalls which is why they need bridges its just a big ol lake with an island in the middle)
- cats r plant based
- cats also have territory based jewelry

THUNDER

Area:
Thunder is located in a large and humid rain-forest. There is an abundance of prey, but also danger.
The plant-life is varied and dense, making it difficult to traverse for newcomers. Most of the Thunder territory is covered by large, leafy trees, making
it easy to hide in and providing cover from the rain. The Thunder camp is a clearer area of the rain-forest where the leaves don't cover the top in order to let
the sun shine through. Dens are made of tree limbs, buried into the ground and tangled together to keep it sturdy in harsh weather. Most structures are decorated
with leaves, and almost all creations are made from the resources around them. Things are often dyed with fruits to make the camp more colorful.
Multiple shrines are scattered around, having flowers at the bottom and a piece of wood that has been shaped to curve, with the sun painted in the middle. The
borders of the camp are surrounded by jagged logs and sticks as a precaution against predators and enemies.

Roles:
- Sun | Leader
- Sky | Deputy
- Storm | Fighters
- Moon | Gatherers, Creators, Etc.
- Mist | Apprentice
- Dew | Kits
- Rain | Medics

Culture:
The Thunder colony is known to be more reclusive than the rest of the clans, typically staying quiet
about what happens inside of the territory. They're quite swift, along with high reflexes, to avoid the large amount of predators outside of the camp.
Many cats within the clan have a fascination with the sun and all things surrounding it. It is of tradition to worship the Sun, statues replicating it littered
around the camp for offerings. The leader is known to be the only cat able to communicate with it, conveying it's will to the members of the clan. When
a sky is chosen, they must be chosen by the Sun, participating in ritual combat against who the leader sees fit. Though they are fierce, protecting the camp
against the danger that lurks outside, they also enjoy making dye from fruits and flowers to make the camp more lively, believing it will appeal the Sun.
They are ones to avoid conflict, but are swift within battle, making up for the lack of strength they may have.

Cats: 12
- Leopardsun | Sun
- Goldenfall | Sky
- Oakdust | Moon
- Umberthroat | Storm
- Bunnykit | Dew
- Fawnspirit | Moon
- Cicadastream | Moon
- Lowpaw | Mist
- Chapterfall | Storm
- Grayflare | Storm
- Beewatcher | Moon
- Wasphydrus | Rain

WIND

Area:
The Wind territory is known for it's colorful appearance, the ground covered in different types of flowers and plants.
The land is vast, with little streams few and far between. Even though there are plenty of different types of plants, trees are extremely rare. Without trees, the Wind
territory is very open, making it easy to spot a cat from far away. There is plenty of diverse prey, but it is hard to find them within the terrain. Hawks and other
large birds are a large threats to kits in Wind. The Wind camp is colorfully decorated with flowers and ribbons, along with flattened stones to provide a pathway. The ground
has been lightly cleared of plants and flowers to make it easier to navigate. Structures are typically weaved from plant stems or made of stones stuck together with clay.
Within the middle of the camp is a large tree, covered in many ribbons and with grape hyacinths.

Roles:
- Hyacinth | Leader
- Foxglove | Deputy
- Dandelion | Fighters
- Peony | Gatherers, Etc.
- Lupine | Creatives
- Bloom | Kits
- Crocus | Apprentice
- Sage | Medics

Culture:

Cats: 13
- Honeyhyacinth (Or Muscari ) | Leader
- Finchfur | Foxglove
- Tumbletuft | Foxglove
- Hazelfern | Peony
- Meadowflight | Dandelion
- Hawkbriar | Dandelion
- Owlkit | Bloom
- Lilaclight | Lupine
- Softpaw | Crocus
- Slimebranch | Peony
- Cocoapaw | Crocus
- Vinebreeze | Lupine
- Fallenoak | Peony
- Luminousbreeze | Peony

SHADOW

Area:
The wastelands is home to the Shadow territory. Part of the territory is a hilly desert, filled with sand and the occasional shriveled up plant.
The heat is harsh, and the prey is scarce. Many cats stay away from this area for it is known as a death trap for any cat who cannot
make it out in time. The other part is mountainous, with sandstone pillars jetting from the ground. Though there is less heat and more prey, it has
many more dangerous predators. The Shadow camp is located next to an oasis, though there are many cats living on their own in the territory.
Within the camp are many separate dens, typically made from wood or clay. There is a large clay bowl in the middle to catch rain water. The leader's den is large and
surrounded by large sharpened logs, along with cacti and various flora. The water in the oasis has plenty of fish, grown by the inhabitants. Plenty of critters
are scattered around the oasis, though they are not paid much mind to.

Roles: 
- Mamba | Leader
- Cobra | Deputy
- Taipan | Fighters
- Cottonmouth | Etc.
- Viper | Medics

Culture:

Cats: 12
- Slatemamba | Mamba
- Ashencobra | Cobra
- Hollowtalon | Taipan
- Puddingpelt | Cottonmouth
- Timberthorn | Viper
- Scarletpath | Cottonmouth
- Memorykit | Cottonmouth
- Mayfire | Taipan
- Quietuspoppy | Cottonmouth
- Seraphimblood | Taipan
- Pumpkinthroat | Taipan
- Silkenspirit | Viper

RIVER

Area:
River is known for being difficult for newcomers to get used to. There is little solid ground due to the amount of water covering the territory.
Most of the territory is swampland, with marsh areas scattered around. Most of the prey is fish, frogs, or birds. Though there is an abundance of prey,
the waters can be dangerous to navigate, with snakes hidden below the murky waters and alligators littered about the land. The trees have various plants hanging from them
and plenty of moss growing on the bark. Willow trees are a rare, but pretty sight, mostly found near clearer areas. The territory feels dense and humid, often having
worse summers. The River camp is in a swamp area, with wooden docks for easy navigation. Structures are typically made of wood and held together
by vines. Moss grows on all structures and is typically not taken off. There are jars with fireflies hanging from the trees, acting as light sources to 

light the shaded areas the dense trees cause.

Roles:
- Gar | Leader
- Arapaima | Deputies
- Eel | Fighters
- Salmon | Gatherers, Brewers, Etc.
- Guppy | Apprentices and kits
- Trout | Medics

Culture:

Cats: 11
- Seaglow | Gar
- Mudtail | Arapaima
- Ripplespirit | Arapaima
- Almondleap | Trout
- Cinnamonpaw | Guppy
- Seedkit | Guppy
- Halfroot | Salmon
- Winterfern | Salmon
- Silverpuddle | Eel
- Omengaze | Eel
- Infiniteflow | Salmon