Eleftheria Katsaros

UmbraCrux

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Created
3 years, 4 days ago
Creator
UmbraCrux
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Profile


  • ELEFTHERIA


  • species Musharna lvl 44
  • gender Female
  • nature Mild
  • team Thunderstruck
  • position Recruit
  • rank Hyper
  • strategy Range + Healing

SEraphic calm rational

earthy artful

weak obsessive demanding

'proud of its power'

Telepathy

A Pokémon with Telepathy avoids damaging moves used by its allies. This includes attacks with multiple targets (such as Discharge), as well as attacks exclusively targeting an ally with Telepathy (such as Thunderbolt). However, it is not protected from its allies' status moves (such as Teeter Dance or Confuse Ray).

MOONLIGHT fairy


[ EvolutionStatus

The user restores its own HP. The amount of HP regained varies with the weather.

MOONBLAST fairy


[ EvolutionSpecial (90)

Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat.

DREAM EATER psychic


[ EvolutionSpecial (100)

The user eats the dreams of a sleeping target. The user’s HP is restored by half the damage taken by the target.

HYPNOSIS psychic


[ EvolutionStatus

The user employs hypnotic suggestion to make the target fall into a deep sleep.

 "X" 

age 33

home Decayed Isle: Enchanted Woods

d.o.b. Feb 24th

secondary job Oneirologist

sign Pisces

team inventory

height 5'7"

heart chart

pronouns She/Her

voice claim Paula Winslowe

orientation Asexual

playlist

status Dating

closet

Favorites

  • Sound: 
  • Smell: 
  • Color: Green
  • Flower: Sunflower
  • Food: Matcha Udon
  • Flavors: Bitter
  • Texture: 
  • Weather: Clear
  • Time: 3am

Hobbies

  • Gardening
  • Drawing / Painting

Goals

  • Dream Travel
  • See as many places a lifetime can hold

Personal Inventory

  • Dream Pipe

STORY


Most of Eleftheria’s life was spent in the Oracleship of the Moon in the Great Tree of the Enchanted woods. Childhood in the Great Tree was spent high in the branches away from the troubles of society on the ground. There, the Munna children were taught their basic skills of divination and dream reading. They would worship the moon and sleep all day.

As Ele got older, she was moved down to the Tree’s base where she practiced her skills on island residents and travelers. Her people made their living off of dream telling and altering, like a medical practice, but also as a social service for anyone purely interested. She excelled in her abilities and received her dream pipe earlier than her peers, becoming a highly requested conjurer.

Ele had been looking for a reason to leave her tree, the only home she’s known, to see the worlds that others saw in their dreams. She didn’t want to just live vicariously through illusions, she wanted to see the things for real. In the dream world, you can’t smell, taste, or feel the same things others do. Seeing the real world was her waking dream. She also thought it would be helpful in making her alterations feel more realistic.

By request to the elders, and their acknowledgement of her strong connection with the dream world, she was permitted to leave with Team Thunderstruck. They thought that whatever knowledge she gained from her travels could prove useful to future generations of the Oracleship, as did she.

PSYCHIC ABILITY


Through a special type of meditation, she projects her psychic energy towards another’s mind as they sleep. This is mostly done by sitting above their head and holding their hands on either side of the head. The dream pipe allows the oracle to be outside a meditative state and be more mobile, and is only given to those who show excellence in the primary form. It can produce and absorb dream mist, similarly to how Munna can in the anime. Unlike the anime, it cannot revive fossil pokemon. The dream mist can be viewed by others who are awake.

Alterations - These can be made by whispering into the ear of the person sleeping, waving a hand over their eyes, or fluctuating how much psychic energy is produced.

Traveling - Requires both parties to be asleep. The Oracle enters a deep meditative state, projecting their will, and must leave the dream before the other person wakes up or risk being stuck in the dream world. Inside the person’s dream, the traveler has full consciousness and can use the same abilities they can if they were awake. They can feel pain and other sensations procured by the dream.

TRIVIA


Tends to stare blankly into the void and avoids eye contact.  

Prefers to be outdoors in nature than in the sterile indoors. 

Nocturnal: Rarely seen out and about during the daytime. She is a creature of the night. 

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